fix: Simplify crop_overlay - NO coordinate transformation
KISS principle: Widget is in stack over canvas, uses SAME coordinates! - Mouse position = exact position to draw - selection.region = canvas pixel coordinates - NO relative/absolute conversion needed - NO bounds offset calculations Removed all the over-engineered coordinate math.
This commit is contained in:
parent
22bf19ddd3
commit
d05c459e92
1 changed files with 79 additions and 108 deletions
|
|
@ -1,7 +1,7 @@
|
|||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// src/ui/widgets/crop_overlay.rs
|
||||
//
|
||||
// Simple crop overlay widget.
|
||||
// Simple crop overlay - draws directly on canvas coordinates.
|
||||
|
||||
use cosmic::{
|
||||
Element, Renderer,
|
||||
|
|
@ -29,9 +29,10 @@ const HANDLE_COLOR: Color = Color::WHITE;
|
|||
const BORDER_COLOR: Color = Color::WHITE;
|
||||
const BORDER_WIDTH: f32 = 2.0;
|
||||
|
||||
/// Simple crop overlay widget.
|
||||
/// Crop overlay widget.
|
||||
///
|
||||
/// Works with RELATIVE coordinates - selection.region is relative to bounds (0,0).
|
||||
/// Simple: Draws at exact mouse coordinates. No coordinate transformation!
|
||||
/// selection.region is in canvas pixel coordinates, we draw at those exact pixels.
|
||||
pub struct CropOverlay {
|
||||
selection: CropSelection,
|
||||
show_grid: bool,
|
||||
|
|
@ -42,28 +43,18 @@ impl CropOverlay {
|
|||
pub fn new(selection: &CropSelection, show_grid: bool) -> Self {
|
||||
Self {
|
||||
selection: selection.clone(),
|
||||
last_click: None,
|
||||
show_grid,
|
||||
last_click: None,
|
||||
}
|
||||
}
|
||||
|
||||
/// Convert relative coords to absolute screen coords.
|
||||
fn to_screen(&self, x: f32, y: f32, bounds: &Rectangle) -> Point {
|
||||
Point::new(bounds.x + x, bounds.y + y)
|
||||
}
|
||||
|
||||
/// Convert absolute screen coords to relative coords.
|
||||
fn to_relative(&self, point: Point, bounds: &Rectangle) -> Point {
|
||||
Point::new(point.x - bounds.x, point.y - bounds.y)
|
||||
}
|
||||
|
||||
/// Hit test for handles (in relative coordinates).
|
||||
fn hit_test_handle(&self, rel_point: Point) -> DragHandle {
|
||||
/// Hit test for handles - direct coordinate comparison.
|
||||
fn hit_test_handle(&self, point: Point) -> DragHandle {
|
||||
let Some((x, y, w, h)) = self.selection.region else {
|
||||
return DragHandle::None;
|
||||
};
|
||||
|
||||
// 8 handle positions (relative coordinates)
|
||||
// 8 handle positions
|
||||
let handles = [
|
||||
(Point::new(x, y), DragHandle::TopLeft),
|
||||
(Point::new(x + w, y), DragHandle::TopRight),
|
||||
|
|
@ -75,55 +66,46 @@ impl CropOverlay {
|
|||
(Point::new(x + w, y + h / 2.0), DragHandle::Right),
|
||||
];
|
||||
|
||||
// Test handles
|
||||
// Check handles
|
||||
for (pos, handle) in handles {
|
||||
if point_in_handle(rel_point, pos) {
|
||||
if point_in_handle(point, pos) {
|
||||
return handle;
|
||||
}
|
||||
}
|
||||
|
||||
// Test if inside selection (move)
|
||||
if rel_point.x >= x && rel_point.x <= x + w && rel_point.y >= y && rel_point.y <= y + h {
|
||||
// Check if inside selection (move)
|
||||
if point.x >= x && point.x <= x + w && point.y >= y && point.y <= y + h {
|
||||
return DragHandle::Move;
|
||||
}
|
||||
|
||||
DragHandle::None
|
||||
}
|
||||
|
||||
/// Draw darkened overlay (4 rectangles around selection).
|
||||
/// Draw darkened overlay outside selection.
|
||||
fn draw_overlay(&self, renderer: &mut Renderer, bounds: Rectangle) {
|
||||
let Some((x, y, w, h)) = self.selection.region else {
|
||||
// No selection - darken entire canvas
|
||||
// No selection - darken everything
|
||||
draw_quad(renderer, bounds, OVERLAY_COLOR);
|
||||
return;
|
||||
};
|
||||
|
||||
// Convert to absolute screen coordinates
|
||||
let sel_x = bounds.x + x;
|
||||
let sel_y = bounds.y + y;
|
||||
let sel_right = sel_x + w;
|
||||
let sel_bottom = sel_y + h;
|
||||
// Selection rectangle
|
||||
let sel_right = x + w;
|
||||
let sel_bottom = y + h;
|
||||
|
||||
// Clamp to bounds
|
||||
let sel_x = sel_x.max(bounds.x);
|
||||
let sel_y = sel_y.max(bounds.y);
|
||||
let sel_right = sel_right.min(bounds.x + bounds.width);
|
||||
let sel_bottom = sel_bottom.min(bounds.y + bounds.height);
|
||||
|
||||
// Draw 4 overlay rectangles
|
||||
// Top
|
||||
if sel_y > bounds.y {
|
||||
// Top overlay
|
||||
if y > bounds.y {
|
||||
draw_quad(
|
||||
renderer,
|
||||
Rectangle::new(
|
||||
Point::new(bounds.x, bounds.y),
|
||||
Size::new(bounds.width, sel_y - bounds.y),
|
||||
Size::new(bounds.width, y - bounds.y),
|
||||
),
|
||||
OVERLAY_COLOR,
|
||||
);
|
||||
}
|
||||
|
||||
// Bottom
|
||||
// Bottom overlay
|
||||
if sel_bottom < bounds.y + bounds.height {
|
||||
draw_quad(
|
||||
renderer,
|
||||
|
|
@ -135,45 +117,41 @@ impl CropOverlay {
|
|||
);
|
||||
}
|
||||
|
||||
// Left
|
||||
if sel_x > bounds.x {
|
||||
// Left overlay
|
||||
if x > bounds.x {
|
||||
draw_quad(
|
||||
renderer,
|
||||
Rectangle::new(
|
||||
Point::new(bounds.x, sel_y),
|
||||
Size::new(sel_x - bounds.x, sel_bottom - sel_y),
|
||||
Point::new(bounds.x, y),
|
||||
Size::new(x - bounds.x, h),
|
||||
),
|
||||
OVERLAY_COLOR,
|
||||
);
|
||||
}
|
||||
|
||||
// Right
|
||||
// Right overlay
|
||||
if sel_right < bounds.x + bounds.width {
|
||||
draw_quad(
|
||||
renderer,
|
||||
Rectangle::new(
|
||||
Point::new(sel_right, sel_y),
|
||||
Size::new(bounds.x + bounds.width - sel_right, sel_bottom - sel_y),
|
||||
Point::new(sel_right, y),
|
||||
Size::new(bounds.x + bounds.width - sel_right, h),
|
||||
),
|
||||
OVERLAY_COLOR,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/// Draw border (4 lines).
|
||||
fn draw_border(&self, renderer: &mut Renderer, bounds: Rectangle) {
|
||||
/// Draw border.
|
||||
fn draw_border(&self, renderer: &mut Renderer) {
|
||||
let Some((x, y, w, h)) = self.selection.region else {
|
||||
return;
|
||||
};
|
||||
|
||||
// Convert to absolute screen coordinates
|
||||
let sx = bounds.x + x;
|
||||
let sy = bounds.y + y;
|
||||
|
||||
// Top
|
||||
draw_quad(
|
||||
renderer,
|
||||
Rectangle::new(Point::new(sx, sy), Size::new(w, BORDER_WIDTH)),
|
||||
Rectangle::new(Point::new(x, y), Size::new(w, BORDER_WIDTH)),
|
||||
BORDER_COLOR,
|
||||
);
|
||||
|
||||
|
|
@ -181,7 +159,7 @@ impl CropOverlay {
|
|||
draw_quad(
|
||||
renderer,
|
||||
Rectangle::new(
|
||||
Point::new(sx, sy + h - BORDER_WIDTH),
|
||||
Point::new(x, y + h - BORDER_WIDTH),
|
||||
Size::new(w, BORDER_WIDTH),
|
||||
),
|
||||
BORDER_COLOR,
|
||||
|
|
@ -190,7 +168,7 @@ impl CropOverlay {
|
|||
// Left
|
||||
draw_quad(
|
||||
renderer,
|
||||
Rectangle::new(Point::new(sx, sy), Size::new(BORDER_WIDTH, h)),
|
||||
Rectangle::new(Point::new(x, y), Size::new(BORDER_WIDTH, h)),
|
||||
BORDER_COLOR,
|
||||
);
|
||||
|
||||
|
|
@ -198,31 +176,31 @@ impl CropOverlay {
|
|||
draw_quad(
|
||||
renderer,
|
||||
Rectangle::new(
|
||||
Point::new(sx + w - BORDER_WIDTH, sy),
|
||||
Point::new(x + w - BORDER_WIDTH, y),
|
||||
Size::new(BORDER_WIDTH, h),
|
||||
),
|
||||
BORDER_COLOR,
|
||||
);
|
||||
}
|
||||
|
||||
/// Draw handles (8 squares).
|
||||
fn draw_handles(&self, renderer: &mut Renderer, bounds: Rectangle) {
|
||||
/// Draw handles.
|
||||
fn draw_handles(&self, renderer: &mut Renderer) {
|
||||
let Some((x, y, w, h)) = self.selection.region else {
|
||||
return;
|
||||
};
|
||||
|
||||
let half = HANDLE_SIZE / 2.0;
|
||||
|
||||
// 8 handle positions (relative, then convert to screen)
|
||||
// 8 handle positions
|
||||
let handles = [
|
||||
self.to_screen(x, y, &bounds),
|
||||
self.to_screen(x + w, y, &bounds),
|
||||
self.to_screen(x, y + h, &bounds),
|
||||
self.to_screen(x + w, y + h, &bounds),
|
||||
self.to_screen(x + w / 2.0, y, &bounds),
|
||||
self.to_screen(x + w / 2.0, y + h, &bounds),
|
||||
self.to_screen(x, y + h / 2.0, &bounds),
|
||||
self.to_screen(x + w, y + h / 2.0, &bounds),
|
||||
Point::new(x, y),
|
||||
Point::new(x + w, y),
|
||||
Point::new(x, y + h),
|
||||
Point::new(x + w, y + h),
|
||||
Point::new(x + w / 2.0, y),
|
||||
Point::new(x + w / 2.0, y + h),
|
||||
Point::new(x, y + h / 2.0),
|
||||
Point::new(x + w, y + h / 2.0),
|
||||
];
|
||||
|
||||
for pos in handles {
|
||||
|
|
@ -237,8 +215,8 @@ impl CropOverlay {
|
|||
}
|
||||
}
|
||||
|
||||
/// Draw rule-of-thirds grid.
|
||||
fn draw_grid(&self, renderer: &mut Renderer, bounds: Rectangle) {
|
||||
/// Draw grid.
|
||||
fn draw_grid(&self, renderer: &mut Renderer) {
|
||||
if !self.show_grid {
|
||||
return;
|
||||
}
|
||||
|
|
@ -251,30 +229,26 @@ impl CropOverlay {
|
|||
return;
|
||||
}
|
||||
|
||||
// Convert to absolute screen coordinates
|
||||
let sx = bounds.x + x;
|
||||
let sy = bounds.y + y;
|
||||
|
||||
let grid_color = Color::from_rgba(1.0, 1.0, 1.0, 0.3);
|
||||
let third_w = w / 3.0;
|
||||
let third_h = h / 3.0;
|
||||
|
||||
// 2 vertical lines
|
||||
for i in 1..3 {
|
||||
let line_x = sx + third_w * i as f32;
|
||||
let line_x = x + third_w * i as f32;
|
||||
draw_quad(
|
||||
renderer,
|
||||
Rectangle::new(Point::new(line_x, sy), Size::new(1.0, h)),
|
||||
Rectangle::new(Point::new(line_x, y), Size::new(1.0, h)),
|
||||
grid_color,
|
||||
);
|
||||
}
|
||||
|
||||
// 2 horizontal lines
|
||||
for i in 1..3 {
|
||||
let line_y = sy + third_h * i as f32;
|
||||
let line_y = y + third_h * i as f32;
|
||||
draw_quad(
|
||||
renderer,
|
||||
Rectangle::new(Point::new(sx, line_y), Size::new(w, 1.0)),
|
||||
Rectangle::new(Point::new(x, line_y), Size::new(w, 1.0)),
|
||||
grid_color,
|
||||
);
|
||||
}
|
||||
|
|
@ -303,9 +277,9 @@ impl Widget<AppMessage, cosmic::Theme, Renderer> for CropOverlay {
|
|||
let bounds = layout.bounds();
|
||||
|
||||
self.draw_overlay(renderer, bounds);
|
||||
self.draw_border(renderer, bounds);
|
||||
self.draw_handles(renderer, bounds);
|
||||
self.draw_grid(renderer, bounds);
|
||||
self.draw_border(renderer);
|
||||
self.draw_handles(renderer);
|
||||
self.draw_grid(renderer);
|
||||
}
|
||||
|
||||
fn on_event(
|
||||
|
|
@ -323,40 +297,38 @@ impl Widget<AppMessage, cosmic::Theme, Renderer> for CropOverlay {
|
|||
|
||||
match event {
|
||||
Event::Mouse(mouse::Event::ButtonPressed(Button::Left)) => {
|
||||
if let Some(screen_pos) = cursor.position_in(bounds) {
|
||||
let rel_pos = self.to_relative(screen_pos, &bounds);
|
||||
let handle = self.hit_test_handle(rel_pos);
|
||||
if let Some(pos) = cursor.position_in(bounds) {
|
||||
let handle = self.hit_test_handle(pos);
|
||||
|
||||
// Check for double-click on Move handle
|
||||
if handle == DragHandle::Move {
|
||||
use std::time::{Duration, Instant};
|
||||
let now = Instant::now();
|
||||
if let Some(last) = self.last_click {
|
||||
if now.duration_since(last) < Duration::from_millis(400) {
|
||||
// Double-click - apply crop
|
||||
shell.publish(AppMessage::ApplyCrop);
|
||||
self.last_click = None;
|
||||
return Status::Captured;
|
||||
}
|
||||
}
|
||||
self.last_click = Some(now);
|
||||
}
|
||||
|
||||
shell.publish(AppMessage::CropDragStart {
|
||||
x: rel_pos.x,
|
||||
y: rel_pos.y,
|
||||
x: pos.x,
|
||||
y: pos.y,
|
||||
handle,
|
||||
});
|
||||
return Status::Captured;
|
||||
|
||||
// Check for double-click on Move handle
|
||||
if handle == DragHandle::Move {
|
||||
use std::time::{Duration, Instant};
|
||||
let now = Instant::now();
|
||||
if let Some(last) = self.last_click {
|
||||
if now.duration_since(last) < Duration::from_millis(400) {
|
||||
// Double-click detected - apply crop
|
||||
shell.publish(AppMessage::ApplyCrop);
|
||||
self.last_click = None;
|
||||
return Status::Captured;
|
||||
}
|
||||
}
|
||||
self.last_click = Some(now);
|
||||
}
|
||||
}
|
||||
}
|
||||
Event::Mouse(mouse::Event::CursorMoved { .. }) => {
|
||||
if self.selection.is_dragging {
|
||||
if let Some(screen_pos) = cursor.position_in(bounds) {
|
||||
let rel_pos = self.to_relative(screen_pos, &bounds);
|
||||
if let Some(pos) = cursor.position_in(bounds) {
|
||||
shell.publish(AppMessage::CropDragMove {
|
||||
x: rel_pos.x,
|
||||
y: rel_pos.y,
|
||||
x: pos.x,
|
||||
y: pos.y,
|
||||
max_x: bounds.width,
|
||||
max_y: bounds.height,
|
||||
});
|
||||
|
|
@ -386,9 +358,8 @@ impl Widget<AppMessage, cosmic::Theme, Renderer> for CropOverlay {
|
|||
) -> mouse::Interaction {
|
||||
let bounds = layout.bounds();
|
||||
|
||||
if let Some(screen_pos) = cursor.position_in(bounds) {
|
||||
let rel_pos = self.to_relative(screen_pos, &bounds);
|
||||
let handle = self.hit_test_handle(rel_pos);
|
||||
if let Some(pos) = cursor.position_in(bounds) {
|
||||
let handle = self.hit_test_handle(pos);
|
||||
return match handle {
|
||||
DragHandle::TopLeft | DragHandle::BottomRight => {
|
||||
mouse::Interaction::ResizingDiagonallyDown
|
||||
|
|
@ -422,7 +393,7 @@ fn point_in_handle(point: Point, handle_center: Point) -> bool {
|
|||
&& point.y <= handle_center.y + half
|
||||
}
|
||||
|
||||
/// Helper: Draw a filled quad.
|
||||
/// Helper: Draw quad.
|
||||
fn draw_quad(renderer: &mut Renderer, bounds: Rectangle, color: Color) {
|
||||
renderer.fill_quad(
|
||||
Quad {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue