libcosmic/examples/context-menu/src/main.rs
2025-06-11 16:46:31 -04:00

161 lines
4.6 KiB
Rust

// Copyright 2023 System76 <info@system76.com>
// SPDX-License-Identifier: MPL-2.0
//! Application API example
use cosmic::app::{Core, Settings, Task};
use cosmic::iced_core::Size;
use cosmic::widget::menu;
use cosmic::{executor, iced, ApplicationExt, Element};
use std::collections::HashMap;
/// Runs application with these settings
#[rustfmt::skip]
fn main() -> Result<(), Box<dyn std::error::Error>> {
tracing_subscriber::fmt::init();
let _ = tracing_log::LogTracer::init();
let settings = Settings::default()
.size(Size::new(1024., 768.));
cosmic::app::run::<App>(settings, ())?;
Ok(())
}
/// Messages that are used specifically by our [`App`].
#[derive(Clone, Debug)]
pub enum Message {
Clicked,
WindowClose,
Surface(cosmic::surface::Action),
ToggleHideContent,
WindowNew,
}
/// The [`App`] stores application-specific state.
pub struct App {
core: Core,
button_label: String,
show_context: bool,
hide_content: bool,
}
/// Implement [`cosmic::Application`] to integrate with COSMIC.
impl cosmic::Application for App {
/// Default async executor to use with the app.
type Executor = executor::Default;
/// Argument received [`cosmic::Application::new`].
type Flags = ();
/// Message type specific to our [`App`].
type Message = Message;
/// The unique application ID to supply to the window manager.
const APP_ID: &'static str = "org.cosmic.ContextMenuDemo";
fn core(&self) -> &Core {
&self.core
}
fn core_mut(&mut self) -> &mut Core {
&mut self.core
}
/// Creates the application, and optionally emits task on initialize.
fn init(core: Core, _input: Self::Flags) -> (Self, Task<Self::Message>) {
let mut app = App {
core,
button_label: String::from("Right click me"),
hide_content: false,
show_context: false,
};
app.set_header_title("COSMIC Context Menu Demo".into());
let command = if let Some(win_id) = app.core.main_window_id() {
app.set_window_title("COSMIC Context Menu Demo".into(), win_id)
} else {
Task::none()
};
(app, command)
}
/// Handle application events here.
fn update(&mut self, message: Self::Message) -> Task<Self::Message> {
match message {
Message::Clicked => {
self.button_label = format!("Clicked {message:?}");
}
Message::Surface(action) => {
return cosmic::task::message(cosmic::Action::Cosmic(
cosmic::app::Action::Surface(action),
));
}
Message::WindowClose => {}
Message::ToggleHideContent => {}
Message::WindowNew => {}
}
Task::none()
}
/// Creates a view after each update.
fn view(&self) -> Element<Self::Message> {
let widget = cosmic::widget::context_menu(
cosmic::widget::button::text(self.button_label.to_string()).on_press(Message::Clicked),
self.context_menu(),
)
.on_surface_action(Message::Surface);
let centered = cosmic::widget::container(widget)
.width(iced::Length::Fill)
.height(iced::Length::Fill)
.align_x(iced::Alignment::Center)
.align_y(iced::Alignment::Center);
Element::from(centered)
}
}
impl App {
fn context_menu(&self) -> Option<Vec<menu::Tree<Message>>> {
Some(menu::items(
&HashMap::new(),
vec![
menu::Item::Button("New window", None, ContextMenuAction::WindowNew),
menu::Item::Divider,
menu::Item::Folder(
"View",
vec![menu::Item::CheckBox(
"Hide content",
None,
self.hide_content,
ContextMenuAction::ToggleHideContent,
)],
),
menu::Item::Divider,
menu::Item::Button("Quit", None, ContextMenuAction::WindowClose),
],
))
}
}
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub enum ContextMenuAction {
WindowClose,
ToggleHideContent,
WindowNew,
}
impl menu::Action for ContextMenuAction {
type Message = Message;
fn message(&self) -> Self::Message {
match self {
ContextMenuAction::WindowClose => Message::WindowClose,
ContextMenuAction::ToggleHideContent => Message::ToggleHideContent,
ContextMenuAction::WindowNew => Message::WindowNew,
}
}
}