Preventively fixed other race conditions

This commit is contained in:
Igor Katson 2023-11-20 10:14:08 +00:00
parent 34ee9d9bd9
commit 2695a8ec26
No known key found for this signature in database
GPG key ID: B4EC22B66D61A3F5
3 changed files with 73 additions and 53 deletions

View file

@ -8,8 +8,9 @@ pub struct ChunkTracker {
// This forms the basis of a "queue" to pull from.
// It's set to 1 if we need a piece, but the moment we start requesting a peer,
// it's set to 0.
// Better to rename into piece_queue or smth, and maybe use some other form of a queue.
//
// Initially this is the opposite of "have", until we start making requests.
// An in-flight request is not in "needed", and not in "have".
needed_pieces: BF,
// This has a bit set per each chunk (block) that we have written to the output file.
@ -21,6 +22,7 @@ pub struct ChunkTracker {
lengths: Lengths,
// What pieces to download first.
priority_piece_ids: Vec<usize>,
}
@ -168,17 +170,6 @@ impl ChunkTracker {
piece.index, chunk_info, chunk_range,
);
// TODO: remove me, it's for debugging
// {
// use std::io::Write;
// let mut f = std::fs::OpenOptions::new()
// .write(true)
// .create(true)
// .open("/tmp/chunks")
// .unwrap();
// write!(f, "{:?}", &self.have).unwrap();
// }
if chunk_range.all() {
return Some(ChunkMarkingResult::Completed);
}

View file

@ -224,7 +224,7 @@ pub struct LivePeerState {
pub i_am_choked: bool,
pub peer_interested: bool,
// This is used to limit the number of requests we send to a peer at a time.
// This is used to limit the number of chunk requests we send to a peer at a time.
pub requests_sem: Arc<Semaphore>,
// This is used to unpause processes after we were choked.

View file

@ -170,9 +170,8 @@ impl PeerStates {
}
pub fn update_bitfield_from_vec(&self, handle: PeerHandle, bitfield: Vec<u8>) -> Option<()> {
self.with_live_mut(handle, "update_bitfield_from_vec", |live| {
let bitfield = BF::from_vec(bitfield);
live.previously_requested_pieces = BF::with_capacity(bitfield.len());
live.bitfield = bitfield;
live.previously_requested_pieces = BF::from_vec(vec![0; bitfield.len()]);
live.bitfield = BF::from_vec(bitfield);
})
}
pub fn mark_peer_connecting(&self, h: PeerHandle) -> anyhow::Result<PeerRx> {
@ -205,14 +204,12 @@ impl PeerStates {
}
pub struct TorrentStateLocked {
// What chunks we have and need.
pub chunks: ChunkTracker,
pub inflight_pieces: HashMap<ValidPieceIndex, InflightPiece>,
}
impl TorrentStateLocked {
pub fn remove_inflight_piece(&mut self, piece: ValidPieceIndex) -> Option<InflightPiece> {
self.inflight_pieces.remove(&piece)
}
// At a moment in time, we are expecting a piece from only one peer.
// inflight_pieces stores this information.
pub inflight_pieces: HashMap<ValidPieceIndex, InflightPiece>,
}
#[derive(Default, Debug)]
@ -623,15 +620,22 @@ impl TorrentState {
None
}
// TODO: need to throttle this or make it smarter as it may loop and steal pieces forever from each other.
// NOTE: this doesn't actually "steal" it, but only returns an id we might steal.
fn try_steal_piece(&self, handle: PeerHandle) -> Option<ValidPieceIndex> {
let mut rng = rand::thread_rng();
use rand::seq::IteratorRandom;
self.peers
.with_live(handle, |live| {
let g = self.lock_read("try_steal_piece");
g.inflight_pieces
.keys()
.filter(|p| {
live.previously_requested_pieces
.get(p.get() as usize)
.map(|r| *r)
== Some(false)
})
.filter(|p| !live.inflight_requests.iter().any(|req| req.piece == **p))
.choose(&mut rng)
.copied()
@ -1102,45 +1106,46 @@ impl PeerHandler {
},
};
let (tx, sem) = match self
.state
.peers
.with_live(handle, |l| (l.tx.clone(), l.requests_sem.clone()))
{
Some((tx, sem)) => (tx, sem),
None => return Ok(()),
};
for chunk in self.state.lengths.iter_chunk_infos(next) {
if self
.state
.lock_read("is_chunk_downloaded")
.chunks
.is_chunk_downloaded(&chunk)
{
continue;
}
let (tx, sem) =
match self
.state
.peers
.with_live_mut(handle, "inflight_requests.insert", |l| {
l.inflight_requests.insert(InflightRequest::from(&chunk))
.with_live_mut(handle, "peer_setup_for_piece_request", |l| {
l.previously_requested_pieces.set(next.get() as usize, true);
(l.tx.clone(), l.requests_sem.clone())
}) {
Some(true) => {}
Some(false) => {
warn!("probably a bug, we already requested {:?}", chunk);
continue;
}
Some(res) => res,
None => return Ok(()),
}
};
for chunk in self.state.lengths.iter_chunk_infos(next) {
let request = Request {
index: next.get(),
begin: chunk.offset,
length: chunk.size,
};
match self
.state
.peers
.with_live_mut(handle, "add chunk request", |live| {
live.inflight_requests.insert(InflightRequest::from(&chunk))
}) {
Some(true) => {}
Some(false) => {
// This request was already in-flight for this peer for this chunk.
// This might happen in theory, but not very likely.
//
// Example:
// someone stole a piece from us, and then died, the piece became "needed" again, and we reserved it
// all before the piece request was processed by us.
warn!("we already requested {:?} previously", chunk);
continue;
}
// peer died
None => return Ok(()),
};
loop {
match timeout(Duration::from_secs(10), sem.acquire()).await {
Ok(acq) => break acq?.forget(),
@ -1241,12 +1246,33 @@ impl PeerHandler {
let full_piece_download_time = {
let mut g = self.state.lock_write("mark_chunk_downloaded");
match g.inflight_pieces.get(&chunk_info.piece_index) {
Some(InflightPiece { peer, .. }) if *peer == handle => {}
Some(InflightPiece { peer, .. }) => {
debug!(
"in-flight piece {} was stolen by {}, ignoring",
chunk_info.piece_index, peer
);
return Ok(());
}
None => {
debug!(
"in-flight piece {} not found. it was probably completed by someone else",
chunk_info.piece_index
);
return Ok(());
}
};
match g.chunks.mark_chunk_downloaded(&piece) {
Some(ChunkMarkingResult::Completed) => {
debug!("piece={} done, will write and checksum", piece.index,);
// This will prevent others from stealing it.
g.remove_inflight_piece(chunk_info.piece_index)
.map(|t| t.started.elapsed())
{
let piece = chunk_info.piece_index;
g.inflight_pieces.remove(&piece)
}
.map(|t| t.started.elapsed())
}
Some(ChunkMarkingResult::PreviouslyCompleted) => {
// TODO: we might need to send cancellations here.
@ -1263,6 +1289,9 @@ impl PeerHandler {
}
};
// By this time we reach here, no other peer can for this piece. All others, even if they steal pieces would
// have fallen off above in one of the defensive checks.
self.spawner
.spawn_block_in_place(move || {
let index = piece.index;