Added windows support and made example render something fancier
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a36b11a934
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4 changed files with 88 additions and 3 deletions
65
src/win32.rs
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65
src/win32.rs
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use std::os::raw::c_int;
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use raw_window_handle::Win32Handle;
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use crate::GraphicsContextImpl;
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use winapi::um::wingdi::{BITMAPINFOHEADER, BI_BITFIELDS, RGBQUAD, StretchDIBits};
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use winapi::um::winuser::{ValidateRect, GetDC};
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use winapi::shared::windef::{HWND, HDC};
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pub struct Win32Impl{
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window: HWND,
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dc: HDC
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}
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// Wrap this so we can have a proper number of bmiColors to write in
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// From minifb
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#[repr(C)]
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struct BitmapInfo {
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pub bmi_header: BITMAPINFOHEADER,
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pub bmi_colors: [RGBQUAD; 3],
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}
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impl Win32Impl {
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pub unsafe fn new(handle: &Win32Handle) -> Self{
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let dc = GetDC(handle.hwnd as HWND);
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Self{
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dc,
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window: handle.hwnd as HWND
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}
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}
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}
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impl GraphicsContextImpl for Win32Impl {
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unsafe fn set_buffer(&mut self, buffer: &[u32], width: u16, height: u16) {
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let mut bitmap_info: BitmapInfo = std::mem::zeroed();
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bitmap_info.bmi_header.biSize = std::mem::size_of::<BITMAPINFOHEADER>() as u32;
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bitmap_info.bmi_header.biPlanes = 1;
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bitmap_info.bmi_header.biBitCount = 32;
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bitmap_info.bmi_header.biCompression = BI_BITFIELDS;
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bitmap_info.bmi_header.biWidth = width as i32;
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bitmap_info.bmi_header.biHeight = -(height as i32);
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bitmap_info.bmi_colors[0].rgbRed = 0xff;
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bitmap_info.bmi_colors[1].rgbGreen = 0xff;
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bitmap_info.bmi_colors[2].rgbBlue = 0xff;
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StretchDIBits(
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self.dc,
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0,
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0,
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width as c_int,
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height as c_int,
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0,
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0,
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width as c_int,
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height as c_int,
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std::mem::transmute(buffer.as_ptr()),
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std::mem::transmute(&bitmap_info),
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winapi::um::wingdi::DIB_RGB_COLORS,
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winapi::um::wingdi::SRCCOPY
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);
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ValidateRect(self.window, std::ptr::null_mut());
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}
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}
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