libcosmic/src/widget/segmented_button/style.rs
2025-03-21 13:33:07 +01:00

51 lines
1.6 KiB
Rust

// Copyright 2022 System76 <info@system76.com>
// SPDX-License-Identifier: MPL-2.0
use iced_core::{Background, Color, border::Radius};
/// Appearance of the segmented button.
#[derive(Default, Clone, Copy)]
pub struct Appearance {
pub background: Option<Background>,
pub border_radius: Radius,
pub border_bottom: Option<(f32, Color)>,
pub border_end: Option<(f32, Color)>,
pub border_start: Option<(f32, Color)>,
pub border_top: Option<(f32, Color)>,
pub active: ItemStatusAppearance,
pub inactive: ItemStatusAppearance,
pub hover: ItemStatusAppearance,
pub focus: ItemStatusAppearance,
}
/// Appearance of an item in the segmented button.
#[derive(Default, Clone, Copy)]
pub struct ItemAppearance {
pub border_radius: Radius,
pub border_bottom: Option<(f32, Color)>,
pub border_end: Option<(f32, Color)>,
pub border_start: Option<(f32, Color)>,
pub border_top: Option<(f32, Color)>,
}
/// Appearance of an item based on its status.
#[derive(Default, Clone, Copy)]
pub struct ItemStatusAppearance {
pub background: Option<Background>,
pub first: ItemAppearance,
pub middle: ItemAppearance,
pub last: ItemAppearance,
pub text_color: Color,
}
/// Defines the [`Appearance`] of a segmented button.
pub trait StyleSheet {
/// The supported style of the [`StyleSheet`].
type Style: Default;
/// The horizontal [`Appearance`] of the segmented button.
fn horizontal(&self, style: &Self::Style) -> Appearance;
/// The vertical [`Appearance`] of the segmented button.
fn vertical(&self, style: &Self::Style) -> Appearance;
}