* wip: update to use cosmic-advanced-text * use cosmic-advanced-text branch of iced * fix: line height and spacing for segmented button and update to get svg fix * fix: spin button styling & spacing * update iced to fix segmented button border radius * feat: example improvements * feat: helper for loading fonts * feat: add focus style to button * fix: slider height and iced fixed * feat: hash icon width and height * cleanup * update ci * refactor: always use lazy feature of iced * update iced * update iced * cleanup & update iced * update iced: new slider & tiny-skia quad updates * update iced: fixes for tiny-skia quad rendering with edge case border radius * re-export iced_runtime & iced_widget * merge master * udpate iced * update iced * update iced * update iced * fix: make rectangle_tracker subscription only return update if there is some * feat: derive macro for loading a cosmic-config * feat (cosmic-config): iced subscription * fix (example): update to rectangle tracker subscription * fix (cosmic-config) * refactor(cosmic-config-derive): add support for types with generic parameters * fix (cosmic-config): feature gate updates for subscription helpers * feat: support for custom & system themes + move cosmic-theme to libcosmic * feat: sorta hacky way of creating header bars for libcosmic + update iced to get support for resizable windows in iced-sctk * update iced * update and reexport sctk * fix: applet border radius * feat (cosmic-theme): add id and name methods * fix(cosmic-theme): reexport palette from cosmic-theme * fix(cosmic-config-derive): allow use with reexported cosmic-config * feat: update iced with fix and refactor applet env vars * update iced
35 lines
791 B
Rust
35 lines
791 B
Rust
use hex::encode;
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use palette::{Pixel, Srgba};
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use std::fmt;
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/// Wrapper type for Hex color strings
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#[derive(Debug, Clone)]
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pub struct Hex {
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hex_string: String,
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}
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impl<C: Into<Srgba>> From<C> for Hex {
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fn from(c: C) -> Self {
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let srgba: Srgba = c.into();
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let hex_string = encode::<[u8; 4]>(Srgba::into_raw(srgba.into_format()));
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Hex { hex_string }
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}
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}
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impl Into<String> for Hex {
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fn into(self) -> String {
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self.hex_string
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}
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}
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impl fmt::Display for Hex {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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write!(f, "#{}", self)
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}
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}
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/// Create a hex String from an Srgba
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pub fn hex_from_rgba(rgba: &Srgba) -> String {
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let hex = encode::<[u8; 4]>(Srgba::into_raw(rgba.into_format()));
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format!("#{hex}")
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}
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