To reduce compile-times and avoid some overhead to binary size, this will modify some of our generic functions to use non-generic inner functions where possible. The inner functions are marked carefully with `#[inline(never)]` to prevent being inlined by LLVM at their callsites While looking for generic functions to optimize, I have also taken the opportunity to annotate public non-generic getters and setters with `#[inline]` to ensure that LLVM will inline them across crate boundaries. By default, only generic functions are automatically inlined, and only when enabling fat LTO are constant functions reliably inlined across crate boundaries.
156 lines
4 KiB
Rust
156 lines
4 KiB
Rust
// Copyright 2023 System76 <info@system76.com>
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// SPDX-License-Identifier: MPL-2.0
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use super::{Handle, Icon};
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use std::{borrow::Cow, path::PathBuf, sync::Arc};
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#[derive(Debug, Clone, Default, Hash)]
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/// Fallback icon to use if the icon was not found.
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pub enum IconFallback {
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#[default]
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/// Default fallback using the icon name.
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Default,
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/// Fallback to specific icon names.
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Names(Vec<Cow<'static, str>>),
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}
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#[must_use]
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#[derive(derive_setters::Setters, Clone, Debug, Hash)]
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pub struct Named {
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/// Name of icon to locate in an XDG icon path.
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pub(super) name: Arc<str>,
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/// Checks for a fallback if the icon was not found.
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pub fallback: Option<IconFallback>,
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/// Restrict the lookup to a given scale.
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#[setters(strip_option)]
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pub scale: Option<u16>,
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/// Restrict the lookup to a given size.
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#[setters(strip_option)]
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pub size: Option<u16>,
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/// Whether the icon is symbolic or not.
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pub symbolic: bool,
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/// Prioritizes SVG over PNG
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pub prefer_svg: bool,
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}
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impl Named {
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pub fn new(name: impl Into<Arc<str>>) -> Self {
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let name = name.into();
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Self {
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symbolic: name.ends_with("-symbolic"),
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name,
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fallback: Some(IconFallback::Default),
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size: None,
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scale: None,
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prefer_svg: false,
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}
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}
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#[cfg(not(windows))]
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#[must_use]
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pub fn path(self) -> Option<PathBuf> {
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let name = &*self.name;
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let fallback = &self.fallback;
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let locate = |theme: &str, name| {
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let mut lookup = freedesktop_icons::lookup(name)
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.with_theme(theme.as_ref())
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.with_cache();
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if let Some(scale) = self.scale {
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lookup = lookup.with_scale(scale);
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}
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if let Some(size) = self.size {
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lookup = lookup.with_size(size);
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}
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if self.prefer_svg {
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lookup = lookup.force_svg();
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}
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lookup.find()
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};
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let theme = crate::icon_theme::DEFAULT.lock().unwrap();
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let themes = if theme.as_ref() == crate::icon_theme::COSMIC {
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vec![theme.as_ref()]
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} else {
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vec![theme.as_ref(), crate::icon_theme::COSMIC]
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};
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let mut result = themes.iter().find_map(|t| locate(t, name));
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// On failure, attempt to locate fallback icon.
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if result.is_none() {
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if matches!(fallback, Some(IconFallback::Default)) {
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for new_name in name.rmatch_indices('-').map(|(pos, _)| &name[..pos]) {
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result = themes.iter().find_map(|t| locate(t, new_name));
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if result.is_some() {
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break;
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}
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}
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} else if let Some(IconFallback::Names(fallbacks)) = fallback {
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for fallback in fallbacks {
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result = themes.iter().find_map(|t| locate(t, fallback));
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if result.is_some() {
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break;
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}
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}
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}
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}
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result
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}
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#[cfg(windows)]
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#[must_use]
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pub fn path(self) -> Option<PathBuf> {
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//TODO: implement icon lookup for Windows
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None
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}
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#[inline]
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pub fn handle(self) -> Handle {
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Handle {
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symbolic: self.symbolic,
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data: super::Data::Name(self),
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}
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}
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#[inline]
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pub fn icon(self) -> Icon {
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let size = self.size;
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let icon = super::icon(self.handle());
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match size {
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Some(size) => icon.size(size),
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None => icon,
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}
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}
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}
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impl From<Named> for Handle {
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#[inline]
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fn from(builder: Named) -> Self {
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builder.handle()
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}
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}
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impl From<Named> for Icon {
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#[inline]
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fn from(builder: Named) -> Self {
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builder.icon()
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}
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}
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impl<Message: 'static> From<Named> for crate::Element<'_, Message> {
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#[inline]
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fn from(builder: Named) -> Self {
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builder.icon().into()
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}
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}
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