Take a reference to a window in GraphicsContext::new, like glutin and wgpu
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parent
85b4f189bd
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13 changed files with 40 additions and 78 deletions
45
src/lib.rs
45
src/lib.rs
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@ -28,18 +28,18 @@ use raw_window_handle::{HasRawDisplayHandle, HasRawWindowHandle, RawDisplayHandl
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/// write to a window on that platform. This struct owns the window that this data corresponds to
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/// to ensure safety, as that data must be destroyed before the window itself is destroyed. You may
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/// access the underlying window via [`window`](Self::window) and [`window_mut`](Self::window_mut).
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pub struct GraphicsContext<W: HasRawWindowHandle + HasRawDisplayHandle> {
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window: W,
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pub struct GraphicsContext {
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graphics_context_impl: Box<dyn GraphicsContextImpl>,
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}
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impl<W: HasRawWindowHandle + HasRawDisplayHandle> GraphicsContext<W> {
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impl GraphicsContext {
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/// Creates a new instance of this struct, consuming the given window.
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///
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/// # Safety
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///
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/// - Ensure that the passed object is valid to draw a 2D buffer to
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pub unsafe fn new(window: W) -> Result<Self, SwBufError<W>> {
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/// - Ensure that the passed object is valid to draw a 2D buffer to, and is valid for the
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/// lifetime of the GraphicsContext
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pub unsafe fn new<W: HasRawWindowHandle + HasRawDisplayHandle>(window: &W) -> Result<Self, SwBufError> {
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let raw_window_handle = window.raw_window_handle();
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let raw_display_handle = window.raw_display_handle();
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@ -57,7 +57,6 @@ impl<W: HasRawWindowHandle + HasRawDisplayHandle> GraphicsContext<W> {
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#[cfg(target_os = "redox")]
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(RawWindowHandle::Orbital(orbital_handle), _) => Box::new(orbital::OrbitalImpl::new(orbital_handle)?),
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(unimplemented_window_handle, unimplemented_display_handle) => return Err(SwBufError::UnsupportedPlatform {
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window,
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human_readable_window_platform_name: window_handle_type_name(&unimplemented_window_handle),
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human_readable_display_platform_name: display_handle_type_name(&unimplemented_display_handle),
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window_handle: unimplemented_window_handle,
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@ -66,36 +65,10 @@ impl<W: HasRawWindowHandle + HasRawDisplayHandle> GraphicsContext<W> {
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};
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Ok(Self {
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window,
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graphics_context_impl: imple,
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})
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}
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/// Gets shared access to the underlying window.
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#[inline]
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pub fn window(&self) -> &W {
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&self.window
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}
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/// Gets mut/exclusive access to the underlying window.
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///
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/// This method is `unsafe` because it could be used to replace the window with another one,
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/// thus dropping the original window and violating the property that this [`GraphicsContext`]
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/// will always be destroyed before the window it writes into. This method should only be used
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/// when the window type in use requires mutable access to perform some action on an existing
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/// window.
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///
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/// # Safety
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///
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/// - After the returned mutable reference is dropped, the window must still be the same window
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/// which this [`GraphicsContext`] was created for; and within that window, the
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/// platform-specific configuration for 2D drawing must not have been modified. (For example,
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/// on macOS the view hierarchy of the window must not have been modified.)
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#[inline]
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pub unsafe fn window_mut(&mut self) -> &mut W {
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&mut self.window
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}
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/// Shows the given buffer with the given width and height on the window corresponding to this
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/// graphics context. Panics if buffer.len() ≠ width*height. If the size of the buffer does
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/// not match the size of the window, the buffer is drawn in the upper-left corner of the window.
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@ -131,14 +104,6 @@ impl<W: HasRawWindowHandle + HasRawDisplayHandle> GraphicsContext<W> {
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}
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}
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impl<W: HasRawWindowHandle + HasRawDisplayHandle> AsRef<W> for GraphicsContext<W> {
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/// Equivalent to [`self.window()`](Self::window()).
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#[inline]
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fn as_ref(&self) -> &W {
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self.window()
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}
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}
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trait GraphicsContextImpl {
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unsafe fn set_buffer(&mut self, buffer: &[u32], width: u16, height: u16);
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}
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