Previously, `softbuffer` wouldn't successfully build on its own on Windows; the examples only worked because dependencies happened to enable the needed features.
55 lines
1.8 KiB
TOML
55 lines
1.8 KiB
TOML
[package]
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name = "softbuffer"
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version = "0.1.1"
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edition = "2021"
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authors = ["David Johnson <john01dav@gmail.com>"]
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license = "MIT OR Apache-2.0"
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description = "Softbuffer integrates with the raw-window-handle crate to allow writing to a window in a cross-platform way while using the very high quality dedicated window management libraries that are available in the Rust ecosystem."
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documentation = "https://docs.rs/softbuffer"
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readme = "README.md"
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homepage = "https://github.com/john01dav/softbuffer"
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repository = "https://github.com/john01dav/softbuffer"
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keywords = ["framebuffer"]
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categories = ["game-development", "graphics", "gui", "multimedia", "rendering"]
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exclude = ["examples"]
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[dependencies]
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thiserror = "1.0.30"
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raw-window-handle = "0.4.2"
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[target.'cfg(target_os = "linux")'.dependencies]
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tempfile = "3.3.0"
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wayland-client = {version = "0.29", features = ["use_system_lib"], default_features = false}
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x11-dl = "2.19.1"
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[target.'cfg(target_os = "windows")'.dependencies.winapi]
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version = "0.3.9"
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features = ["windef", "wingdi", "winuser"]
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[target.'cfg(target_os = "macos")'.dependencies]
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cocoa = "0.24.0"
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core-graphics = "0.22.3"
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foreign-types = "0.3.0"
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objc = "0.2.7"
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[target.'cfg(target_arch = "wasm32")'.dependencies]
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wasm-bindgen = "0.2.78"
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[target.'cfg(target_arch = "wasm32")'.dependencies.web-sys]
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version = "0.3.55"
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features = ["CanvasRenderingContext2d", "Document", "Element", "HtmlCanvasElement", "ImageData", "Window"]
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[dev-dependencies]
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instant = "0.1.12"
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winit = "0.26.1"
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[dev-dependencies.image]
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version = "0.23.14"
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# Disable rayon on web
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default-features = false
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features = ["jpeg"]
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[target.'cfg(not(target_arch = "wasm32"))'.dev-dependencies]
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# Turn rayon back on everywhere else; creating the separate entry resets the features to default.
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image = "0.23.14"
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rayon = "1.5.1"
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