noctua/src/main.rs
wfx fc73e4b76b Complete Clean Architecture migration
Phase 1-7: Full migration from src/app/ to Clean Architecture

BREAKING CHANGES:
- Removed src/app/ (old TEA-style implementation)
- Removed src/constant.rs (constants now local to modules)
- Removed deprecated canvas_to_image_coords functions

NEW STRUCTURE:
- src/ui/           - UI Layer (COSMIC interface)
- src/application/  - Application Layer (DocumentManager, Commands)
- src/domain/       - Domain Layer (Document types, Operations)
- src/infrastructure/ - Infrastructure Layer (Loaders, Cache, System)

FEATURES:
- DocumentManager as Single Source of Truth
- Command Pattern for all operations
- Model caching for render data (performance)
- Sync mechanism between DocumentManager and UI Model
- Wallpaper support (COSMIC, KDE, GNOME, feh)
- Thumbnail cache with disk persistence

IMPROVEMENTS:
- Warnings: 62 → 43 (-31%)
- Deprecated warnings: 2 → 0 (-100%)
- Code removed: src/app/ (~2000 lines), constant.rs, deprecated functions
- Better Locality of Reference (constants local to modules)
- Clean separation of concerns
- No circular dependencies

DOCUMENTATION:
- Updated AGENTS.md (100% migration status)
- Updated README.md (architecture section)
- Updated Workflow.md
- Added Migration-Plan.md with full completion summary

TESTS:
- All 41 tests passing
- Build successful (0 errors, 43 warnings)
- Release build verified

Migration Status:  100% Complete
2026-02-03 08:43:21 +01:00

43 lines
988 B
Rust

// SPDX-License-Identifier: GPL-3.0-or-later
// src/main.rs
//
// Application entry point.
mod ui;
mod application;
mod domain;
mod infrastructure;
mod config;
mod i18n;
use anyhow::Result;
use clap::Parser;
use cosmic::app::Settings;
use crate::ui::NoctuaApp;
#[derive(Parser, Debug, Clone)]
#[command(version, about)]
pub struct Args {
/// File to open on startup
#[arg(value_name = "FILE")]
pub file: Option<std::path::PathBuf>,
/// UI language (e.g. "en", "de")
#[arg(short, long, default_value = "en")]
pub language: String,
}
fn main() -> Result<()> {
// Get the system's preferred languages.
let requested_languages = i18n_embed::DesktopLanguageRequester::requested_languages();
// Enable localizations to be applied.
i18n::init(&requested_languages);
env_logger::init();
let args = Args::parse();
cosmic::app::run::<NoctuaApp>(Settings::default(), ui::app::Flags::Args(args))
.map_err(|e| anyhow::anyhow!(e))
}