softbuffer/examples/winit_wrong_sized_buffer.rs

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use winit::event::{Event, WindowEvent};
use winit::event_loop::{ControlFlow, EventLoop};
use winit::window::WindowBuilder;
use softbuffer::GraphicsContext;
const BUFFER_WIDTH: usize = 256;
const BUFFER_HEIGHT: usize = 128;
fn main() {
let event_loop = EventLoop::new();
let window = WindowBuilder::new().build(&event_loop).unwrap();
let mut graphics_context = unsafe { GraphicsContext::new(window) };
event_loop.run(move |event, _, control_flow| {
*control_flow = ControlFlow::Wait;
match event {
Event::RedrawRequested(window_id) if window_id == graphics_context.window().id() => {
let buffer = (0..((BUFFER_WIDTH*BUFFER_HEIGHT) as usize)).map(|index|{
let y = index / (BUFFER_WIDTH as usize);
let x = index % (BUFFER_WIDTH as usize);
let red = x % 255;
let green = y % 255;
let blue = (x*y) % 255;
let color = blue | (green << 8) | (red << 16);
color as u32
}).collect::<Vec<_>>();
graphics_context.set_buffer(&buffer, BUFFER_WIDTH as u16, BUFFER_HEIGHT as u16);
}
Event::WindowEvent {
event: WindowEvent::CloseRequested,
window_id
} if window_id == graphics_context.window().id() => {
*control_flow = ControlFlow::Exit;
},
_ => {}
}
});
}