Merge remote-tracking branch 'origin/master' into damage

This commit is contained in:
Ian Douglas Scott 2023-06-02 15:03:10 -07:00
commit 1e7b9213d2
13 changed files with 265 additions and 23 deletions

View file

@ -109,6 +109,9 @@ pub struct X11Impl {
/// The depth (bits per pixel) of the drawing context.
depth: u8,
/// The visual ID of the drawing context.
visual_id: u32,
/// The buffer we draw to.
buffer: Buffer,
@ -183,11 +186,26 @@ impl X11Impl {
let window = window_handle.window;
// Run in parallel: start getting the window depth.
let geometry_token = display
.connection
.get_geometry(window)
.swbuf_err("Failed to send geometry request")?;
// Run in parallel: start getting the window depth and (if necessary) visual.
let display2 = display.clone();
let tokens = {
let geometry_token = display2
.connection
.get_geometry(window)
.swbuf_err("Failed to send geometry request")?;
let window_attrs_token = if window_handle.visual_id == 0 {
Some(
display2
.connection
.get_window_attributes(window)
.swbuf_err("Failed to send window attributes request")?,
)
} else {
None
};
(geometry_token, window_attrs_token)
};
// Create a new graphics context to draw to.
let gc = display
@ -206,9 +224,23 @@ impl X11Impl {
.swbuf_err("Failed to create GC")?;
// Finish getting the depth of the window.
let geometry_reply = geometry_token
.reply()
.swbuf_err("Failed to get geometry reply")?;
let (geometry_reply, visual_id) = {
let (geometry_token, window_attrs_token) = tokens;
let geometry_reply = geometry_token
.reply()
.swbuf_err("Failed to get geometry reply")?;
let visual_id = match window_attrs_token {
None => window_handle.visual_id,
Some(window_attrs) => {
window_attrs
.reply()
.swbuf_err("Failed to get window attributes reply")?
.visual
}
};
(geometry_reply, visual_id)
};
// See if SHM is available.
let buffer = if display.is_shm_available {
@ -227,6 +259,7 @@ impl X11Impl {
window,
gc,
depth: geometry_reply.depth,
visual_id,
buffer,
buffer_presented: false,
size: None,
@ -278,6 +311,43 @@ impl X11Impl {
// We can now safely call `buffer_mut` on the buffer.
Ok(BufferImpl(self))
}
/// Fetch the buffer from the window.
pub fn fetch(&mut self) -> Result<Vec<u32>, SoftBufferError> {
log::trace!("fetch: window={:X}", self.window);
let (width, height) = self
.size
.expect("Must set size of surface before calling `fetch()`");
// TODO: Is it worth it to do SHM here? Probably not.
let reply = self
.display
.connection
.get_image(
xproto::ImageFormat::Z_PIXMAP,
self.window,
0,
0,
width.get(),
height.get(),
u32::MAX,
)
.swbuf_err("Failed to send image fetching request")?
.reply()
.swbuf_err("Failed to fetch image from window")?;
if reply.depth == self.depth && reply.visual == self.visual_id {
let mut out = vec![0u32; reply.data.len() / 4];
bytemuck::cast_slice_mut::<u32, u8>(&mut out).copy_from_slice(&reply.data);
Ok(out)
} else {
Err(SoftBufferError::PlatformError(
Some("Mismatch between reply and window data".into()),
None,
))
}
}
}
pub struct BufferImpl<'a>(&'a mut X11Impl);