// TODO: Once winit is updated again, restore this test. /* use softbuffer::{Context, Surface}; use std::num::NonZeroU32; use winit::event_loop::EventLoopWindowTarget; fn all_red(elwt: &EventLoopWindowTarget<()>) { let window = winit::window::WindowBuilder::new() .with_title("all_red") .build(elwt) .unwrap(); #[cfg(target_arch = "wasm32")] { use winit::platform::web::WindowExtWebSys; web_sys::window() .unwrap() .document() .unwrap() .body() .unwrap() .append_child(&window.canvas()) .unwrap(); } // winit does not wait for the window to be mapped... sigh #[cfg(not(target_arch = "wasm32"))] std::thread::sleep(std::time::Duration::from_millis(1)); let context = Context::new(elwt).unwrap(); let mut surface = Surface::new(&context, &window).unwrap(); let size = window.inner_size(); // Set the size of the surface to the size of the window. surface .resize( NonZeroU32::new(size.width).unwrap(), NonZeroU32::new(size.height).unwrap(), ) .unwrap(); // Set all pixels to red. let mut buffer = surface.buffer_mut().unwrap(); buffer.fill(0x00FF0000); buffer.present().unwrap(); // Check that all pixels are red. let screen_contents = match surface.fetch() { Err(softbuffer::SoftBufferError::Unimplemented) => return, cont => cont.unwrap(), }; for pixel in screen_contents.iter() { assert_eq!(*pixel, 0x00FF0000); } } winit_test::main!(all_red); */ fn main() {}