softbuffer/src/lib.rs
Simon Hausmann 254d33caf6 Fix rustdoc warning about unresolved links
The referenced functions and the described ownership concept don't exist
anymore.
2022-12-21 06:40:07 -07:00

151 lines
6.7 KiB
Rust

#![doc = include_str!("../README.md")]
#[cfg(target_os = "macos")]
#[macro_use]
extern crate objc;
extern crate core;
#[cfg(target_os = "windows")]
mod win32;
#[cfg(target_os = "macos")]
mod cg;
#[cfg(any(target_os = "linux", target_os = "freebsd"))]
mod x11;
#[cfg(any(target_os = "linux", target_os = "freebsd"))]
mod wayland;
#[cfg(target_arch = "wasm32")]
mod web;
#[cfg(target_os = "redox")]
mod orbital;
mod error;
pub use error::SwBufError;
use raw_window_handle::{HasRawDisplayHandle, HasRawWindowHandle, RawDisplayHandle, RawWindowHandle};
/// An instance of this struct contains the platform-specific data that must be managed in order to
/// write to a window on that platform.
pub struct GraphicsContext {
graphics_context_impl: Box<dyn GraphicsContextImpl>,
}
impl GraphicsContext {
/// Creates a new instance of this struct, using the provided window and display.
///
/// # Safety
///
/// - Ensure that the provided objects are valid to draw a 2D buffer to, and are valid for the
/// lifetime of the GraphicsContext
pub unsafe fn new<W: HasRawWindowHandle, D: HasRawDisplayHandle>(window: &W, display: &D) -> Result<Self, SwBufError> {
Self::from_raw(window.raw_window_handle(), display.raw_display_handle())
}
/// Creates a new instance of this struct, using the provided raw window and display handles
///
/// # Safety
///
/// - Ensure that the provided handles are valid to draw a 2D buffer to, and are valid for the
/// lifetime of the GraphicsContext
pub unsafe fn from_raw(raw_window_handle: RawWindowHandle, raw_display_handle: RawDisplayHandle) -> Result<Self, SwBufError> {
let imple: Box<dyn GraphicsContextImpl> = match (raw_window_handle, raw_display_handle) {
#[cfg(any(target_os = "linux", target_os = "freebsd"))]
(RawWindowHandle::Xlib(xlib_window_handle), RawDisplayHandle::Xlib(xlib_display_handle)) => Box::new(x11::X11Impl::new(xlib_window_handle, xlib_display_handle)?),
#[cfg(any(target_os = "linux", target_os = "freebsd"))]
(RawWindowHandle::Wayland(wayland_window_handle), RawDisplayHandle::Wayland(wayland_display_handle)) => Box::new(wayland::WaylandImpl::new(wayland_window_handle, wayland_display_handle)?),
#[cfg(target_os = "windows")]
(RawWindowHandle::Win32(win32_handle), _) => Box::new(win32::Win32Impl::new(&win32_handle)?),
#[cfg(target_os = "macos")]
(RawWindowHandle::AppKit(appkit_handle), _) => Box::new(cg::CGImpl::new(appkit_handle)?),
#[cfg(target_arch = "wasm32")]
(RawWindowHandle::Web(web_handle), _) => Box::new(web::WebImpl::new(web_handle)?),
#[cfg(target_os = "redox")]
(RawWindowHandle::Orbital(orbital_handle), _) => Box::new(orbital::OrbitalImpl::new(orbital_handle)?),
(unimplemented_window_handle, unimplemented_display_handle) => return Err(SwBufError::UnsupportedPlatform {
human_readable_window_platform_name: window_handle_type_name(&unimplemented_window_handle),
human_readable_display_platform_name: display_handle_type_name(&unimplemented_display_handle),
window_handle: unimplemented_window_handle,
display_handle: unimplemented_display_handle
}),
};
Ok(Self {
graphics_context_impl: imple,
})
}
/// Shows the given buffer with the given width and height on the window corresponding to this
/// graphics context. Panics if buffer.len() ≠ width*height. If the size of the buffer does
/// not match the size of the window, the buffer is drawn in the upper-left corner of the window.
/// It is recommended in most production use cases to have the buffer fill the entire window.
/// Use your windowing library to find the size of the window.
///
/// The format of the buffer is as follows. There is one u32 in the buffer for each pixel in
/// the area to draw. The first entry is the upper-left most pixel. The second is one to the right
/// etc. (Row-major top to bottom left to right one u32 per pixel). Within each u32 the highest
/// order 8 bits are to be set to 0. The next highest order 8 bits are the red channel, then the
/// green channel, and then the blue channel in the lowest-order 8 bits. See the examples for
/// one way to build this format using bitwise operations.
///
/// --------
///
/// Pixel format (u32):
///
/// 00000000RRRRRRRRGGGGGGGGBBBBBBBB
///
/// 0: Bit is 0
/// R: Red channel
/// G: Green channel
/// B: Blue channel
#[inline]
pub fn set_buffer(&mut self, buffer: &[u32], width: u16, height: u16) {
if (width as usize) * (height as usize) != buffer.len() {
panic!("The size of the passed buffer is not the correct size. Its length must be exactly width*height.");
}
unsafe {
self.graphics_context_impl.set_buffer(buffer, width, height);
}
}
}
trait GraphicsContextImpl {
unsafe fn set_buffer(&mut self, buffer: &[u32], width: u16, height: u16);
}
fn window_handle_type_name(handle: &RawWindowHandle) -> &'static str {
match handle {
RawWindowHandle::Xlib(_) => "Xlib",
RawWindowHandle::Win32(_) => "Win32",
RawWindowHandle::WinRt(_) => "WinRt",
RawWindowHandle::Web(_) => "Web",
RawWindowHandle::Wayland(_) => "Wayland",
RawWindowHandle::AndroidNdk(_) => "AndroidNdk",
RawWindowHandle::AppKit(_) => "AppKit",
RawWindowHandle::Orbital(_) => "Orbital",
RawWindowHandle::UiKit(_) => "UiKit",
RawWindowHandle::Xcb(_) => "XCB",
RawWindowHandle::Drm(_) => "DRM",
RawWindowHandle::Gbm(_) => "GBM",
RawWindowHandle::Haiku(_) => "Haiku",
_ => "Unknown Name", //don't completely fail to compile if there is a new raw window handle type that's added at some point
}
}
fn display_handle_type_name(handle: &RawDisplayHandle) -> &'static str {
match handle {
RawDisplayHandle::Xlib(_) => "Xlib",
RawDisplayHandle::Web(_) => "Web",
RawDisplayHandle::Wayland(_) => "Wayland",
RawDisplayHandle::AppKit(_) => "AppKit",
RawDisplayHandle::Orbital(_) => "Orbital",
RawDisplayHandle::UiKit(_) => "UiKit",
RawDisplayHandle::Xcb(_) => "XCB",
RawDisplayHandle::Drm(_) => "DRM",
RawDisplayHandle::Gbm(_) => "GBM",
RawDisplayHandle::Haiku(_) => "Haiku",
RawDisplayHandle::Windows(_) => "Windows",
RawDisplayHandle::Android(_) => "Android",
_ => "Unknown Name", //don't completely fail to compile if there is a new raw window handle type that's added at some point
}
}