Added better error handling

This commit is contained in:
David Johnson 2022-01-16 08:59:29 -06:00
parent e4b1917333
commit dc6fc474be
8 changed files with 136 additions and 105 deletions

View file

@ -6,6 +6,7 @@ authors = ["David Johnson <john01dav@gmail.com>"]
license = "MIT OR Apache-2.0"
[dependencies]
thiserror = "1.0.30"
raw-window-handle = "0.4.2"
[target.'cfg(target_os = "linux")'.dependencies]

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@ -52,15 +52,15 @@ For now, the priority for new platforms is:
Example
==
```no_run
use softbuffer::GraphicsContext;
use winit::event::{Event, WindowEvent};
use winit::event_loop::{ControlFlow, EventLoop};
use winit::window::WindowBuilder;
use softbuffer::GraphicsContext;
fn main() {
let event_loop = EventLoop::new();
let window = WindowBuilder::new().build(&event_loop).unwrap();
let mut graphics_context = unsafe { GraphicsContext::new(window) };
let mut graphics_context = unsafe { GraphicsContext::new(window) }.unwrap();
event_loop.run(move |event, _, control_flow| {
*control_flow = ControlFlow::Wait;
@ -71,26 +71,28 @@ fn main() {
let size = graphics_context.window().inner_size();
(size.width, size.height)
};
let buffer = (0..((width*height) as usize)).map(|index|{
let buffer = (0..((width * height) as usize))
.map(|index| {
let y = index / (width as usize);
let x = index % (width as usize);
let red = x % 255;
let green = y % 255;
let blue = (x*y) % 255;
let blue = (x * y) % 255;
let color = blue | (green << 8) | (red << 16);
color as u32
}).collect::<Vec<_>>();
})
.collect::<Vec<_>>();
graphics_context.set_buffer(&buffer, width as u16, height as u16);
}
Event::WindowEvent {
event: WindowEvent::CloseRequested,
window_id
window_id,
} if window_id == graphics_context.window().id() => {
*control_flow = ControlFlow::Exit;
},
}
_ => {}
}
});

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@ -1,12 +1,12 @@
use softbuffer::GraphicsContext;
use winit::event::{Event, WindowEvent};
use winit::event_loop::{ControlFlow, EventLoop};
use winit::window::WindowBuilder;
use softbuffer::GraphicsContext;
fn main() {
let event_loop = EventLoop::new();
let window = WindowBuilder::new().build(&event_loop).unwrap();
let mut graphics_context = unsafe { GraphicsContext::new(window) };
let mut graphics_context = unsafe { GraphicsContext::new(window) }.unwrap();
event_loop.run(move |event, _, control_flow| {
*control_flow = ControlFlow::Wait;
@ -17,26 +17,28 @@ fn main() {
let size = graphics_context.window().inner_size();
(size.width, size.height)
};
let buffer = (0..((width*height) as usize)).map(|index|{
let buffer = (0..((width * height) as usize))
.map(|index| {
let y = index / (width as usize);
let x = index % (width as usize);
let red = x % 255;
let green = y % 255;
let blue = (x*y) % 255;
let blue = (x * y) % 255;
let color = blue | (green << 8) | (red << 16);
color as u32
}).collect::<Vec<_>>();
})
.collect::<Vec<_>>();
graphics_context.set_buffer(&buffer, width as u16, height as u16);
}
Event::WindowEvent {
event: WindowEvent::CloseRequested,
window_id
window_id,
} if window_id == graphics_context.window().id() => {
*control_flow = ControlFlow::Exit;
},
}
_ => {}
}
});

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@ -1,7 +1,7 @@
use softbuffer::GraphicsContext;
use winit::event::{Event, WindowEvent};
use winit::event_loop::{ControlFlow, EventLoop};
use winit::window::WindowBuilder;
use softbuffer::GraphicsContext;
const BUFFER_WIDTH: usize = 256;
const BUFFER_HEIGHT: usize = 128;
@ -9,33 +9,35 @@ const BUFFER_HEIGHT: usize = 128;
fn main() {
let event_loop = EventLoop::new();
let window = WindowBuilder::new().build(&event_loop).unwrap();
let mut graphics_context = unsafe { GraphicsContext::new(window) };
let mut graphics_context = unsafe { GraphicsContext::new(window) }.unwrap();
event_loop.run(move |event, _, control_flow| {
*control_flow = ControlFlow::Wait;
match event {
Event::RedrawRequested(window_id) if window_id == graphics_context.window().id() => {
let buffer = (0..((BUFFER_WIDTH*BUFFER_HEIGHT) as usize)).map(|index|{
let buffer = (0..((BUFFER_WIDTH * BUFFER_HEIGHT) as usize))
.map(|index| {
let y = index / (BUFFER_WIDTH as usize);
let x = index % (BUFFER_WIDTH as usize);
let red = x % 255;
let green = y % 255;
let blue = (x*y) % 255;
let blue = (x * y) % 255;
let color = blue | (green << 8) | (red << 16);
color as u32
}).collect::<Vec<_>>();
})
.collect::<Vec<_>>();
graphics_context.set_buffer(&buffer, BUFFER_WIDTH as u16, BUFFER_HEIGHT as u16);
}
Event::WindowEvent {
event: WindowEvent::CloseRequested,
window_id
window_id,
} if window_id == graphics_context.window().id() => {
*control_flow = ControlFlow::Exit;
},
}
_ => {}
}
});

17
src/error.rs Normal file
View file

@ -0,0 +1,17 @@
use std::error::Error;
use raw_window_handle::{HasRawWindowHandle, RawWindowHandle};
use thiserror::Error;
#[derive(Error, Debug)]
pub enum SoftBufferError<W: HasRawWindowHandle> {
#[error(
"The provided window returned an unsupported platform: {human_readable_platform_name}."
)]
UnsupportedPlatform {
window: W,
human_readable_platform_name: &'static str,
handle: RawWindowHandle,
},
#[error("Platform error")]
PlatformError(Option<String>, Option<Box<dyn Error>>)
}

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@ -1,9 +1,12 @@
#![doc = include_str!("../README.md")]
#[cfg(target_os = "linux")]
mod x11;
#[cfg(target_os = "windows")]
mod win32;
#[cfg(target_os = "linux")]
mod x11;
mod error;
pub use error::SoftBufferError;
use raw_window_handle::{HasRawWindowHandle, RawWindowHandle};
@ -11,43 +14,46 @@ use raw_window_handle::{HasRawWindowHandle, RawWindowHandle};
/// write to a window on that platform. This struct owns the window that this data corresponds to
/// to ensure safety, as that data must be destroyed before the window itself is destroyed. You may
/// access the underlying window via [`window`](Self::window) and [`window_mut`](Self::window_mut).
pub struct GraphicsContext<W: HasRawWindowHandle>{
pub struct GraphicsContext<W: HasRawWindowHandle> {
window: W,
graphics_context_impl: Box<dyn GraphicsContextImpl>
graphics_context_impl: Box<dyn GraphicsContextImpl>,
}
impl<W: HasRawWindowHandle> GraphicsContext<W> {
/// Creates a new instance of this struct, consuming the given window.
///
/// # Safety
///
/// - Ensure that the passed object is valid to draw a 2D buffer to
pub unsafe fn new(window: W) -> Self{
pub unsafe fn new(window: W) -> Result<Self, SoftBufferError<W>> {
let raw_handle = window.raw_window_handle();
let imple = match raw_handle{
let imple = match raw_handle {
#[cfg(target_os = "linux")]
RawWindowHandle::Xlib(xlib_handle) => Box::new(x11::X11Impl::new(xlib_handle)),
RawWindowHandle::Xlib(xlib_handle) => Box::new(x11::X11Impl::new(xlib_handle)?),
#[cfg(target_os = "windows")]
RawWindowHandle::Win32(win32_handle) => Box::new(win32::Win32Impl::new(&win32_handle)),
unimplemented_handle_type => unimplemented!("Unsupported window handle type: {}.", window_handle_type_name(&unimplemented_handle_type))
RawWindowHandle::Win32(win32_handle) => Box::new(win32::Win32Impl::new(&win32_handle)?),
unimplemented_handle_type => return Err(SoftBufferError::UnsupportedPlatform {
window,
human_readable_platform_name: window_handle_type_name(&unimplemented_handle_type),
handle: unimplemented_handle_type,
}),
};
Self{
Ok(Self {
window,
graphics_context_impl: imple
}
graphics_context_impl: imple,
})
}
/// Gets shared access to the underlying window
#[inline]
pub fn window(&self) -> &W{
pub fn window(&self) -> &W {
&self.window
}
/// Gets mut/exclusive access to the underlying window
#[inline]
pub fn window_mut(&mut self) -> &mut W{
pub fn window_mut(&mut self) -> &mut W {
&mut self.window
}
@ -75,8 +81,8 @@ impl<W: HasRawWindowHandle> GraphicsContext<W> {
/// G: Green channel
/// B: Blue channel
#[inline]
pub fn set_buffer(&mut self, buffer: &[u32], width: u16, height: u16){
if (width as usize)*(height as usize) != buffer.len(){
pub fn set_buffer(&mut self, buffer: &[u32], width: u16, height: u16) {
if (width as usize) * (height as usize) != buffer.len() {
panic!("The size of the passed buffer is not the correct size. Its length must be exactly width*height.");
}
@ -84,15 +90,14 @@ impl<W: HasRawWindowHandle> GraphicsContext<W> {
self.graphics_context_impl.set_buffer(buffer, width, height);
}
}
}
trait GraphicsContextImpl{
trait GraphicsContextImpl {
unsafe fn set_buffer(&mut self, buffer: &[u32], width: u16, height: u16);
}
fn window_handle_type_name(handle: &RawWindowHandle) -> &'static str{
match handle{
fn window_handle_type_name(handle: &RawWindowHandle) -> &'static str {
match handle {
RawWindowHandle::Xlib(_) => "Xlib",
RawWindowHandle::Win32(_) => "Win32",
RawWindowHandle::WinRt(_) => "WinRt",
@ -102,6 +107,6 @@ fn window_handle_type_name(handle: &RawWindowHandle) -> &'static str{
RawWindowHandle::AppKit(_) => "AppKit",
RawWindowHandle::Orbital(_) => "Orbital",
RawWindowHandle::UiKit(_) => "UiKit",
_ => "Unknown Name" //don't completely fail to compile if there is a new raw window handle type that's added at some point
_ => "Unknown Name", //don't completely fail to compile if there is a new raw window handle type that's added at some point
}
}

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@ -1,13 +1,13 @@
use crate::{GraphicsContextImpl, SoftBufferError};
use raw_window_handle::{HasRawWindowHandle, Win32Handle};
use std::os::raw::c_int;
use raw_window_handle::Win32Handle;
use crate::GraphicsContextImpl;
use winapi::um::wingdi::{BITMAPINFOHEADER, BI_BITFIELDS, RGBQUAD, StretchDIBits};
use winapi::um::winuser::{ValidateRect, GetDC};
use winapi::shared::windef::{HWND, HDC};
use winapi::shared::windef::{HDC, HWND};
use winapi::um::wingdi::{StretchDIBits, BITMAPINFOHEADER, BI_BITFIELDS, RGBQUAD};
use winapi::um::winuser::{GetDC, ValidateRect};
pub struct Win32Impl{
pub struct Win32Impl {
window: HWND,
dc: HDC
dc: HDC,
}
// Wrap this so we can have a proper number of bmiColors to write in
@ -19,15 +19,20 @@ struct BitmapInfo {
}
impl Win32Impl {
pub unsafe fn new(handle: &Win32Handle) -> Self{
pub unsafe fn new<W: HasRawWindowHandle>(handle: &Win32Handle) -> Result<Self, crate::SoftBufferError<W>> {
let dc = GetDC(handle.hwnd as HWND);
Self{
dc,
window: handle.hwnd as HWND
}
if dc.is_null(){
return Err(SoftBufferError::PlatformError(Some("Device Context is null".into()), None));
}
Ok(
Self {
dc,
window: handle.hwnd as HWND,
}
)
}
}
impl GraphicsContextImpl for Win32Impl {
@ -57,7 +62,7 @@ impl GraphicsContextImpl for Win32Impl {
std::mem::transmute(buffer.as_ptr()),
std::mem::transmute(&bitmap_info),
winapi::um::wingdi::DIB_RGB_COLORS,
winapi::um::wingdi::SRCCOPY
winapi::um::wingdi::SRCCOPY,
);
ValidateRect(self.window, std::ptr::null_mut());

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@ -1,38 +1,40 @@
use crate::{GraphicsContextImpl, SoftBufferError};
use raw_window_handle::{HasRawWindowHandle, XlibHandle};
use std::os::raw::{c_char, c_uint};
use raw_window_handle::XlibHandle;
use x11_dl::xlib::{Display, GC, Visual, Xlib, ZPixmap};
use crate::GraphicsContextImpl;
use x11_dl::xlib::{Display, Visual, Xlib, ZPixmap, GC};
pub struct X11Impl{
pub struct X11Impl {
handle: XlibHandle,
lib: Xlib,
gc: GC,
visual: *mut Visual,
depth: i32
depth: i32,
}
impl X11Impl {
pub unsafe fn new(handle: XlibHandle) -> Self{
let lib = Xlib::open().unwrap();
pub unsafe fn new<W: HasRawWindowHandle>(handle: XlibHandle) -> Result<Self, SoftBufferError<W>> {
let lib = match Xlib::open() {
Ok(lib) => lib,
Err(e) => return Err(SoftBufferError::PlatformError(Some("Failed to open Xlib".into()), Some(Box::new(e))))
};
let screen = (lib.XDefaultScreen)(handle.display as *mut Display);
let gc = (lib.XDefaultGC)(handle.display as *mut Display, screen);
let visual = (lib.XDefaultVisual)(handle.display as *mut Display, screen);
let depth = (lib.XDefaultDepth)(handle.display as *mut Display, screen);
Self{
Ok(
Self {
handle,
lib,
gc,
visual,
depth
depth,
}
)
}
}
impl GraphicsContextImpl for X11Impl {
unsafe fn set_buffer(&mut self, buffer: &[u32], width: u16, height: u16) {
//create image
let image = (self.lib.XCreateImage)(
@ -45,13 +47,9 @@ impl GraphicsContextImpl for X11Impl {
width as u32,
height as u32,
32,
(width*4) as i32
(width * 4) as i32,
);
if image.is_null(){
panic!("Image is null!");
}
//push image to window
(self.lib.XPutImage)(
self.handle.display as *mut Display,
@ -63,11 +61,10 @@ impl GraphicsContextImpl for X11Impl {
0,
0,
width as c_uint,
height as c_uint
height as c_uint,
);
(*image).data = std::ptr::null_mut();
(self.lib.XDestroyImage)(image);
}
}