libcosmic/src/widget/segmented_button/style.rs
Ashley Wulber e056e8c830
Cosmic advanced text (#103)
* wip: update to use cosmic-advanced-text

* use cosmic-advanced-text branch of iced

* fix: line height and spacing for segmented button and update to get svg fix

* fix: spin button styling & spacing

* update iced to fix segmented button border radius

* feat: example improvements

* feat: helper for loading fonts

* feat: add focus style to button

* fix: slider height and iced fixed

* feat: hash icon width and height

* cleanup

* update ci

* refactor: always use lazy feature of iced

* update iced

* update iced

* cleanup & update iced

* update iced: new slider & tiny-skia quad updates

* update iced: fixes for tiny-skia quad rendering with edge case border radius

* re-export iced_runtime & iced_widget

* merge master

* udpate iced

* update iced

* update iced

* update iced

* fix: make rectangle_tracker subscription only return update if there is some

* feat: derive macro for loading a cosmic-config

* feat (cosmic-config): iced subscription

* fix (example): update to rectangle tracker subscription

* fix (cosmic-config)

* refactor(cosmic-config-derive): add support for types with generic parameters

* fix (cosmic-config): feature gate updates for subscription helpers

* feat: support for custom & system themes + move cosmic-theme to libcosmic

* feat: sorta hacky way of creating header bars for libcosmic + update iced to get support for resizable windows in iced-sctk

* update iced

* update and reexport sctk

* fix: applet border radius

* feat (cosmic-theme): add id and name methods

* fix(cosmic-theme): reexport palette from cosmic-theme

* fix(cosmic-config-derive): allow use with reexported cosmic-config

* feat: update iced with fix and refactor applet env vars

* update iced
2023-05-30 12:03:15 -04:00

51 lines
1.6 KiB
Rust

// Copyright 2022 System76 <info@system76.com>
// SPDX-License-Identifier: MPL-2.0
use iced_core::{renderer::BorderRadius, Background, Color};
/// Appearance of the segmented button.
#[derive(Default, Clone, Copy)]
pub struct Appearance {
pub background: Option<Background>,
pub border_radius: BorderRadius,
pub border_bottom: Option<(f32, Color)>,
pub border_end: Option<(f32, Color)>,
pub border_start: Option<(f32, Color)>,
pub border_top: Option<(f32, Color)>,
pub active: ItemStatusAppearance,
pub inactive: ItemStatusAppearance,
pub hover: ItemStatusAppearance,
pub focus: ItemStatusAppearance,
}
/// Appearance of an item in the segmented button.
#[derive(Default, Clone, Copy)]
pub struct ItemAppearance {
pub border_radius: BorderRadius,
pub border_bottom: Option<(f32, Color)>,
pub border_end: Option<(f32, Color)>,
pub border_start: Option<(f32, Color)>,
pub border_top: Option<(f32, Color)>,
}
/// Appearance of an item based on its status.
#[derive(Default, Clone, Copy)]
pub struct ItemStatusAppearance {
pub background: Option<Background>,
pub first: ItemAppearance,
pub middle: ItemAppearance,
pub last: ItemAppearance,
pub text_color: Color,
}
/// Defines the [`Appearance`] of a segmented button.
pub trait StyleSheet {
/// The supported style of the [`StyleSheet`].
type Style: Default;
/// The horizontal [`Appearance`] of the segmented button.
fn horizontal(&self, style: &Self::Style) -> Appearance;
/// The vertical [`Appearance`] of the segmented button.
fn vertical(&self, style: &Self::Style) -> Appearance;
}