libcosmic/src/widget/context_drawer/widget.rs
2024-11-08 15:59:33 +01:00

272 lines
7.4 KiB
Rust

// Copyright 2023 System76 <info@system76.com>
// SPDX-License-Identifier: MPL-2.0
use crate::widget::{
button, column, container, icon, row, scrollable, text, LayerContainer, Space,
};
use crate::{Apply, Element, Renderer, Theme};
use super::overlay::Overlay;
use iced_core::event::{self, Event};
use iced_core::widget::{Operation, Tree};
use iced_core::Alignment;
use iced_core::{
layout, mouse, overlay as iced_overlay, renderer, Clipboard, Layout, Length, Rectangle, Shell,
Vector, Widget,
};
#[must_use]
pub struct ContextDrawer<'a, Message> {
id: Option<iced_core::widget::Id>,
content: Element<'a, Message>,
drawer: Element<'a, Message>,
on_close: Option<Message>,
}
impl<'a, Message: Clone + 'static> ContextDrawer<'a, Message> {
pub fn new_inner<Drawer>(
header: &'a str,
drawer: Drawer,
on_close: Message,
max_width: f32,
) -> Element<'a, Message>
where
Drawer: Into<Element<'a, Message>>,
{
let cosmic_theme::Spacing {
space_m, space_l, ..
} = crate::theme::active().cosmic().spacing;
let header = row::with_capacity(3)
.width(Length::Fixed(480.0))
.align_y(Alignment::Center)
.padding([space_m, space_l])
.push(Space::new(Length::FillPortion(1), Length::Fixed(0.0)))
.push(text::heading(header).width(Length::FillPortion(1)).center())
.push(
button::text("Close")
.trailing_icon(icon::from_name("go-next-symbolic"))
.on_press(on_close)
.apply(container)
.width(Length::FillPortion(1))
.align_x(Alignment::End),
);
let pane = column::with_capacity(2).push(header).push(
scrollable(container(drawer.into()).padding([0, space_l, space_l, space_l]))
.height(Length::Fill)
.width(Length::Shrink),
);
// XXX new limits do not exactly handle the max width well for containers
// XXX this is a hack to get around that
container(
LayerContainer::new(pane)
.layer(cosmic_theme::Layer::Primary)
.class(crate::style::Container::ContextDrawer)
.width(Length::Fill)
.height(Length::Fill)
.max_width(max_width),
)
.width(Length::Fill)
.height(Length::Fill)
.align_x(Alignment::End)
.into()
}
/// Creates an empty [`ContextDrawer`].
pub fn new<Content, Drawer>(
header: &'a str,
content: Content,
drawer: Drawer,
on_close: Message,
max_width: f32,
) -> Self
where
Content: Into<Element<'a, Message>>,
Drawer: Into<Element<'a, Message>>,
{
let drawer = Self::new_inner(header, drawer, on_close, max_width);
ContextDrawer {
id: None,
content: content.into(),
drawer,
on_close: None,
}
}
/// Sets the [`Id`] of the [`ContextDrawer`].
pub fn id(mut self, id: iced_core::widget::Id) -> Self {
self.id = Some(id);
self
}
// Optionally assigns message to `on_close` event.
pub fn on_close_maybe(mut self, message: Option<Message>) -> Self {
self.on_close = message;
self
}
}
impl<'a, Message: Clone> Widget<Message, crate::Theme, Renderer> for ContextDrawer<'a, Message> {
fn children(&self) -> Vec<Tree> {
vec![Tree::new(&self.content), Tree::new(&self.drawer)]
}
fn diff(&mut self, tree: &mut Tree) {
tree.diff_children(&mut [&mut self.content, &mut self.drawer]);
}
fn size(&self) -> iced_core::Size<Length> {
self.content.as_widget().size()
}
fn layout(
&self,
tree: &mut Tree,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
self.content
.as_widget()
.layout(&mut tree.children[0], renderer, limits)
}
fn operate(
&self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn Operation<()>,
) {
self.content
.as_widget()
.operate(&mut tree.children[0], layout, renderer, operation);
}
fn on_event(
&mut self,
tree: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
viewport: &Rectangle,
) -> event::Status {
self.content.as_widget_mut().on_event(
&mut tree.children[0],
event,
layout,
cursor,
renderer,
clipboard,
shell,
viewport,
)
}
fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
self.content.as_widget().mouse_interaction(
&tree.children[0],
layout,
cursor,
viewport,
renderer,
)
}
fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
renderer_style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
) {
self.content.as_widget().draw(
&tree.children[0],
renderer,
theme,
renderer_style,
layout,
cursor,
viewport,
);
}
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
_renderer: &Renderer,
translation: Vector,
) -> Option<iced_overlay::Element<'b, Message, crate::Theme, Renderer>> {
let bounds = layout.bounds();
let mut position = layout.position();
position.x += translation.x;
position.y += translation.y;
Some(iced_overlay::Element::new(Box::new(Overlay {
content: &mut self.drawer,
tree: &mut tree.children[1],
width: bounds.width,
position,
})))
}
#[cfg(feature = "a11y")]
/// get the a11y nodes for the widget
fn a11y_nodes(
&self,
layout: Layout<'_>,
state: &Tree,
p: mouse::Cursor,
) -> iced_accessibility::A11yTree {
let c_layout = layout.children().next().unwrap();
let c_state = &state.children[0];
self.content.as_widget().a11y_nodes(c_layout, c_state, p)
}
fn drag_destinations(
&self,
state: &Tree,
layout: Layout<'_>,
renderer: &Renderer,
dnd_rectangles: &mut iced_core::clipboard::DndDestinationRectangles,
) {
self.content.as_widget().drag_destinations(
&state.children[0],
layout,
renderer,
dnd_rectangles,
);
}
fn id(&self) -> Option<iced_core::widget::Id> {
self.id.clone()
}
fn set_id(&mut self, id: iced_core::widget::Id) {
self.id = Some(id);
}
}
impl<'a, Message: 'a + Clone> From<ContextDrawer<'a, Message>> for Element<'a, Message> {
fn from(widget: ContextDrawer<'a, Message>) -> Element<'a, Message> {
Element::new(widget)
}
}