From a78becd316b2251bad802957b9bf2976b04ad0fc Mon Sep 17 00:00:00 2001 From: Emil Loer Date: Thu, 5 Jan 2023 22:04:11 +0100 Subject: [PATCH] Add rectangle toggle example This commit adds a new example that shows a XOR pattern. A rectangle can be superimposed on the background by pressing the space bar. This example was created to demonstrate a bug in the Core Graphics backend that causes the buffer to fade when calling set_buffer, instead of applying it immediately. --- examples/rectangle.rs | 100 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 100 insertions(+) create mode 100644 examples/rectangle.rs diff --git a/examples/rectangle.rs b/examples/rectangle.rs new file mode 100644 index 0000000..ce06b1b --- /dev/null +++ b/examples/rectangle.rs @@ -0,0 +1,100 @@ +use softbuffer::GraphicsContext; +use winit::event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent}; +use winit::event_loop::{ControlFlow, EventLoop}; +use winit::window::WindowBuilder; + +fn redraw(buffer: &mut [u32], width: usize, height: usize, flag: bool) { + for (index, color) in buffer.iter_mut().enumerate() { + let y = index / width; + let x = index % width; + + if flag && x >= 100 && x < width - 100 && y >= 100 && y < height - 100 { + *color = 0x00ffffff; + } else { + let red = (x & 0xff) ^ (y & 0xff); + let green = (x & 0x7f) ^ (y & 0x7f); + let blue = (x & 0x3f) ^ (y & 0x3f); + *color = (blue | (green << 8) | (red << 16)) as u32; + } + } +} + +fn main() { + let event_loop = EventLoop::new(); + + let window = WindowBuilder::new() + .with_title("Press space to show/hide a rectangle") + .build(&event_loop) + .unwrap(); + + #[cfg(target_arch = "wasm32")] + { + use winit::platform::web::WindowExtWebSys; + + web_sys::window() + .unwrap() + .document() + .unwrap() + .body() + .unwrap() + .append_child(&window.canvas()) + .unwrap(); + } + + let mut graphics_context = unsafe { GraphicsContext::new(&window, &window) }.unwrap(); + + let mut buffer = Vec::new(); + let mut flag = false; + + event_loop.run(move |event, _, control_flow| { + *control_flow = ControlFlow::Wait; + + match event { + Event::RedrawRequested(window_id) if window_id == window.id() => { + // Grab the window's client area dimensions + let (width, height) = { + let size = window.inner_size(); + (size.width as usize, size.height as usize) + }; + + // Resize the off-screen buffer if the window size has changed + if buffer.len() != width * height { + buffer.resize(width * height, 0); + } + + // Draw something in the offscreen buffer + redraw(&mut buffer, width, height, flag); + + // Blit the offscreen buffer to the window's client area + graphics_context.set_buffer(&buffer, width as u16, height as u16); + } + + Event::WindowEvent { + event: WindowEvent::CloseRequested, + window_id, + } if window_id == window.id() => { + *control_flow = ControlFlow::Exit; + } + + Event::WindowEvent { + event: + WindowEvent::KeyboardInput { + input: + KeyboardInput { + state: ElementState::Pressed, + virtual_keycode: Some(VirtualKeyCode::Space), + .. + }, + .. + }, + window_id, + } if window_id == window.id() => { + // Flip the rectangle flag and request a redraw to show the changed image + flag = !flag; + window.request_redraw(); + } + + _ => {} + } + }); +}