1343 lines
43 KiB
Rust
1343 lines
43 KiB
Rust
// Copyright 2022 System76 <info@system76.com>
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// SPDX-License-Identifier: MPL-2.0
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//! Contains stylesheet implementations for widgets native to iced.
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use crate::theme::{CosmicComponent, Theme, TRANSPARENT_COMPONENT};
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use cosmic_theme::composite::over;
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use iced_core::{Background, Border, Color, Shadow, Vector};
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use iced_style::application;
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use iced_style::button as iced_button;
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use iced_style::checkbox;
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use iced_style::container;
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use iced_style::menu;
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use iced_style::pane_grid;
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use iced_style::pick_list;
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use iced_style::progress_bar;
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use iced_style::radio;
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use iced_style::rule;
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use iced_style::scrollable;
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use iced_style::slider;
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use iced_style::slider::Rail;
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use iced_style::svg;
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use iced_style::text_input;
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use iced_style::toggler;
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use std::rc::Rc;
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#[derive(Default)]
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pub enum Application {
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#[default]
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Default,
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Custom(Box<dyn Fn(&Theme) -> application::Appearance>),
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}
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impl Application {
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pub fn custom<F: Fn(&Theme) -> application::Appearance + 'static>(f: F) -> Self {
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Self::Custom(Box::new(f))
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}
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}
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impl application::StyleSheet for Theme {
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type Style = Application;
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fn appearance(&self, style: &Self::Style) -> application::Appearance {
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let cosmic = self.cosmic();
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match style {
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Application::Default => application::Appearance {
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icon_color: cosmic.bg_color().into(),
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background_color: cosmic.bg_color().into(),
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text_color: cosmic.on_bg_color().into(),
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},
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Application::Custom(f) => f(self),
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}
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}
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}
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/// Styles for the button widget from iced-rs.
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#[derive(Default)]
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pub enum Button {
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Deactivated,
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Destructive,
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Positive,
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#[default]
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Primary,
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Secondary,
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Text,
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Link,
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LinkActive,
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Transparent,
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Card,
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Custom {
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active: Box<dyn Fn(&Theme) -> iced_button::Appearance>,
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hover: Box<dyn Fn(&Theme) -> iced_button::Appearance>,
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},
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}
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impl Button {
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#[allow(clippy::trivially_copy_pass_by_ref)]
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#[allow(clippy::match_same_arms)]
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fn cosmic<'a>(&'a self, theme: &'a Theme) -> &CosmicComponent {
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let cosmic = theme.cosmic();
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match self {
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Self::Primary => &cosmic.accent_button,
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Self::Secondary => &theme.current_container().component,
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Self::Positive => &cosmic.success_button,
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Self::Destructive => &cosmic.destructive_button,
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Self::Text => &cosmic.text_button,
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Self::Link => &cosmic.accent_button,
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Self::LinkActive => &cosmic.accent_button,
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Self::Transparent => &TRANSPARENT_COMPONENT,
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Self::Deactivated => &theme.current_container().component,
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Self::Card => &theme.current_container().component,
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Self::Custom { .. } => &TRANSPARENT_COMPONENT,
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}
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}
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}
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impl iced_button::StyleSheet for Theme {
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type Style = Button;
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fn active(&self, style: &Self::Style) -> iced_button::Appearance {
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if let Button::Custom { active, .. } = style {
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return active(self);
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}
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let corner_radii = &self.cosmic().corner_radii;
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let component = style.cosmic(self);
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iced_button::Appearance {
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border_radius: match style {
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Button::Link => corner_radii.radius_0.into(),
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Button::Card => corner_radii.radius_xs.into(),
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_ => corner_radii.radius_xl.into(),
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},
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border: Border {
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radius: match style {
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Button::Link => corner_radii.radius_0.into(),
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Button::Card => corner_radii.radius_xs.into(),
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_ => corner_radii.radius_xl.into(),
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},
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..Default::default()
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},
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background: match style {
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Button::Link | Button::Text => None,
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Button::LinkActive => Some(Background::Color(component.divider.into())),
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_ => Some(Background::Color(component.base.into())),
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},
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text_color: match style {
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Button::Link | Button::LinkActive => component.base.into(),
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_ => component.on.into(),
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},
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..iced_button::Appearance::default()
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}
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}
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fn hovered(&self, style: &Self::Style) -> iced_button::Appearance {
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if let Button::Custom { hover, .. } = style {
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return hover(self);
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}
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let active = self.active(style);
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let component = style.cosmic(self);
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iced_button::Appearance {
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background: match style {
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Button::Link => None,
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Button::LinkActive => Some(Background::Color(component.divider.into())),
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_ => Some(Background::Color(component.hover.into())),
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},
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..active
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}
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}
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fn disabled(&self, style: &Self::Style) -> iced_button::Appearance {
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let active = self.active(style);
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if matches!(style, Button::Card) {
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return active;
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}
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iced_button::Appearance {
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shadow_offset: Vector::default(),
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background: active.background.map(|background| match background {
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Background::Color(color) => Background::Color(Color {
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a: color.a * 0.5,
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..color
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}),
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Background::Gradient(gradient) => Background::Gradient(gradient.mul_alpha(0.5)),
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}),
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text_color: Color {
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a: active.text_color.a * 0.5,
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..active.text_color
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},
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..active
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}
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}
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}
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/*
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* TODO: Checkbox
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*/
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum Checkbox {
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Primary,
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Secondary,
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Success,
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Danger,
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}
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impl Default for Checkbox {
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fn default() -> Self {
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Self::Primary
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}
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}
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impl checkbox::StyleSheet for Theme {
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type Style = Checkbox;
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fn active(&self, style: &Self::Style, is_checked: bool) -> checkbox::Appearance {
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let cosmic = self.cosmic();
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let corners = &cosmic.corner_radii;
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match style {
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Checkbox::Primary => checkbox::Appearance {
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background: Background::Color(if is_checked {
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cosmic.accent.base.into()
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} else {
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cosmic.button.base.into()
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}),
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icon_color: cosmic.accent.on.into(),
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border: Border {
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radius: corners.radius_xs.into(),
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width: if is_checked { 0.0 } else { 1.0 },
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color: if is_checked {
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cosmic.accent.base
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} else {
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cosmic.button.border
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}
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.into(),
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},
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text_color: None,
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},
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Checkbox::Secondary => checkbox::Appearance {
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background: Background::Color(if is_checked {
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cosmic.background.component.base.into()
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} else {
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cosmic.background.base.into()
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}),
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icon_color: cosmic.background.on.into(),
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border: Border {
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radius: corners.radius_xs.into(),
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width: if is_checked { 0.0 } else { 1.0 },
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color: cosmic.button.border.into(),
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},
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text_color: None,
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},
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Checkbox::Success => checkbox::Appearance {
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background: Background::Color(if is_checked {
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cosmic.success.base.into()
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} else {
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cosmic.button.base.into()
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}),
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icon_color: cosmic.success.on.into(),
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border: Border {
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radius: corners.radius_xs.into(),
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width: if is_checked { 0.0 } else { 1.0 },
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color: if is_checked {
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cosmic.success.base
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} else {
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cosmic.button.border
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}
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.into(),
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},
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text_color: None,
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},
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Checkbox::Danger => checkbox::Appearance {
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background: Background::Color(if is_checked {
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cosmic.destructive.base.into()
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} else {
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cosmic.button.base.into()
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}),
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icon_color: cosmic.destructive.on.into(),
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border: Border {
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radius: corners.radius_xs.into(),
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width: if is_checked { 0.0 } else { 1.0 },
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color: if is_checked {
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cosmic.destructive.base
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} else {
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cosmic.button.border
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}
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.into(),
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},
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text_color: None,
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},
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}
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}
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fn hovered(&self, style: &Self::Style, is_checked: bool) -> checkbox::Appearance {
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let cosmic = self.cosmic();
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let corners = &cosmic.corner_radii;
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match style {
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Checkbox::Primary => checkbox::Appearance {
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background: Background::Color(if is_checked {
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cosmic.accent.base.into()
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} else {
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cosmic.button.base.into()
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}),
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icon_color: cosmic.accent.on.into(),
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border: Border {
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radius: corners.radius_xs.into(),
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width: if is_checked { 0.0 } else { 1.0 },
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color: if is_checked {
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cosmic.accent.base
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} else {
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cosmic.button.border
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}
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.into(),
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},
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text_color: None,
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},
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Checkbox::Secondary => checkbox::Appearance {
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background: Background::Color(if is_checked {
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self.current_container().base.into()
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} else {
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cosmic.button.base.into()
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}),
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icon_color: self.current_container().on.into(),
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border: Border {
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radius: corners.radius_xs.into(),
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width: if is_checked { 0.0 } else { 1.0 },
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color: if is_checked {
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self.current_container().base
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} else {
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cosmic.button.border
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}
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.into(),
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},
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text_color: None,
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},
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Checkbox::Success => checkbox::Appearance {
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background: Background::Color(if is_checked {
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cosmic.success.base.into()
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} else {
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cosmic.button.base.into()
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}),
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icon_color: cosmic.success.on.into(),
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border: Border {
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radius: corners.radius_xs.into(),
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width: if is_checked { 0.0 } else { 1.0 },
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color: if is_checked {
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cosmic.success.base
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} else {
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cosmic.button.border
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}
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.into(),
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},
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text_color: None,
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},
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Checkbox::Danger => checkbox::Appearance {
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background: Background::Color(if is_checked {
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cosmic.destructive.base.into()
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} else {
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cosmic.button.base.into()
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}),
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icon_color: cosmic.destructive.on.into(),
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border: Border {
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radius: corners.radius_xs.into(),
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width: if is_checked { 0.0 } else { 1.0 },
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color: if is_checked {
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cosmic.destructive.base
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} else {
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cosmic.button.border
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}
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.into(),
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},
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text_color: None,
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},
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}
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}
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}
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/*
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* TODO: Container
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*/
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#[derive(Default)]
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pub enum Container {
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WindowBackground,
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Background,
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Card,
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ContextDrawer,
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Custom(Box<dyn Fn(&Theme) -> container::Appearance>),
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Dialog,
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Dropdown,
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HeaderBar,
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List,
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Primary,
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Secondary,
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Tooltip,
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#[default]
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Transparent,
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}
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impl Container {
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pub fn custom<F: Fn(&Theme) -> container::Appearance + 'static>(f: F) -> Self {
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Self::Custom(Box::new(f))
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}
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#[must_use]
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pub fn background(theme: &cosmic_theme::Theme) -> container::Appearance {
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container::Appearance {
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icon_color: Some(Color::from(theme.background.on)),
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text_color: Some(Color::from(theme.background.on)),
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background: Some(iced::Background::Color(theme.background.base.into())),
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border: Border {
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radius: theme.corner_radii.radius_xs.into(),
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..Default::default()
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},
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shadow: Shadow::default(),
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}
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}
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#[must_use]
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pub fn primary(theme: &cosmic_theme::Theme) -> container::Appearance {
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container::Appearance {
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icon_color: Some(Color::from(theme.primary.on)),
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text_color: Some(Color::from(theme.primary.on)),
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background: Some(iced::Background::Color(theme.primary.base.into())),
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border: Border {
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radius: theme.corner_radii.radius_xs.into(),
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..Default::default()
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},
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shadow: Shadow::default(),
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}
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}
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#[must_use]
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pub fn secondary(theme: &cosmic_theme::Theme) -> container::Appearance {
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container::Appearance {
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icon_color: Some(Color::from(theme.secondary.on)),
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text_color: Some(Color::from(theme.secondary.on)),
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background: Some(iced::Background::Color(theme.secondary.base.into())),
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border: Border {
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radius: theme.corner_radii.radius_xs.into(),
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..Default::default()
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},
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shadow: Shadow::default(),
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}
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}
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}
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impl container::StyleSheet for Theme {
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type Style = Container;
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#[allow(clippy::too_many_lines)]
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fn appearance(&self, style: &Self::Style) -> container::Appearance {
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let cosmic = self.cosmic();
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match style {
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Container::Transparent => container::Appearance::default(),
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Container::Custom(f) => f(self),
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Container::WindowBackground => container::Appearance {
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icon_color: Some(Color::from(cosmic.background.on)),
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text_color: Some(Color::from(cosmic.background.on)),
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background: Some(iced::Background::Color(cosmic.background.base.into())),
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border: Border {
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radius: [
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cosmic.corner_radii.radius_0[0],
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cosmic.corner_radii.radius_0[1],
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cosmic.corner_radii.radius_xs[2],
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cosmic.corner_radii.radius_xs[3],
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]
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.into(),
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..Default::default()
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},
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shadow: Shadow::default(),
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},
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Container::List => {
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// TODO: The primary component has the wrong color on the light theme.
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let component = if cosmic.is_dark {
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&self.current_container().component
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} else {
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&cosmic.background.component
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};
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container::Appearance {
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icon_color: Some(component.on.into()),
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text_color: Some(component.on.into()),
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background: Some(Background::Color(component.base.into())),
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border: iced::Border {
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radius: cosmic.corner_radii.radius_s.into(),
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..Default::default()
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},
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shadow: Shadow::default(),
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}
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}
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Container::HeaderBar => container::Appearance {
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icon_color: Some(Color::from(cosmic.accent.base)),
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text_color: Some(Color::from(cosmic.background.on)),
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background: Some(iced::Background::Color(cosmic.background.base.into())),
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border: Border {
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radius: [
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cosmic.corner_radii.radius_xs[0],
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cosmic.corner_radii.radius_xs[1],
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cosmic.corner_radii.radius_0[2],
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cosmic.corner_radii.radius_0[3],
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]
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.into(),
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..Default::default()
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},
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shadow: Shadow::default(),
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},
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Container::ContextDrawer => {
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let mut appearance = crate::style::Container::primary(cosmic);
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appearance.border = Border {
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color: cosmic.primary.divider.into(),
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width: 1.0,
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radius: cosmic.corner_radii.radius_s.into(),
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};
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appearance.shadow = Shadow {
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color: cosmic.shade.into(),
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offset: Vector::new(0.0, 0.0),
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blur_radius: 16.0,
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};
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appearance
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}
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Container::Background => Container::background(cosmic),
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Container::Primary => Container::primary(cosmic),
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Container::Secondary => Container::secondary(cosmic),
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Container::Dropdown => {
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let theme = self.cosmic();
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container::Appearance {
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icon_color: None,
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text_color: None,
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background: Some(iced::Background::Color(theme.primary.base.into())),
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border: Border {
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radius: cosmic.corner_radii.radius_xs.into(),
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..Default::default()
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},
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shadow: Shadow::default(),
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}
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}
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Container::Tooltip => container::Appearance {
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icon_color: None,
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text_color: None,
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background: Some(iced::Background::Color(cosmic.palette.neutral_2.into())),
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border: Border {
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radius: cosmic.corner_radii.radius_l.into(),
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..Default::default()
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},
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shadow: Shadow::default(),
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},
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Container::Card => {
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let cosmic = self.cosmic();
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match self.layer {
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cosmic_theme::Layer::Background => container::Appearance {
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icon_color: Some(Color::from(cosmic.background.component.on)),
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text_color: Some(Color::from(cosmic.background.component.on)),
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background: Some(iced::Background::Color(
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cosmic.background.component.base.into(),
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)),
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border: Border {
|
|
radius: cosmic.corner_radii.radius_s.into(),
|
|
..Default::default()
|
|
},
|
|
shadow: Shadow::default(),
|
|
},
|
|
cosmic_theme::Layer::Primary => container::Appearance {
|
|
icon_color: Some(Color::from(cosmic.primary.component.on)),
|
|
text_color: Some(Color::from(cosmic.primary.component.on)),
|
|
background: Some(iced::Background::Color(
|
|
cosmic.primary.component.base.into(),
|
|
)),
|
|
border: Border {
|
|
radius: cosmic.corner_radii.radius_s.into(),
|
|
..Default::default()
|
|
},
|
|
shadow: Shadow::default(),
|
|
},
|
|
cosmic_theme::Layer::Secondary => container::Appearance {
|
|
icon_color: Some(Color::from(cosmic.secondary.component.on)),
|
|
text_color: Some(Color::from(cosmic.secondary.component.on)),
|
|
background: Some(iced::Background::Color(
|
|
cosmic.secondary.component.base.into(),
|
|
)),
|
|
border: Border {
|
|
radius: cosmic.corner_radii.radius_s.into(),
|
|
..Default::default()
|
|
},
|
|
shadow: Shadow::default(),
|
|
},
|
|
}
|
|
}
|
|
|
|
Container::Dialog => container::Appearance {
|
|
icon_color: Some(Color::from(cosmic.primary.on)),
|
|
text_color: Some(Color::from(cosmic.primary.on)),
|
|
background: Some(iced::Background::Color(cosmic.primary.base.into())),
|
|
border: Border {
|
|
color: cosmic.primary.divider.into(),
|
|
width: 1.0,
|
|
radius: cosmic.corner_radii.radius_m.into(),
|
|
},
|
|
shadow: Shadow {
|
|
color: cosmic.shade.into(),
|
|
offset: Vector::new(0.0, 4.0),
|
|
blur_radius: 16.0,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
}
|
|
|
|
#[derive(Default)]
|
|
pub enum Slider {
|
|
#[default]
|
|
Standard,
|
|
Custom {
|
|
active: Rc<dyn Fn(&Theme) -> slider::Appearance>,
|
|
hovered: Rc<dyn Fn(&Theme) -> slider::Appearance>,
|
|
dragging: Rc<dyn Fn(&Theme) -> slider::Appearance>,
|
|
},
|
|
}
|
|
|
|
/*
|
|
* Slider
|
|
*/
|
|
impl slider::StyleSheet for Theme {
|
|
type Style = Slider;
|
|
|
|
fn active(&self, style: &Self::Style) -> slider::Appearance {
|
|
match style {
|
|
Slider::Standard =>
|
|
//TODO: no way to set rail thickness
|
|
{
|
|
let cosmic: &cosmic_theme::Theme = self.cosmic();
|
|
|
|
slider::Appearance {
|
|
rail: Rail {
|
|
colors: slider::RailBackground::Pair(
|
|
cosmic.accent.base.into(),
|
|
cosmic.palette.neutral_6.into(),
|
|
),
|
|
width: 4.0,
|
|
border_radius: cosmic.corner_radii.radius_xs.into(),
|
|
},
|
|
|
|
handle: slider::Handle {
|
|
shape: slider::HandleShape::Rectangle {
|
|
height: 20,
|
|
width: 20,
|
|
border_radius: cosmic.corner_radii.radius_m.into(),
|
|
},
|
|
color: cosmic.accent.base.into(),
|
|
border_color: Color::TRANSPARENT,
|
|
border_width: 0.0,
|
|
},
|
|
|
|
breakpoint: slider::Breakpoint {
|
|
color: cosmic.on_bg_color().into(),
|
|
},
|
|
}
|
|
}
|
|
Slider::Custom { active, .. } => active(self),
|
|
}
|
|
}
|
|
|
|
fn hovered(&self, style: &Self::Style) -> slider::Appearance {
|
|
match style {
|
|
Slider::Standard => {
|
|
let cosmic: &cosmic_theme::Theme = self.cosmic();
|
|
|
|
let mut style = self.active(style);
|
|
style.handle.shape = slider::HandleShape::Rectangle {
|
|
height: 26,
|
|
width: 26,
|
|
border_radius: cosmic.corner_radii.radius_m.into(),
|
|
};
|
|
style.handle.border_width = 3.0;
|
|
let mut border_color = self.cosmic().palette.neutral_10;
|
|
border_color.alpha = 0.1;
|
|
style.handle.border_color = border_color.into();
|
|
style
|
|
}
|
|
Slider::Custom { hovered, .. } => hovered(self),
|
|
}
|
|
}
|
|
|
|
fn dragging(&self, style: &Self::Style) -> slider::Appearance {
|
|
match style {
|
|
Slider::Standard => {
|
|
let mut style = self.hovered(style);
|
|
let mut border_color = self.cosmic().palette.neutral_10;
|
|
border_color.alpha = 0.2;
|
|
style.handle.border_color = border_color.into();
|
|
|
|
style
|
|
}
|
|
Slider::Custom { dragging, .. } => dragging(self),
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* TODO: Menu
|
|
*/
|
|
impl menu::StyleSheet for Theme {
|
|
type Style = ();
|
|
|
|
fn appearance(&self, _style: &Self::Style) -> menu::Appearance {
|
|
let cosmic = self.cosmic();
|
|
|
|
menu::Appearance {
|
|
text_color: cosmic.on_bg_color().into(),
|
|
background: Background::Color(cosmic.background.base.into()),
|
|
border: Border {
|
|
radius: cosmic.corner_radii.radius_m.into(),
|
|
..Default::default()
|
|
},
|
|
selected_text_color: cosmic.accent.base.into(),
|
|
selected_background: Background::Color(cosmic.background.component.hover.into()),
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* TODO: Pick List
|
|
*/
|
|
impl pick_list::StyleSheet for Theme {
|
|
type Style = ();
|
|
|
|
fn active(&self, _style: &()) -> pick_list::Appearance {
|
|
let cosmic = &self.cosmic();
|
|
|
|
pick_list::Appearance {
|
|
text_color: cosmic.on_bg_color().into(),
|
|
background: Color::TRANSPARENT.into(),
|
|
placeholder_color: cosmic.on_bg_color().into(),
|
|
border: Border {
|
|
radius: cosmic.corner_radii.radius_m.into(),
|
|
..Default::default()
|
|
},
|
|
// icon_size: 0.7, // TODO: how to replace
|
|
handle_color: cosmic.on_bg_color().into(),
|
|
}
|
|
}
|
|
|
|
fn hovered(&self, style: &()) -> pick_list::Appearance {
|
|
let cosmic = &self.cosmic();
|
|
|
|
pick_list::Appearance {
|
|
background: Background::Color(cosmic.background.base.into()),
|
|
..self.active(style)
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* TODO: Radio
|
|
*/
|
|
impl radio::StyleSheet for Theme {
|
|
type Style = ();
|
|
|
|
fn active(&self, _style: &Self::Style, is_selected: bool) -> radio::Appearance {
|
|
let theme = self.cosmic();
|
|
|
|
radio::Appearance {
|
|
background: if is_selected {
|
|
Color::from(theme.accent.base).into()
|
|
} else {
|
|
// TODO: this seems to be defined weirdly in FIGMA
|
|
Color::from(theme.background.base).into()
|
|
},
|
|
dot_color: theme.accent.on.into(),
|
|
border_width: 1.0,
|
|
border_color: if is_selected {
|
|
Color::from(theme.accent.base)
|
|
} else {
|
|
// TODO: this seems to be defined weirdly in FIGMA
|
|
Color::from(theme.palette.neutral_7)
|
|
},
|
|
text_color: None,
|
|
}
|
|
}
|
|
|
|
fn hovered(&self, _style: &Self::Style, is_selected: bool) -> radio::Appearance {
|
|
let theme = self.cosmic();
|
|
let mut neutral_10 = theme.palette.neutral_10;
|
|
neutral_10.alpha = 0.1;
|
|
|
|
radio::Appearance {
|
|
background: if is_selected {
|
|
Color::from(theme.accent.base).into()
|
|
} else {
|
|
// TODO: this seems to be defined weirdly in FIGMA
|
|
Color::from(neutral_10).into()
|
|
},
|
|
dot_color: theme.accent.on.into(),
|
|
border_width: 1.0,
|
|
border_color: if is_selected {
|
|
Color::from(theme.accent.base)
|
|
} else {
|
|
// TODO: this seems to be defined weirdly in FIGMA
|
|
Color::from(theme.palette.neutral_7)
|
|
},
|
|
text_color: None,
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Toggler
|
|
*/
|
|
impl toggler::StyleSheet for Theme {
|
|
type Style = ();
|
|
|
|
fn active(&self, _style: &Self::Style, is_active: bool) -> toggler::Appearance {
|
|
let theme = self.cosmic();
|
|
toggler::Appearance {
|
|
background: if is_active {
|
|
theme.accent.base.into()
|
|
} else {
|
|
theme.palette.neutral_5.into()
|
|
},
|
|
background_border: None,
|
|
foreground: theme.palette.neutral_2.into(),
|
|
foreground_border: None,
|
|
border_radius: theme.radius_xl().into(),
|
|
handle_radius: theme.radius_xl().into(),
|
|
handle_margin: 2.0,
|
|
}
|
|
}
|
|
|
|
fn hovered(&self, style: &Self::Style, is_active: bool) -> toggler::Appearance {
|
|
let cosmic = self.cosmic();
|
|
//TODO: grab colors from palette
|
|
let mut neutral_10 = cosmic.palette.neutral_10;
|
|
neutral_10.alpha = 0.1;
|
|
|
|
toggler::Appearance {
|
|
background: if is_active {
|
|
over(neutral_10, cosmic.accent_color())
|
|
} else {
|
|
over(neutral_10, cosmic.palette.neutral_5)
|
|
}
|
|
.into(),
|
|
..self.active(style, is_active)
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* TODO: Pane Grid
|
|
*/
|
|
impl pane_grid::StyleSheet for Theme {
|
|
type Style = ();
|
|
|
|
fn picked_split(&self, _style: &Self::Style) -> Option<pane_grid::Line> {
|
|
let theme = self.cosmic();
|
|
|
|
Some(pane_grid::Line {
|
|
color: theme.accent.base.into(),
|
|
width: 2.0,
|
|
})
|
|
}
|
|
|
|
fn hovered_split(&self, _style: &Self::Style) -> Option<pane_grid::Line> {
|
|
let theme = self.cosmic();
|
|
|
|
Some(pane_grid::Line {
|
|
color: theme.accent.hover.into(),
|
|
width: 2.0,
|
|
})
|
|
}
|
|
|
|
fn hovered_region(&self, _style: &Self::Style) -> pane_grid::Appearance {
|
|
let theme = self.cosmic();
|
|
pane_grid::Appearance {
|
|
background: Background::Color(theme.bg_color().into()),
|
|
border: Border {
|
|
radius: theme.corner_radii.radius_0.into(),
|
|
width: 2.0,
|
|
color: theme.bg_divider().into(),
|
|
},
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* TODO: Progress Bar
|
|
*/
|
|
#[derive(Default)]
|
|
pub enum ProgressBar {
|
|
#[default]
|
|
Primary,
|
|
Success,
|
|
Danger,
|
|
Custom(Box<dyn Fn(&Theme) -> progress_bar::Appearance>),
|
|
}
|
|
|
|
impl ProgressBar {
|
|
pub fn custom<F: Fn(&Theme) -> progress_bar::Appearance + 'static>(f: F) -> Self {
|
|
Self::Custom(Box::new(f))
|
|
}
|
|
}
|
|
|
|
impl progress_bar::StyleSheet for Theme {
|
|
type Style = ProgressBar;
|
|
|
|
fn appearance(&self, style: &Self::Style) -> progress_bar::Appearance {
|
|
let theme = self.cosmic();
|
|
|
|
match style {
|
|
ProgressBar::Primary => progress_bar::Appearance {
|
|
background: Color::from(theme.background.divider).into(),
|
|
bar: Color::from(theme.accent.base).into(),
|
|
border_radius: theme.corner_radii.radius_xs.into(),
|
|
},
|
|
ProgressBar::Success => progress_bar::Appearance {
|
|
background: Color::from(theme.background.divider).into(),
|
|
bar: Color::from(theme.success.base).into(),
|
|
border_radius: theme.corner_radii.radius_xs.into(),
|
|
},
|
|
ProgressBar::Danger => progress_bar::Appearance {
|
|
background: Color::from(theme.background.divider).into(),
|
|
bar: Color::from(theme.destructive.base).into(),
|
|
border_radius: theme.corner_radii.radius_xs.into(),
|
|
},
|
|
ProgressBar::Custom(f) => f(self),
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* TODO: Rule
|
|
*/
|
|
#[derive(Default)]
|
|
pub enum Rule {
|
|
#[default]
|
|
Default,
|
|
LightDivider,
|
|
HeavyDivider,
|
|
Custom(Box<dyn Fn(&Theme) -> rule::Appearance>),
|
|
}
|
|
|
|
impl Rule {
|
|
pub fn custom<F: Fn(&Theme) -> rule::Appearance + 'static>(f: F) -> Self {
|
|
Self::Custom(Box::new(f))
|
|
}
|
|
}
|
|
|
|
impl rule::StyleSheet for Theme {
|
|
type Style = Rule;
|
|
|
|
fn appearance(&self, style: &Self::Style) -> rule::Appearance {
|
|
match style {
|
|
Rule::Default => rule::Appearance {
|
|
color: self.current_container().divider.into(),
|
|
width: 1,
|
|
radius: 0.0.into(),
|
|
fill_mode: rule::FillMode::Full,
|
|
},
|
|
Rule::LightDivider => rule::Appearance {
|
|
color: self.current_container().divider.into(),
|
|
width: 1,
|
|
radius: 0.0.into(),
|
|
fill_mode: rule::FillMode::Padded(10),
|
|
},
|
|
Rule::HeavyDivider => rule::Appearance {
|
|
color: self.current_container().divider.into(),
|
|
width: 4,
|
|
radius: 4.0.into(),
|
|
fill_mode: rule::FillMode::Full,
|
|
},
|
|
Rule::Custom(f) => f(self),
|
|
}
|
|
}
|
|
}
|
|
|
|
#[derive(Default, Clone, Copy)]
|
|
pub enum Scrollable {
|
|
#[default]
|
|
Permanent,
|
|
Minimal,
|
|
}
|
|
|
|
/*
|
|
* TODO: Scrollable
|
|
*/
|
|
impl scrollable::StyleSheet for Theme {
|
|
type Style = Scrollable;
|
|
|
|
fn active(&self, style: &Self::Style) -> scrollable::Scrollbar {
|
|
let cosmic = self.cosmic();
|
|
let mut neutral_5 = cosmic.palette.neutral_5;
|
|
neutral_5.alpha = 0.7;
|
|
let mut a = scrollable::Scrollbar {
|
|
background: None,
|
|
border: Border {
|
|
radius: cosmic.corner_radii.radius_s.into(),
|
|
..Default::default()
|
|
},
|
|
scroller: scrollable::Scroller {
|
|
color: neutral_5.into(),
|
|
border: Border {
|
|
radius: cosmic.corner_radii.radius_s.into(),
|
|
..Default::default()
|
|
},
|
|
},
|
|
};
|
|
|
|
if matches!(style, Scrollable::Permanent) {
|
|
let mut neutral_3 = cosmic.palette.neutral_3;
|
|
neutral_3.alpha = 0.7;
|
|
a.background = Some(Background::Color(neutral_3.into()));
|
|
}
|
|
|
|
a
|
|
}
|
|
|
|
fn hovered(&self, style: &Self::Style, is_mouse_over_scrollbar: bool) -> scrollable::Scrollbar {
|
|
let cosmic = self.cosmic();
|
|
let mut neutral_5 = cosmic.palette.neutral_5;
|
|
neutral_5.alpha = 0.7;
|
|
|
|
if is_mouse_over_scrollbar {
|
|
let mut hover_overlay = cosmic.palette.neutral_0;
|
|
hover_overlay.alpha = 0.2;
|
|
neutral_5 = over(hover_overlay, neutral_5);
|
|
}
|
|
let mut a = scrollable::Scrollbar {
|
|
background: None,
|
|
border: Border {
|
|
radius: cosmic.corner_radii.radius_s.into(),
|
|
..Default::default()
|
|
},
|
|
scroller: scrollable::Scroller {
|
|
color: neutral_5.into(),
|
|
border: Border {
|
|
radius: cosmic.corner_radii.radius_s.into(),
|
|
..Default::default()
|
|
},
|
|
},
|
|
};
|
|
if matches!(style, Scrollable::Permanent) {
|
|
let mut neutral_3 = cosmic.palette.neutral_3;
|
|
neutral_3.alpha = 0.7;
|
|
a.background = Some(Background::Color(neutral_3.into()));
|
|
}
|
|
|
|
a
|
|
}
|
|
}
|
|
|
|
#[derive(Clone, Default)]
|
|
pub enum Svg {
|
|
/// Apply a custom appearance filter
|
|
Custom(Rc<dyn Fn(&Theme) -> svg::Appearance>),
|
|
/// No filtering is applied
|
|
#[default]
|
|
Default,
|
|
}
|
|
|
|
impl Svg {
|
|
pub fn custom<F: Fn(&Theme) -> svg::Appearance + 'static>(f: F) -> Self {
|
|
Self::Custom(Rc::new(f))
|
|
}
|
|
}
|
|
|
|
impl svg::StyleSheet for Theme {
|
|
type Style = Svg;
|
|
|
|
fn appearance(&self, style: &Self::Style) -> svg::Appearance {
|
|
#[allow(clippy::match_same_arms)]
|
|
match style {
|
|
Svg::Default => svg::Appearance::default(),
|
|
Svg::Custom(appearance) => appearance(self),
|
|
}
|
|
}
|
|
|
|
fn hovered(&self, style: &Self::Style) -> svg::Appearance {
|
|
self.appearance(style)
|
|
}
|
|
}
|
|
|
|
/*
|
|
* TODO: Text
|
|
*/
|
|
#[derive(Clone, Copy, Default)]
|
|
pub enum Text {
|
|
Accent,
|
|
#[default]
|
|
Default,
|
|
Color(Color),
|
|
// TODO: Can't use dyn Fn since this must be copy
|
|
Custom(fn(&Theme) -> iced_widget::text::Appearance),
|
|
}
|
|
|
|
impl From<Color> for Text {
|
|
fn from(color: Color) -> Self {
|
|
Self::Color(color)
|
|
}
|
|
}
|
|
|
|
impl iced_widget::text::StyleSheet for Theme {
|
|
type Style = Text;
|
|
|
|
fn appearance(&self, style: Self::Style) -> iced_widget::text::Appearance {
|
|
match style {
|
|
Text::Accent => iced_widget::text::Appearance {
|
|
color: Some(self.cosmic().accent.base.into()),
|
|
},
|
|
Text::Default => iced_widget::text::Appearance { color: None },
|
|
Text::Color(c) => iced_widget::text::Appearance { color: Some(c) },
|
|
Text::Custom(f) => f(self),
|
|
}
|
|
}
|
|
}
|
|
|
|
#[derive(Copy, Clone, Default)]
|
|
pub enum TextInput {
|
|
#[default]
|
|
Default,
|
|
Search,
|
|
}
|
|
|
|
/*
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* TODO: Text Input
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*/
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impl text_input::StyleSheet for Theme {
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type Style = TextInput;
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fn active(&self, style: &Self::Style) -> text_input::Appearance {
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let palette = self.cosmic();
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let mut bg = palette.palette.neutral_7;
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bg.alpha = 0.25;
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match style {
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TextInput::Default => text_input::Appearance {
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background: Color::from(bg).into(),
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border: Border {
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radius: palette.corner_radii.radius_s.into(),
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width: 1.0,
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color: self.current_container().component.divider.into(),
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},
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icon_color: self.current_container().on.into(),
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},
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TextInput::Search => text_input::Appearance {
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background: Color::from(bg).into(),
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border: Border {
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radius: palette.corner_radii.radius_m.into(),
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..Default::default()
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},
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icon_color: self.current_container().on.into(),
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},
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}
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}
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fn hovered(&self, style: &Self::Style) -> text_input::Appearance {
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let palette = self.cosmic();
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let mut bg = palette.palette.neutral_7;
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bg.alpha = 0.25;
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match style {
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TextInput::Default => text_input::Appearance {
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background: Color::from(bg).into(),
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border: Border {
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radius: palette.corner_radii.radius_s.into(),
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width: 1.0,
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color: self.current_container().on.into(),
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},
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icon_color: self.current_container().on.into(),
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},
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TextInput::Search => text_input::Appearance {
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background: Color::from(bg).into(),
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border: Border {
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radius: palette.corner_radii.radius_m.into(),
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..Default::default()
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},
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icon_color: self.current_container().on.into(),
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},
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}
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}
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fn focused(&self, style: &Self::Style) -> text_input::Appearance {
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let palette = self.cosmic();
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let mut bg = palette.palette.neutral_7;
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bg.alpha = 0.25;
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match style {
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TextInput::Default => text_input::Appearance {
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background: Color::from(bg).into(),
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border: Border {
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radius: palette.corner_radii.radius_s.into(),
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width: 1.0,
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color: palette.accent.base.into(),
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},
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icon_color: self.current_container().on.into(),
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},
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TextInput::Search => text_input::Appearance {
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background: Color::from(bg).into(),
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border: Border {
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radius: palette.corner_radii.radius_m.into(),
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..Default::default()
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},
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icon_color: self.current_container().on.into(),
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},
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}
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}
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fn placeholder_color(&self, _style: &Self::Style) -> Color {
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let palette = self.cosmic();
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let mut neutral_9 = palette.palette.neutral_9;
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neutral_9.alpha = 0.7;
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neutral_9.into()
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}
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fn value_color(&self, _style: &Self::Style) -> Color {
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let palette = self.cosmic();
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palette.palette.neutral_9.into()
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}
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fn selection_color(&self, _style: &Self::Style) -> Color {
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let palette = self.cosmic();
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palette.accent.base.into()
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}
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fn disabled_color(&self, _style: &Self::Style) -> Color {
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let palette = self.cosmic();
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let mut neutral_9 = palette.palette.neutral_9;
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neutral_9.alpha = 0.5;
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neutral_9.into()
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}
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fn disabled(&self, style: &Self::Style) -> text_input::Appearance {
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self.active(style)
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}
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}
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impl crate::widget::card::style::StyleSheet for Theme {
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fn default(&self) -> crate::widget::card::style::Appearance {
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let cosmic = self.cosmic();
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match self.layer {
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cosmic_theme::Layer::Background => crate::widget::card::style::Appearance {
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card_1: Background::Color(cosmic.background.component.hover.into()),
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card_2: Background::Color(cosmic.background.component.pressed.into()),
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},
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cosmic_theme::Layer::Primary => crate::widget::card::style::Appearance {
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card_1: Background::Color(cosmic.primary.component.hover.into()),
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card_2: Background::Color(cosmic.primary.component.pressed.into()),
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},
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cosmic_theme::Layer::Secondary => crate::widget::card::style::Appearance {
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card_1: Background::Color(cosmic.secondary.component.hover.into()),
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card_2: Background::Color(cosmic.secondary.component.pressed.into()),
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},
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}
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}
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}
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#[derive(Default)]
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pub enum TextEditor {
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#[default]
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Default,
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Custom(Box<dyn iced_style::text_editor::StyleSheet<Style = Theme>>),
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}
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impl iced_style::text_editor::StyleSheet for Theme {
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type Style = TextEditor;
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fn active(&self, style: &Self::Style) -> iced_style::text_editor::Appearance {
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if let TextEditor::Custom(style) = style {
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return style.active(self);
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}
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let cosmic = self.cosmic();
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iced_style::text_editor::Appearance {
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background: iced::Color::from(cosmic.bg_color()).into(),
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border: Border {
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radius: cosmic.corner_radii.radius_0.into(),
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width: f32::from(cosmic.space_xxxs()),
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color: iced::Color::from(cosmic.bg_divider()),
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},
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}
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}
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fn focused(&self, style: &Self::Style) -> iced_style::text_editor::Appearance {
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if let TextEditor::Custom(style) = style {
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return style.focused(self);
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}
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let cosmic = self.cosmic();
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iced_style::text_editor::Appearance {
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background: iced::Color::from(cosmic.bg_color()).into(),
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border: Border {
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radius: cosmic.corner_radii.radius_0.into(),
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width: f32::from(cosmic.space_xxxs()),
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color: iced::Color::from(cosmic.accent.base),
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},
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}
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}
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fn placeholder_color(&self, style: &Self::Style) -> Color {
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if let TextEditor::Custom(style) = style {
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return style.placeholder_color(self);
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}
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let palette = self.cosmic();
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let mut neutral_9 = palette.palette.neutral_9;
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neutral_9.alpha = 0.7;
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neutral_9.into()
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}
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fn value_color(&self, style: &Self::Style) -> Color {
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if let TextEditor::Custom(style) = style {
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return style.value_color(self);
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}
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let palette = self.cosmic();
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palette.palette.neutral_9.into()
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}
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fn disabled_color(&self, style: &Self::Style) -> Color {
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if let TextEditor::Custom(style) = style {
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return style.disabled_color(self);
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}
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let palette = self.cosmic();
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let mut neutral_9 = palette.palette.neutral_9;
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neutral_9.alpha = 0.5;
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neutral_9.into()
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}
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fn selection_color(&self, style: &Self::Style) -> Color {
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if let TextEditor::Custom(style) = style {
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return style.selection_color(self);
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}
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let cosmic = self.cosmic();
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cosmic.accent.base.into()
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}
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fn disabled(&self, style: &Self::Style) -> iced_style::text_editor::Appearance {
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if let TextEditor::Custom(style) = style {
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return style.disabled(self);
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}
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self.active(style)
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}
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}
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