Bump MSRV to 1.64 (#81)

raw-window-handle bumped MSRV, so should we
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John Nunley 2023-03-17 19:56:10 -07:00 committed by GitHub
parent 1381217fe5
commit 77f9f68f45
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2 changed files with 3 additions and 3 deletions

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@ -22,7 +22,7 @@ jobs:
strategy:
fail-fast: false
matrix:
rust_version: ['1.60.0', stable, nightly]
rust_version: ['1.64.0', stable, nightly]
platform:
- { target: x86_64-pc-windows-msvc, os: windows-latest, }
- { target: i686-pc-windows-msvc, os: windows-latest, }
@ -81,7 +81,7 @@ jobs:
!contains(matrix.platform.target, 'redox') &&
!contains(matrix.platform.target, 'freebsd') &&
!contains(matrix.platform.target, 'netbsd') &&
matrix.rust_version != '1.60.0'
matrix.rust_version != '1.64.0'
run: cargo $CMD test --no-run --verbose --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES
- name: Run tests

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@ -10,7 +10,7 @@ repository = "https://github.com/rust-windowing/softbuffer"
keywords = ["framebuffer", "windowing"]
categories = ["game-development", "graphics", "gui", "multimedia", "rendering"]
exclude = ["examples"]
rust-version = "1.60.0"
rust-version = "1.64.0"
[features]
default = ["x11", "wayland", "wayland-dlopen"]