Owned pixel buffer for no-copy presentation

This is based on the API that will be used for no-copy presentation. But
wraps it in `set_buffer`.

This also fixes the Wayland buffer code to set `self.width` and
`self.height` on resize, and set the length of the shared memory file
when the buffer is created.

Co-authored-by: jtnunley <jtnunley01@gmail.com>
This commit is contained in:
Ian Douglas Scott 2023-04-06 00:30:59 -07:00 committed by GitHub
parent e5d546ff9e
commit a09e4cf679
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GPG key ID: 4AEE18F83AFDEB23
19 changed files with 1176 additions and 438 deletions

View file

@ -1,3 +1,4 @@
use std::num::NonZeroU32;
use winit::event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent};
use winit::event_loop::{ControlFlow, EventLoop};
use winit::window::WindowBuilder;
@ -43,7 +44,6 @@ fn main() {
let context = unsafe { softbuffer::Context::new(&window) }.unwrap();
let mut surface = unsafe { softbuffer::Surface::new(&context, &window) }.unwrap();
let mut buffer = Vec::new();
let mut flag = false;
event_loop.run(move |event, _, control_flow| {
@ -54,19 +54,21 @@ fn main() {
// Grab the window's client area dimensions
let (width, height) = {
let size = window.inner_size();
(size.width as usize, size.height as usize)
(size.width, size.height)
};
// Resize the off-screen buffer if the window size has changed
if buffer.len() != width * height {
buffer.resize(width * height, 0);
}
// Resize surface if needed
surface
.resize(
NonZeroU32::new(width).unwrap(),
NonZeroU32::new(height).unwrap(),
)
.unwrap();
// Draw something in the offscreen buffer
redraw(&mut buffer, width, height, flag);
// Blit the offscreen buffer to the window's client area
surface.set_buffer(&buffer, width as u16, height as u16);
// Draw something in the window
let mut buffer = surface.buffer_mut().unwrap();
redraw(&mut buffer, width as usize, height as usize, flag);
buffer.present().unwrap();
}
Event::WindowEvent {