[package] name = "softbuffer" version = "0.1.0" edition = "2021" authors = ["David Johnson "] license = "MIT OR Apache-2.0" description = "Softbuffer integrates with the raw-window-handle crate to allow writing to a window in a cross-platform way while using the very high quality dedicated window management libraries that are available in the Rust ecosystem." documentation = "https://docs.rs/softbuffer" readme = "README.md" homepage = "https://github.com/john01dav/softbuffer" repository = "https://github.com/john01dav/softbuffer" keywords = ["framebuffer"] categories = ["game-development", "graphics", "gui", "multimedia", "rendering"] exclude = ["examples"] [dependencies] thiserror = "1.0.30" raw-window-handle = "0.4.2" [target.'cfg(target_os = "linux")'.dependencies] tempfile = "3.3.0" wayland-client = {version = "0.29", features = ["use_system_lib"], default_features = false} x11-dl = "2.19.1" [target.'cfg(target_os = "windows")'.dependencies] winapi = "0.3.9" [target.'cfg(target_os = "macos")'.dependencies] core-graphics = "0.22.3" objc = "0.2.7" [target.'cfg(target_arch = "wasm32")'.dependencies] wasm-bindgen = "0.2.78" [target.'cfg(target_arch = "wasm32")'.dependencies.web-sys] version = "0.3.55" features = ["CanvasRenderingContext2d", "Document", "Element", "HtmlCanvasElement", "ImageData", "Window"] [dev-dependencies] winit = "0.26.1" image = "0.23.14" rayon = "1.5.1"