use std::f64::consts::PI; use instant::Instant; #[cfg(not(target_arch = "wasm32"))] use rayon::prelude::*; use swbuf::GraphicsContext; use winit::event::{Event, WindowEvent}; use winit::event_loop::{ControlFlow, EventLoop}; use winit::window::WindowBuilder; fn main() { let event_loop = EventLoop::new(); let window = WindowBuilder::new().build(&event_loop).unwrap(); #[cfg(target_arch = "wasm32")] { use winit::platform::web::WindowExtWebSys; web_sys::window() .unwrap() .document() .unwrap() .body() .unwrap() .append_child(&window.canvas()) .unwrap(); } let mut graphics_context = unsafe { GraphicsContext::new(&window, &window) }.unwrap(); let mut old_size = (0, 0); let mut frames = pre_render_frames(0, 0); let start = Instant::now(); event_loop.run(move |event, _, control_flow| { *control_flow = ControlFlow::Poll; match event { Event::RedrawRequested(window_id) if window_id == window.id() => { let elapsed = start.elapsed().as_secs_f64() % 1.0; let (width, height) = { let size = window.inner_size(); (size.width, size.height) }; if (width, height) != old_size{ old_size = (width, height); frames = pre_render_frames(width as usize, height as usize); }; let buffer = &frames[((elapsed*60.0).round() as usize).clamp(0, 59)]; graphics_context.set_buffer(buffer.as_slice(), width as u16, height as u16); } Event::MainEventsCleared => { window.request_redraw(); } Event::WindowEvent { event: WindowEvent::CloseRequested, window_id, } if window_id == window.id() => { *control_flow = ControlFlow::Exit; } _ => {} } }); } fn pre_render_frames(width: usize, height: usize) -> Vec>{ let render = |frame_id|{ let elapsed = ((frame_id as f64)/(60.0))*2.0*PI; (0..(width * height)) .map(|index| { let y = ((index / width) as f64)/(height as f64); let x = ((index % width) as f64)/(width as f64); let red = ((((y + elapsed).sin()*0.5+0.5)*255.0).round() as u32).clamp(0, 255); let green = ((((x + elapsed).sin()*0.5+0.5)*255.0).round() as u32).clamp(0, 255); let blue = ((((y - elapsed).cos()*0.5+0.5)*255.0).round() as u32).clamp(0, 255); blue | (green << 8) | (red << 16) }) .collect::>() }; #[cfg(target_arch = "wasm32")] return (0..60).map(render).collect(); #[cfg(not(target_arch = "wasm32"))] (0..60).into_par_iter().map(render).collect() }