use walkdir create in another place instead of custom code

This commit is contained in:
Igor Katson 2024-09-13 13:04:37 +01:00
parent dedee2ef08
commit a38385f3b5
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@ -20,28 +20,13 @@ pub struct CreateTorrentOptions<'a> {
} }
fn walk_dir_find_paths(dir: &Path, out: &mut Vec<Cow<'_, Path>>) -> anyhow::Result<()> { fn walk_dir_find_paths(dir: &Path, out: &mut Vec<Cow<'_, Path>>) -> anyhow::Result<()> {
let mut stack = vec![Cow::Borrowed(dir)]; out.extend(
while let Some(dir) = stack.pop() { walkdir::WalkDir::new(dir)
let rd = std::fs::read_dir(&dir).with_context(|| format!("error reading {:?}", dir))?; .into_iter()
for element in rd { .filter_map(|e| e.ok())
let element = .filter(|e| e.file_type().is_file())
element.with_context(|| format!("error reading DirEntry from {:?}", dir))?; .map(|e| e.path().to_owned().into()),
let ft = element.file_type().with_context(|| { );
format!(
"error determining filetype of DirEntry {:?} while reading {:?}",
element.file_name(),
dir
)
})?;
let full_path = Cow::Owned(dir.join(element.file_name()));
if ft.is_dir() {
stack.push(full_path);
} else {
out.push(full_path);
}
}
}
Ok(()) Ok(())
} }