Added X11 support

This commit is contained in:
David Johnson 2022-01-15 08:17:17 -06:00
commit 384f2dc9a3
5 changed files with 188 additions and 0 deletions

37
examples/winit.rs Normal file
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use std::time::Instant;
use winit::event::{Event, WindowEvent};
use winit::event_loop::{ControlFlow, EventLoop};
use winit::window::WindowBuilder;
use softbuffer::GraphicsContext;
fn main() {
let event_loop = EventLoop::new();
let window = WindowBuilder::new().build(&event_loop).unwrap();
let mut graphics_context = unsafe { GraphicsContext::new(window) };
event_loop.run(move |event, _, control_flow| {
*control_flow = ControlFlow::Wait;
match event {
Event::RedrawRequested(window_id) if window_id == graphics_context.window().id() => {
let (width, height) = {
let size = graphics_context.window().inner_size();
(size.width, size.height)
};
let buffer = vec![0x00FF00FF; (width * height) as usize];
let start = Instant::now();
graphics_context.set_buffer(&buffer, width as u16, height as u16);
let elapsed = Instant::now()-start;
println!("Set in: {}ms", elapsed.as_millis());
}
Event::WindowEvent {
event: WindowEvent::CloseRequested,
window_id
} if window_id == graphics_context.window().id() => {
*control_flow = ControlFlow::Exit;
},
_ => {}
}
});
}