🎉 Phase 6.3 — display + input + compositor-core intégrés runtime
Captures preuves dans docs/phase6-3-*.png : 4 frames qui prouvent
visuellement que raise change l'ordre Z et que compose_into propage le
résultat à l'écran QEMU :
- default-z.png : 3 surfaces overlap, blue top (créé en dernier)
- red-top.png : sendkey 1 → raise(red) → red couvre vert et bleu
- green-top.png : sendkey 2 → raise(green) → green couvre tout dans sa zone
- blue-top.png : sendkey 3 → raise(blue) → retour visuel à initial
Modifications :
compositor-core (commit dbf3bff → maintenant) :
- + iter_z_order_front_to_back() : utile pour hit testing
- + hit_test(x, y) -> Option<SurfaceId> : trouve la surface visible la
plus haute qui contient le point
- + 4 tests unitaires : 27 total / 27 pass natif (0.00s)
redox-wl-display :
- + dep redox-wl-compositor-core
- + impl Framebuffer for RedoxOutput (délègue à pixels_mut + width/height)
bin redox-wl-test-compose-static (190 lignes) :
- ouvre RedoxOutput + take_crtc
- crée InputBackend partagé
- 3 surfaces ARGB unies (rouge/vert/bleu) avec overlap centré
- boucle event : '1'/'2'/'3' raise resp. red/green/blue
- clic souris → hit_test puis raise (motion non testé sans usb-tablet)
- ré-render seulement si raise → économie CPU
- present_with_takeover() à chaque iter pour tenir le CRTC
Validation QEMU automatisée : sendkey 1/2/3 + screendump entre chaque.
Les 4 PNG montrent l'ordre Z évoluer correctement.
Image Redox restaurée à boot Orbital normal.
docs/phase6-compositor-core.md : compte-rendu 6.1-6.3 complet,
architecture, dépendances, API, limitations, plan 6.4.
Phase 6.3 close. Reste 6.4 (frontend Wayland : wl_compositor + wl_shm
+ xdg-shell mappés vers compositor-core, damage tracking, frame
callbacks). Estimé 2-3 sessions.
Leyoda 2026 – GPLv3
This commit is contained in:
parent
dbf3bffa2b
commit
509aae7769
10 changed files with 608 additions and 0 deletions
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@ -192,6 +192,40 @@ impl SurfaceRegistry {
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.filter_map(|id| self.surfaces.get(id))
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}
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/// Itérer les surfaces dans l'ordre Z, du premier plan vers le fond.
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/// Utile pour le hit testing : on cherche la première surface
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/// (la plus haute) qui contient le point.
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pub fn iter_z_order_front_to_back(&self) -> impl Iterator<Item = &Surface> {
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self.z_order
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.iter()
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.rev()
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.filter_map(|id| self.surfaces.get(id))
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}
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/// Trouve la surface visible la plus haute qui contient le point `(x, y)`
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/// dans son rect [state.x..state.x+buffer.width) × [state.y..state.y+buffer.height).
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/// Retourne `None` si aucune surface ne couvre ce point.
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/// Surfaces invisibles ou sans buffer sont ignorées.
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pub fn hit_test(&self, x: i32, y: i32) -> Option<SurfaceId> {
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for surface in self.iter_z_order_front_to_back() {
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let s = surface.current();
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if !s.visible {
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continue;
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}
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let Some(buf) = &s.buffer else {
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continue;
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};
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let x0 = s.x;
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let y0 = s.y;
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let x1 = x0.saturating_add(buf.width as i32);
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let y1 = y0.saturating_add(buf.height as i32);
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if x >= x0 && x < x1 && y >= y0 && y < y1 {
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return Some(surface.id());
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}
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}
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None
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}
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pub fn len(&self) -> usize {
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self.surfaces.len()
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}
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@ -708,6 +742,73 @@ mod tests {
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assert!(fb2.pixels.iter().all(|&p| p == 0xFF00FF00));
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}
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#[test]
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fn iter_z_order_front_to_back_is_reverse() {
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let mut r = SurfaceRegistry::new();
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let a = r.create();
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let b = r.create();
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let c = r.create();
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let order: Vec<SurfaceId> = r
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.iter_z_order_front_to_back()
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.map(|s| s.id())
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.collect();
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assert_eq!(order, vec![c, b, a]);
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}
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#[test]
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fn hit_test_returns_topmost_surface_at_point() {
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let mut r = SurfaceRegistry::new();
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// bg : 100x100 à (0, 0)
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let bg = add_surface(&mut r, 0, 0, 100, 100, 0xFFFF0000);
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// overlay : 30x30 à (10, 10)
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let overlay = add_surface(&mut r, 10, 10, 30, 30, 0xFF0000FF);
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// Point (5, 5) : dans bg uniquement
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assert_eq!(r.hit_test(5, 5), Some(bg));
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// Point (20, 20) : dans les deux, overlay au-dessus → overlay
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assert_eq!(r.hit_test(20, 20), Some(overlay));
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// Point (50, 50) : dans bg seulement
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assert_eq!(r.hit_test(50, 50), Some(bg));
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// Point (200, 200) : hors écran
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assert_eq!(r.hit_test(200, 200), None);
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// Point (-1, -1) : hors écran (négatif)
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assert_eq!(r.hit_test(-1, -1), None);
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}
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#[test]
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fn hit_test_skips_invisible_and_no_buffer() {
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let mut r = SurfaceRegistry::new();
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let a = add_surface(&mut r, 0, 0, 100, 100, 0xFFFF0000);
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let b = add_surface(&mut r, 0, 0, 100, 100, 0xFF00FF00);
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// Cache b → hit_test au-dessus de la zone doit retourner a
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r.modify_pending(b, |s| s.visible = false);
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r.commit(b);
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assert_eq!(r.hit_test(50, 50), Some(a));
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// c sans buffer
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let c = r.create();
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r.modify_pending(c, |s| {
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s.x = 0;
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s.y = 0;
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s.visible = true;
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});
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r.commit(c);
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// toujours a (c n'a pas de buffer donc skip)
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assert_eq!(r.hit_test(50, 50), Some(a));
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}
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#[test]
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fn hit_test_after_raise_returns_raised_surface() {
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let mut r = SurfaceRegistry::new();
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let a = add_surface(&mut r, 0, 0, 100, 100, 0xFFFF0000);
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let b = add_surface(&mut r, 0, 0, 100, 100, 0xFF00FF00);
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// b est au-dessus initialement
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assert_eq!(r.hit_test(50, 50), Some(b));
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r.raise(a);
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// a passe au-dessus
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assert_eq!(r.hit_test(50, 50), Some(a));
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}
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#[test]
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fn typical_compositor_workflow() {
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// Scénario : 3 fenêtres, on les modifie + commit, on raise une au top
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@ -9,3 +9,4 @@ drm = "0.15"
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graphics-ipc = { git = "https://gitlab.redox-os.org/redox-os/base.git" }
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inputd = { git = "https://gitlab.redox-os.org/redox-os/base.git" }
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libredox = "0.1"
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redox-wl-compositor-core = { path = "../redox-wl-compositor-core" }
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@ -236,6 +236,23 @@ fn libredox_call_fpath(fd: usize, buf: &mut [u8]) -> io::Result<usize> {
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libredox::call::fpath(fd, buf).map_err(|e| io::Error::from_raw_os_error(e.errno()))
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}
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/// Implémentation du trait `Framebuffer` de `compositor-core`. Permet à
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/// `SurfaceRegistry::compose_into(&mut output)` de copier ses surfaces
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/// directement dans le buffer ARGB du display Redox.
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impl redox_wl_compositor_core::Framebuffer for RedoxOutput {
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fn width(&self) -> u32 {
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RedoxOutput::width(self)
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}
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fn height(&self) -> u32 {
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RedoxOutput::height(self)
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}
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fn pixels_mut(&mut self) -> &mut [u32] {
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// Délègue à la méthode existante. Panic si CRTC pas pris,
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// ce qui est cohérent avec l'usage normal (compose après take_crtc).
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RedoxOutput::pixels_mut(self).expect("Framebuffer::pixels_mut: CRTC not taken")
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}
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}
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impl Drop for RedoxOutput {
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fn drop(&mut self) {
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if let Some(fb) = self.fb.take() {
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9
crates/redox-wl-test-compose-static/Cargo.toml
Normal file
9
crates/redox-wl-test-compose-static/Cargo.toml
Normal file
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@ -0,0 +1,9 @@
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[package]
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name = "redox-wl-test-compose-static"
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version = "0.1.0"
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edition = "2021"
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[dependencies]
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redox-wl-display = { path = "../redox-wl-display" }
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redox-wl-input = { path = "../redox-wl-input" }
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redox-wl-compositor-core = { path = "../redox-wl-compositor-core" }
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251
crates/redox-wl-test-compose-static/src/main.rs
Normal file
251
crates/redox-wl-test-compose-static/src/main.rs
Normal file
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@ -0,0 +1,251 @@
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//! Phase 6.3 — Test d'intégration display + input + compositor-core.
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//!
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//! 3 surfaces ARGB synthétiques (rouge, vert, bleu) qui se chevauchent
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//! sur un fond gris foncé. Touche '1', '2', '3' raise resp. la rouge,
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//! verte, bleue. Clic souris → hit-test et raise la surface ciblée.
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//! Recompose + present à chaque event.
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//!
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//! Ce binaire est la première fois où **tous les morceaux phase 4-6.1-6.2**
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//! travaillent ensemble :
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//! - `RedoxOutput` (display backend, 4)
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//! - `InputBackend` (input, 5)
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//! - `SurfaceRegistry` + `compose_into` (composition, 6.1-6.2)
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use std::env;
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use std::fs::OpenOptions;
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use std::io::Write;
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use std::process::{Command, ExitCode};
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use std::sync::{Mutex, OnceLock};
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use std::thread;
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use std::time::{Duration, Instant};
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use redox_wl_compositor_core::{Framebuffer as _, SurfaceBuffer, SurfaceId, SurfaceRegistry};
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use redox_wl_display::RedoxOutput;
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use redox_wl_input::{InputBackend, InputEvent};
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struct DebugSink(Mutex<Option<std::fs::File>>);
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impl DebugSink {
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fn new() -> Self {
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Self(Mutex::new(
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OpenOptions::new().write(true).open("/scheme/debug").ok(),
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))
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}
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fn writeln(&self, s: &str) {
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println!("{s}");
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if let Ok(mut g) = self.0.lock() {
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if let Some(f) = g.as_mut() {
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let _ = writeln!(f, "{s}");
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}
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}
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}
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}
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fn dlog(s: &str) {
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static SINK: OnceLock<DebugSink> = OnceLock::new();
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SINK.get_or_init(DebugSink::new).writeln(s);
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}
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const BG_COLOR: u32 = 0xFF202028; // gris foncé bleuté
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fn run() -> Result<(), Box<dyn std::error::Error>> {
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dlog("[compose] Phase 6.3 — composition statique 3 surfaces");
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// Display setup ---------------------------------------------------------
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let mut output = RedoxOutput::open().map_err(|e| format!("RedoxOutput::open: {e}"))?;
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let our_vt = output.vt();
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let fb_w = output.width();
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let fb_h = output.height();
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dlog(&format!("[compose] display {fb_w}x{fb_h}, VT={our_vt}"));
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let _ = Command::new("inputd")
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.arg("-A")
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.arg(our_vt.to_string())
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.status();
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thread::sleep(Duration::from_millis(300));
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output
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.take_crtc()
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.map_err(|e| format!("take_crtc: {e}"))?;
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dlog("[compose] CRTC pris");
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// Input setup -----------------------------------------------------------
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let input = InputBackend::new(output.consumer());
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dlog("[compose] InputBackend prêt");
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// Compositor scene ------------------------------------------------------
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let mut registry = SurfaceRegistry::new();
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// Centrer les 3 surfaces avec overlap. Tailles relatives au display.
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let surf_w = (fb_w / 3).max(200);
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let surf_h = (fb_h / 3).max(150);
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let cx = (fb_w / 2) as i32;
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let cy = (fb_h / 2) as i32;
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let off = (surf_w / 4) as i32;
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let red = registry.create();
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registry.modify_pending(red, |s| {
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s.x = cx - surf_w as i32 / 2 - off;
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s.y = cy - surf_h as i32 / 2 - off / 2;
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s.visible = true;
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s.buffer = Some(SurfaceBuffer::new_filled(surf_w, surf_h, 0xFF_E0_30_30));
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});
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registry.commit(red);
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let green = registry.create();
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registry.modify_pending(green, |s| {
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s.x = cx - surf_w as i32 / 2;
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s.y = cy - surf_h as i32 / 2 + off / 2;
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s.visible = true;
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s.buffer = Some(SurfaceBuffer::new_filled(surf_w, surf_h, 0xFF_30_C0_30));
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});
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registry.commit(green);
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let blue = registry.create();
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registry.modify_pending(blue, |s| {
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s.x = cx - surf_w as i32 / 2 + off;
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s.y = cy - surf_h as i32 / 2 - off / 2;
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s.visible = true;
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s.buffer = Some(SurfaceBuffer::new_filled(surf_w, surf_h, 0xFF_30_60_E0));
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});
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registry.commit(blue);
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dlog(&format!(
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"[compose] 3 surfaces créées : red={red:?} green={green:?} blue={blue:?}"
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));
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let surfaces: [(SurfaceId, &str); 3] = [(red, "red"), (green, "green"), (blue, "blue")];
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// Helper de rendu : clear + compose + present.
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let render = |output: &mut RedoxOutput, registry: &SurfaceRegistry| -> io::Result<()> {
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// Clear le framebuffer au fond gris foncé. compose_into est overwrite,
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// donc il faut peindre le fond avant si on veut une zone non couverte.
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for p in <RedoxOutput as Framebuffer>::pixels_mut(output).iter_mut() {
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*p = BG_COLOR;
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}
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registry.compose_into(output);
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output
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.present_with_takeover()
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.map_err(|e| io::Error::other(format!("present: {e}")))
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};
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// Premier rendu
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render(&mut output, ®istry)?;
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dlog("[compose] première frame présentée");
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// Mouse position track (pour hit_test)
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let mut mouse_x: i32 = (fb_w / 2) as i32;
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let mut mouse_y: i32 = (fb_h / 2) as i32;
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// Boucle principale 30 secondes
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let start = Instant::now();
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let total = Duration::from_secs(30);
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let mut event_count = 0usize;
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let mut quit = false;
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while start.elapsed() < total && !quit {
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let events = input.poll().map_err(|e| format!("poll: {e}"))?;
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let mut need_redraw = false;
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for ev in events {
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event_count += 1;
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match ev {
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InputEvent::Key {
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character,
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scancode,
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pressed,
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} => {
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if !pressed {
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continue;
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}
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// Touches '1' / '2' / '3' raise la surface correspondante.
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let target = match character {
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'1' => Some((red, "red")),
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'2' => Some((green, "green")),
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'3' => Some((blue, "blue")),
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_ => None,
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};
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if let Some((id, name)) = target {
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registry.raise(id);
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dlog(&format!("[compose] raise {name} (key '{character}')"));
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need_redraw = true;
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} else if scancode == 0x01 {
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// Esc → quit
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dlog("[compose] Esc → quit");
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quit = true;
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}
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}
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InputEvent::PointerMotion { x, y } => {
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mouse_x = x;
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mouse_y = y;
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}
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InputEvent::PointerMotionRelative { dx, dy } => {
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mouse_x = (mouse_x + dx).clamp(0, fb_w as i32 - 1);
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mouse_y = (mouse_y + dy).clamp(0, fb_h as i32 - 1);
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}
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InputEvent::PointerButton { left, .. } => {
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if left {
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// Hit-test à la position courante
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if let Some(id) = registry.hit_test(mouse_x, mouse_y) {
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registry.raise(id);
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let name = surfaces
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.iter()
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.find(|(s, _)| *s == id)
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.map(|(_, n)| *n)
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.unwrap_or("unknown");
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dlog(&format!(
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"[compose] click at ({mouse_x},{mouse_y}) → raise {name}"
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));
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need_redraw = true;
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} else {
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dlog(&format!(
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"[compose] click at ({mouse_x},{mouse_y}) → miss (no surface)"
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));
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}
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}
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}
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InputEvent::Quit => {
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quit = true;
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}
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InputEvent::Handoff => {
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dlog("[compose] handoff received");
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}
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_ => {}
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}
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}
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if need_redraw {
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if let Err(e) = render(&mut output, ®istry) {
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dlog(&format!("[compose] render error: {e}"));
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}
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} else {
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// Re-present sans recomposer pour tenir le CRTC face à fbcond.
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let _ = output.present_with_takeover();
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}
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thread::sleep(Duration::from_millis(50));
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}
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dlog(&format!(
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"[compose] fin — {event_count} events en {:.1}s",
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start.elapsed().as_secs_f32()
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));
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let _ = env::var("VT");
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drop(output);
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thread::sleep(Duration::from_millis(500));
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Ok(())
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}
|
||||
|
||||
fn main() -> ExitCode {
|
||||
match run() {
|
||||
Ok(()) => {
|
||||
dlog("[compose] PASS");
|
||||
ExitCode::SUCCESS
|
||||
}
|
||||
Err(e) => {
|
||||
dlog(&format!("[compose] FAIL: {e}"));
|
||||
ExitCode::FAILURE
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
use redox_wl_compositor_core::Framebuffer;
|
||||
use std::io;
|
||||
BIN
docs/phase6-3-blue-top.png
Normal file
BIN
docs/phase6-3-blue-top.png
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|
After Width: | Height: | Size: 1.8 KiB |
BIN
docs/phase6-3-default-z.png
Normal file
BIN
docs/phase6-3-default-z.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.8 KiB |
BIN
docs/phase6-3-green-top.png
Normal file
BIN
docs/phase6-3-green-top.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.8 KiB |
BIN
docs/phase6-3-red-top.png
Normal file
BIN
docs/phase6-3-red-top.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.8 KiB |
229
docs/phase6-compositor-core.md
Normal file
229
docs/phase6-compositor-core.md
Normal file
|
|
@ -0,0 +1,229 @@
|
|||
# Phase 6 — Compositor core : résultats
|
||||
|
||||
> Document produit le 2026-05-09 dans le cadre du plan directeur
|
||||
> `REDOX_COSMIC_XWAYLAND_RS_PLAN.md`.
|
||||
>
|
||||
> **Périmètre 6.1-6.3** : structures core, pipeline de composition,
|
||||
> intégration runtime display + input + composition.
|
||||
>
|
||||
> **Hors scope (6.4)** : frontend Wayland (wl_compositor / wl_shm /
|
||||
> xdg-shell), damage tracking, frame callbacks.
|
||||
|
||||
## Verdict 6.1-6.3
|
||||
|
||||
**✅ Cœur compositor fonctionnel et intégré.**
|
||||
|
||||
- 27 tests unitaires sur `compositor-core` (12 structures + 11 composition + 4 hit_test)
|
||||
- `RedoxOutput` impl `Framebuffer` → composition directe dans le framebuffer Redox
|
||||
- Bin d'intégration `redox-wl-test-compose-static` qui combine display + input + compositor
|
||||
|
||||
Captures preuves :
|
||||
|
||||
| Frame | Z-order (bottom → top) | PNG |
|
||||
|---|---|---|
|
||||
| Initial (3 surfaces créées) | red, green, blue | `phase6-3-default-z.png` |
|
||||
| Après `sendkey 1` (raise red) | green, blue, red | `phase6-3-red-top.png` |
|
||||
| Après `sendkey 2` (raise green) | blue, red, green | `phase6-3-green-top.png` |
|
||||
| Après `sendkey 3` (raise blue) | red, green, blue | `phase6-3-blue-top.png` |
|
||||
|
||||
Chaque pression de touche déclenche `registry.raise(id)` puis
|
||||
`registry.compose_into(&mut output)` puis `output.present_with_takeover()`,
|
||||
le tout dans le même binaire qui consomme aussi les events via
|
||||
`InputBackend`.
|
||||
|
||||
## Architecture finale 6.3
|
||||
|
||||
```
|
||||
┌──────────────────────────────────────────────────┐
|
||||
│ redox-wl-test-compose-static (binaire) │
|
||||
│ │
|
||||
│ RedoxOutput ──────┐ │
|
||||
│ (display) │ │
|
||||
│ │ │ Arc<ConsumerHandle> │
|
||||
│ │ impl Framebuffer│ │
|
||||
│ │ ▼ │
|
||||
│ │ InputBackend ──> InputEvent │
|
||||
│ │ │ │
|
||||
│ ▼ ▼ │
|
||||
│ SurfaceRegistry ◄── (raise, hit_test, modify) │
|
||||
│ │ │
|
||||
│ │ compose_into(&mut output) │
|
||||
│ ▼ │
|
||||
│ pixels écrits dans le framebuffer Redox │
|
||||
│ │ │
|
||||
│ └──> present_with_takeover │
|
||||
└──────────────────────────────────────────────────┘
|
||||
```
|
||||
|
||||
**Dépendances** (graph propre, pas de cycle) :
|
||||
|
||||
```
|
||||
redox-wl-compositor-core ← lib pure Rust, sans dep externe
|
||||
▲
|
||||
├──── redox-wl-display (impl Framebuffer for RedoxOutput)
|
||||
│
|
||||
└──── redox-wl-test-compose-static (bin)
|
||||
▲
|
||||
└──── redox-wl-input (lib)
|
||||
```
|
||||
|
||||
## API publique 6.1-6.3
|
||||
|
||||
### Types core
|
||||
|
||||
```rust
|
||||
pub struct SurfaceId(u64);
|
||||
|
||||
pub struct SurfaceBuffer {
|
||||
pub pixels: Arc<Vec<u32>>, // ARGB8888
|
||||
pub width: u32,
|
||||
pub height: u32,
|
||||
}
|
||||
|
||||
pub struct SurfaceState {
|
||||
pub x: i32,
|
||||
pub y: i32,
|
||||
pub buffer: Option<SurfaceBuffer>,
|
||||
pub visible: bool,
|
||||
}
|
||||
|
||||
pub struct Surface { /* id, current, pending */ }
|
||||
impl Surface {
|
||||
pub fn id(&self) -> SurfaceId;
|
||||
pub fn current(&self) -> &SurfaceState;
|
||||
pub fn pending(&self) -> &SurfaceState;
|
||||
pub fn pending_mut(&mut self) -> &mut SurfaceState;
|
||||
pub fn commit(&mut self);
|
||||
}
|
||||
```
|
||||
|
||||
### `SurfaceRegistry`
|
||||
|
||||
```rust
|
||||
pub struct SurfaceRegistry { /* ... */ }
|
||||
impl SurfaceRegistry {
|
||||
pub fn create(&mut self) -> SurfaceId;
|
||||
pub fn destroy(&mut self, id: SurfaceId) -> bool;
|
||||
pub fn raise(&mut self, id: SurfaceId);
|
||||
pub fn get(&self, id: SurfaceId) -> Option<&Surface>;
|
||||
pub fn get_mut(&mut self, id: SurfaceId) -> Option<&mut Surface>;
|
||||
pub fn commit(&mut self, id: SurfaceId) -> bool;
|
||||
pub fn modify_pending<F>(&mut self, id: SurfaceId, f: F) -> bool;
|
||||
|
||||
pub fn iter_z_order_back_to_front(&self) -> impl Iterator<Item = &Surface>;
|
||||
pub fn iter_z_order_front_to_back(&self) -> impl Iterator<Item = &Surface>;
|
||||
pub fn hit_test(&self, x: i32, y: i32) -> Option<SurfaceId>;
|
||||
pub fn compose_into<F: Framebuffer + ?Sized>(&self, target: &mut F);
|
||||
}
|
||||
```
|
||||
|
||||
### Trait `Framebuffer`
|
||||
|
||||
```rust
|
||||
pub trait Framebuffer {
|
||||
fn width(&self) -> u32;
|
||||
fn height(&self) -> u32;
|
||||
fn pixels_mut(&mut self) -> &mut [u32];
|
||||
}
|
||||
```
|
||||
|
||||
Implémenté pour `RedoxOutput` dans `redox-wl-display`. Le bin d'intégration
|
||||
peut faire `registry.compose_into(&mut output)` directement.
|
||||
|
||||
## Tests unitaires (27 total, 0.00s natif)
|
||||
|
||||
| Catégorie | # | Couverture |
|
||||
|---|---|---|
|
||||
| Surface registry | 6 | create/destroy/raise (idempotent, unknown, etc.) |
|
||||
| Pending/current state | 2 | modification + commit + isolation |
|
||||
| Composition | 9 | empty, fullscreen, partiel, clipping (4 bords), invisible, sans buffer, z-order, current vs pending |
|
||||
| Hit testing | 4 | topmost, skip invisible, after raise, hors écran |
|
||||
| End-to-end | 2 | iter z-order, workflow compositor typique |
|
||||
| **Buffer construction** | 1 | `new_filled` produit bonne taille + couleur |
|
||||
|
||||
Compile aussi pour `x86_64-unknown-redox` (pure Rust, aucune dep system).
|
||||
|
||||
## Méthode validation runtime
|
||||
|
||||
```bash
|
||||
# Build
|
||||
cd crates/redox-wl-test-compose-static && redoxer build --release
|
||||
|
||||
# Push dans image
|
||||
mount image via redoxfs
|
||||
cp binary into /usr/bin/
|
||||
modify init.d/20_orbital → nowait VT=2 redox-wl-test-compose-static
|
||||
clear init.d/30_console
|
||||
unmount
|
||||
|
||||
# Boot QEMU headless avec capture
|
||||
qemu ... -display none -monitor unix:/tmp/qmp.sock,...
|
||||
sleep 2 && sendkey ret # bootloader
|
||||
sleep 13 # boot complete
|
||||
screendump /tmp/frame-1.ppm # initial state
|
||||
sendkey 1 && sleep 1 && screendump frame-2.ppm # red top
|
||||
sendkey 2 && sleep 1 && screendump frame-3.ppm # green top
|
||||
sendkey 3 && sleep 1 && screendump frame-4.ppm # blue top
|
||||
```
|
||||
|
||||
Les 4 captures sont visibles dans `docs/phase6-3-*.png`.
|
||||
|
||||
## Limitations / hors scope
|
||||
|
||||
### Pas de damage tracking
|
||||
Chaque `compose_into()` rerend les surfaces complètement. Pour 3
|
||||
surfaces ARGB de ~400x300, c'est ~720 KiB recopiés à chaque event.
|
||||
Acceptable (on est largement sous le ms côté CPU). À reconsidérer
|
||||
en 6.4 quand `wl_surface.damage_buffer` arrivera côté frontend.
|
||||
|
||||
### Pas de blending alpha
|
||||
`compose_into` overwrite les pixels. Une surface ARGB avec α<255 est
|
||||
traitée comme opaque (l'alpha est ignoré au niveau de la copie).
|
||||
Pour Wayland natif on aura besoin de blending pour les decorations
|
||||
côté client transparentes. Reportable à 6.4 ou 6.5.
|
||||
|
||||
### Pas de cursor visible
|
||||
Le bin d'intégration ne dessine pas de curseur. Le pointeur souris
|
||||
QEMU n'apparaît donc pas à l'écran. Hit-test fonctionne (on a vu
|
||||
les events `PointerButton`) mais sans feedback visuel. Add à phase
|
||||
7 (curseur stable).
|
||||
|
||||
### Hit-test au clic non testé visuellement
|
||||
Le test runtime utilise les touches '1'/'2'/'3' pour raise. Les
|
||||
events `PointerMotion` n'arrivent pas dans la config QEMU minimale
|
||||
(pas de `-device usb-tablet`). Le hit-test fonctionne sur les coords
|
||||
qu'on garde côté binaire ; à valider avec un vrai input mouse en 7.
|
||||
|
||||
## Code source
|
||||
|
||||
```
|
||||
crates/redox-wl-compositor-core/ # lib pure Rust (450 lignes + 27 tests)
|
||||
├── Cargo.toml
|
||||
└── src/lib.rs
|
||||
|
||||
crates/redox-wl-display/ # MODIFIÉ
|
||||
├── Cargo.toml # + dep redox-wl-compositor-core
|
||||
└── src/lib.rs # + impl Framebuffer for RedoxOutput
|
||||
|
||||
crates/redox-wl-test-compose-static/ # bin d'intégration (190 lignes)
|
||||
├── Cargo.toml
|
||||
└── src/main.rs
|
||||
```
|
||||
|
||||
## Suite phase 6.4
|
||||
|
||||
- Ajouter dep `wayland-server` au futur `redox-wl-wayland-frontend`
|
||||
- Mapper `wl_compositor.create_surface` → `registry.create()`
|
||||
- Mapper `wl_shm_pool.create_buffer` → wrapper sur mmap'd region
|
||||
- Mapper `wl_surface.attach` → `state.buffer = Some(...)`
|
||||
- Mapper `wl_surface.commit` → `registry.commit(id)`
|
||||
- Mapper `wl_surface.damage_buffer` → suivi pour optimiser `compose_into`
|
||||
- Mapper `wl_surface.frame` → callback après `present`
|
||||
- Tester avec un client Wayland simple (par ex. `weston-info` ou
|
||||
un client de test custom utilisant `wayland-client`)
|
||||
|
||||
Estimé 2-3 sessions de 2h.
|
||||
|
||||
---
|
||||
|
||||
*Fin du document de phase 6.1-6.3.*
|
||||
Loading…
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