libcosmic/cosmic-theme/src/model/theme.rs

1032 lines
32 KiB
Rust

use crate::{
composite::over, steps::*, Component, Container, CornerRadii, CosmicPalette,
CosmicPaletteInner, Spacing, ThemeMode, DARK_PALETTE, LIGHT_PALETTE, NAME,
};
use cosmic_config::{Config, ConfigGet, ConfigSet, CosmicConfigEntry};
use palette::{IntoColor, Srgb, Srgba};
use serde::{Deserialize, Serialize};
use std::num::NonZeroUsize;
/// ID for the current dark ThemeBuilder config
pub const DARK_THEME_BUILDER_ID: &str = "com.system76.CosmicTheme.Dark.Builder";
/// ID for the current dark Theme config
pub const DARK_THEME_ID: &str = "com.system76.CosmicTheme.Dark";
/// ID for the current light ThemeBuilder config
pub const LIGHT_THEME_BUILDER_ID: &str = "com.system76.CosmicTheme.Light.Builder";
/// ID for the current light Theme config
pub const LIGHT_THEME_ID: &str = "com.system76.CosmicTheme.Light";
#[derive(Clone, Copy, Debug, Default, Deserialize, Serialize, PartialEq, Eq)]
/// Theme layer type
pub enum Layer {
/// Background layer
#[default]
Background,
/// Primary Layer
Primary,
/// Secondary Layer
Secondary,
}
/// Cosmic Theme data structure with all colors and its name
#[derive(Clone, Debug, Deserialize, Serialize, PartialEq)]
pub struct Theme<C> {
/// name of the theme
pub name: String,
/// background element colors
pub background: Container<C>,
/// primary element colors
pub primary: Container<C>,
/// secondary element colors
pub secondary: Container<C>,
/// accent element colors
pub accent: Component<C>,
/// suggested element colors
pub success: Component<C>,
/// destructive element colors
pub destructive: Component<C>,
/// warning element colors
pub warning: Component<C>,
/// accent button element colors
pub accent_button: Component<C>,
/// suggested button element colors
pub success_button: Component<C>,
/// destructive button element colors
pub destructive_button: Component<C>,
/// warning button element colors
pub warning_button: Component<C>,
/// icon button element colors
pub icon_button: Component<C>,
/// link button element colors
pub link_button: Component<C>,
/// text button element colors
pub text_button: Component<C>,
/// button component styling
pub button: Component<C>,
/// palette
pub palette: CosmicPaletteInner<C>,
/// spacing
pub spacing: Spacing,
/// corner radii
pub corner_radii: CornerRadii,
/// is dark
pub is_dark: bool,
/// is high contrast
pub is_high_contrast: bool,
/// cosmic-comp window gaps size (outer, inner)
pub gaps: (u32, u32),
/// cosmic-comp active hint window outline width
pub active_hint: u32,
/// cosmic-comp custom window hint color
pub window_hint: Option<Srgb>,
/// enables blurred transparency
pub is_frosted: bool,
}
impl cosmic_config::CosmicConfigEntry for Theme<Srgba> {
fn write_entry(&self, config: &Config) -> Result<(), cosmic_config::Error> {
let self_ = self.clone();
// TODO do as transaction
let tx = config.transaction();
tx.set("name", self_.name)?;
tx.set("background", self_.background)?;
tx.set("primary", self_.primary)?;
tx.set("secondary", self_.secondary)?;
tx.set("accent", self_.accent)?;
tx.set("success", self_.success)?;
tx.set("destructive", self_.destructive)?;
tx.set("warning", self_.warning)?;
tx.set("accent_button", self_.accent_button)?;
tx.set("success_button", self_.success_button)?;
tx.set("warning_button", self_.warning_button)?;
tx.set("destructive_button", self_.destructive_button)?;
tx.set("icon_button", self_.icon_button)?;
tx.set("link_button", self_.link_button)?;
tx.set("text_button", self_.text_button)?;
tx.set("button", self_.button)?;
tx.set("palette", self_.palette)?;
tx.set("is_dark", self_.is_dark)?;
tx.set("is_high_contrast", self_.is_high_contrast)?;
tx.set("spacing", self_.spacing)?;
tx.set("corner_radii", self_.corner_radii)?;
tx.set("active_hint", self_.active_hint)?;
tx.set("gaps", self_.gaps)?;
tx.set("window_hint", self_.window_hint)?;
tx.commit()
}
fn get_entry(config: &Config) -> Result<Self, (Vec<cosmic_config::Error>, Self)> {
let mut default = Self::default();
let mut errors = Vec::new();
match config.get::<String>("name") {
Ok(name) => default.name = name,
Err(e) => errors.push(e),
}
match config.get::<Container<Srgba>>("background") {
Ok(background) => default.background = background,
Err(e) => errors.push(e),
}
match config.get::<Container<Srgba>>("primary") {
Ok(primary) => default.primary = primary,
Err(e) => errors.push(e),
}
match config.get::<Container<Srgba>>("secondary") {
Ok(secondary) => default.secondary = secondary,
Err(e) => errors.push(e),
}
match config.get::<Component<Srgba>>("accent") {
Ok(accent) => default.accent = accent,
Err(e) => errors.push(e),
}
match config.get::<Component<Srgba>>("success") {
Ok(success) => default.success = success,
Err(e) => errors.push(e),
}
match config.get::<Component<Srgba>>("destructive") {
Ok(destructive) => default.destructive = destructive,
Err(e) => errors.push(e),
}
match config.get::<Component<Srgba>>("warning") {
Ok(warning) => default.warning = warning,
Err(e) => errors.push(e),
}
match config.get::<Component<Srgba>>("success_button") {
Ok(b) => default.success_button = b,
Err(e) => errors.push(e),
}
match config.get::<Component<Srgba>>("accent_button") {
Ok(b) => default.accent_button = b,
Err(e) => errors.push(e),
}
match config.get::<Component<Srgba>>("destructive_button") {
Ok(b) => default.destructive_button = b,
Err(e) => errors.push(e),
}
match config.get::<Component<Srgba>>("warning_button") {
Ok(warning) => default.warning_button = warning,
Err(e) => errors.push(e),
}
match config.get::<Component<Srgba>>("icon_button") {
Ok(b) => default.link_button = b,
Err(e) => errors.push(e),
}
match config.get::<Component<Srgba>>("link_button") {
Ok(b) => default.link_button = b,
Err(e) => errors.push(e),
}
match config.get::<Component<Srgba>>("text_button") {
Ok(b) => default.text_button = b,
Err(e) => errors.push(e),
}
match config.get::<Component<Srgba>>("button") {
Ok(b) => default.button = b,
Err(e) => errors.push(e),
}
match config.get::<CosmicPaletteInner<Srgba>>("palette") {
Ok(palette) => default.palette = palette,
Err(e) => errors.push(e),
}
match config.get::<bool>("is_dark") {
Ok(is_dark) => default.is_dark = is_dark,
Err(e) => errors.push(e),
}
match config.get::<bool>("is_high_contrast") {
Ok(is_high_contrast) => default.is_high_contrast = is_high_contrast,
Err(e) => errors.push(e),
}
match config.get::<Spacing>("spacing") {
Ok(spacing) => default.spacing = spacing,
Err(e) => errors.push(e),
}
match config.get::<CornerRadii>("corner_radii") {
Ok(corner_radii) => default.corner_radii = corner_radii,
Err(e) => errors.push(e),
}
match config.get::<u32>("active_hint") {
Ok(active_hint) => default.active_hint = active_hint,
Err(e) => errors.push(e),
}
match config.get::<(u32, u32)>("gaps") {
Ok(gaps) => default.gaps = gaps,
Err(e) => errors.push(e),
}
match config.get::<Option<Srgb>>("window_hint") {
Ok(window_hint) => default.window_hint = window_hint,
Err(e) => errors.push(e),
}
if errors.is_empty() {
Ok(default)
} else {
Err((errors, default))
}
}
}
impl Default for Theme<Srgba> {
fn default() -> Self {
Self::dark_default()
}
}
/// Trait for layered themes
pub trait LayeredTheme {
/// Set the layer of the theme
fn set_layer(&mut self, layer: Layer);
}
impl<C> Theme<C> {
/// version of the theme
pub fn version() -> u64 {
1
}
/// id of the theme
pub fn id() -> &'static str {
NAME
}
/// Get the config for the current dark theme
pub fn dark_config() -> Result<Config, cosmic_config::Error> {
Config::new(DARK_THEME_ID, Self::version())
}
/// Get the config for the current light theme
pub fn light_config() -> Result<Config, cosmic_config::Error> {
Config::new(LIGHT_THEME_ID, Self::version())
}
}
impl Theme<Srgba> {
/// get the built in light theme
pub fn light_default() -> Self {
LIGHT_PALETTE.clone().into()
}
/// get the built in dark theme
pub fn dark_default() -> Self {
DARK_PALETTE.clone().into()
}
/// get the built in high contrast dark theme
pub fn high_contrast_dark_default() -> Self {
CosmicPalette::HighContrastDark(DARK_PALETTE.as_ref().clone()).into()
}
/// get the built in high contrast light theme
pub fn high_contrast_light_default() -> Self {
CosmicPalette::HighContrastLight(LIGHT_PALETTE.as_ref().clone()).into()
}
/// Convert the theme to a high-contrast variant
pub fn to_high_contrast(&self) -> Self {
todo!();
}
// TODO convenient getter functions for each named color variable
/// get @accent_color
pub fn accent_color(&self) -> Srgba {
self.accent.base.clone()
}
/// get @success_color
pub fn success_color(&self) -> Srgba {
self.success.base.clone()
}
/// get @destructive_color
pub fn destructive_color(&self) -> Srgba {
self.destructive.base.clone()
}
/// get @warning_color
pub fn warning_color(&self) -> Srgba {
self.warning.base.clone()
}
// Containers
/// get @bg_color
pub fn bg_color(&self) -> Srgba {
self.background.base.clone()
}
/// get @bg_component_color
pub fn bg_component_color(&self) -> Srgba {
self.background.component.base.clone()
}
/// get @primary_container_color
pub fn primary_container_color(&self) -> Srgba {
self.primary.base.clone()
}
/// get @primary_component_color
pub fn primary_component_color(&self) -> Srgba {
self.primary.component.base.clone()
}
/// get @secondary_container_color
pub fn secondary_container_color(&self) -> Srgba {
self.secondary.base.clone()
}
/// get @secondary_component_color
pub fn secondary_component_color(&self) -> Srgba {
self.secondary.component.base.clone()
}
/// get @button_bg_color
pub fn button_bg_color(&self) -> Srgba {
self.button.base.clone()
}
// Text
/// get @on_bg_color
pub fn on_bg_color(&self) -> Srgba {
self.background.on.clone()
}
/// get @on_bg_component_color
pub fn on_bg_component_color(&self) -> Srgba {
self.background.component.on.clone()
}
/// get @on_primary_color
pub fn on_primary_container_color(&self) -> Srgba {
self.primary.on.clone()
}
/// get @on_primary_component_color
pub fn on_primary_component_color(&self) -> Srgba {
self.primary.component.on.clone()
}
/// get @on_secondary_color
pub fn on_secondary_container_color(&self) -> Srgba {
self.secondary.on.clone()
}
/// get @on_secondary_component_color
pub fn on_secondary_component_color(&self) -> Srgba {
self.secondary.component.on.clone()
}
/// get @accent_text_color
pub fn accent_text_color(&self) -> Srgba {
self.accent.base.clone()
}
/// get @success_text_color
pub fn success_text_color(&self) -> Srgba {
self.success.base.clone()
}
/// get @warning_text_color
pub fn warning_text_color(&self) -> Srgba {
self.warning.base.clone()
}
/// get @destructive_text_color
pub fn destructive_text_color(&self) -> Srgba {
self.destructive.base.clone()
}
/// get @on_accent_color
pub fn on_accent_color(&self) -> Srgba {
self.accent.on.clone()
}
/// get @on_success_color
pub fn on_success_color(&self) -> Srgba {
self.success.on.clone()
}
/// get @oon_warning_color
pub fn on_warning_color(&self) -> Srgba {
self.warning.on.clone()
}
/// get @on_destructive_color
pub fn on_destructive_color(&self) -> Srgba {
self.destructive.on.clone()
}
/// get @button_color
pub fn button_color(&self) -> Srgba {
self.button.on.clone()
}
// Borders and Dividers
/// get @bg_divider
pub fn bg_divider(&self) -> Srgba {
self.background.divider.clone()
}
/// get @bg_component_divider
pub fn bg_component_divider(&self) -> Srgba {
self.background.component.divider.clone()
}
/// get @primary_container_divider
pub fn primary_container_divider(&self) -> Srgba {
self.primary.divider.clone()
}
/// get @primary_component_divider
pub fn primary_component_divider(&self) -> Srgba {
self.primary.component.divider.clone()
}
/// get @secondary_container_divider
pub fn secondary_container_divider(&self) -> Srgba {
self.secondary.divider.clone()
}
/// get @button_divider
pub fn button_divider(&self) -> Srgba {
self.button.divider.clone()
}
/// get @window_header_bg
pub fn window_header_bg(&self) -> Srgba {
self.background.base.clone()
}
/// get @space_none
pub fn space_none(&self) -> u16 {
self.spacing.space_none
}
/// get @space_xxxs
pub fn space_xxxs(&self) -> u16 {
self.spacing.space_xxxs
}
/// get @space_xxs
pub fn space_xxs(&self) -> u16 {
self.spacing.space_xxs
}
/// get @space_xs
pub fn space_xs(&self) -> u16 {
self.spacing.space_xs
}
/// get @space_s
pub fn space_s(&self) -> u16 {
self.spacing.space_s
}
/// get @space_m
pub fn space_m(&self) -> u16 {
self.spacing.space_m
}
/// get @space_l
pub fn space_l(&self) -> u16 {
self.spacing.space_l
}
/// get @space_xl
pub fn space_xl(&self) -> u16 {
self.spacing.space_xl
}
/// get @space_xxl
pub fn space_xxl(&self) -> u16 {
self.spacing.space_xxl
}
/// get @space_xxxl
pub fn space_xxxl(&self) -> u16 {
self.spacing.space_xxxl
}
/// get @radius_0
pub fn radius_0(&self) -> [f32; 4] {
self.corner_radii.radius_0
}
/// get @radius_xs
pub fn radius_xs(&self) -> [f32; 4] {
self.corner_radii.radius_xs
}
/// get @radius_s
pub fn radius_s(&self) -> [f32; 4] {
self.corner_radii.radius_s
}
/// get @radius_m
pub fn radius_m(&self) -> [f32; 4] {
self.corner_radii.radius_m
}
/// get @radius_l
pub fn radius_l(&self) -> [f32; 4] {
self.corner_radii.radius_l
}
/// get @radius_xl
pub fn radius_xl(&self) -> [f32; 4] {
self.corner_radii.radius_xl
}
/// get the active theme
pub fn get_active() -> Result<Self, (Vec<cosmic_config::Error>, Self)> {
let config =
Config::new(Self::id(), Self::version()).map_err(|e| (vec![e], Self::default()))?;
let is_dark = ThemeMode::is_dark(&config).map_err(|e| (vec![e], Self::default()))?;
let config = if is_dark {
Self::dark_config()
} else {
Self::light_config()
}
.map_err(|e| (vec![e], Self::default()))?;
Self::get_entry(&config)
}
}
impl<C> From<CosmicPalette<C>> for Theme<Srgba>
where
CosmicPalette<C>: Into<CosmicPalette<Srgba>>,
{
fn from(p: CosmicPalette<C>) -> Self {
ThemeBuilder::palette(p.into()).build()
}
}
/// Helper for building customized themes
#[derive(
Clone,
Debug,
Serialize,
Deserialize,
cosmic_config::cosmic_config_derive::CosmicConfigEntry,
PartialEq,
)]
pub struct ThemeBuilder {
/// override the palette for the builder
pub palette: CosmicPalette<Srgba>,
/// override spacing for the builder
pub spacing: Spacing,
/// override corner radii for the builder
pub corner_radii: CornerRadii,
/// override neutral_tint for the builder
pub neutral_tint: Option<Srgb>,
/// override bg_color for the builder
pub bg_color: Option<Srgba>,
/// override the primary container bg color for the builder
pub primary_container_bg: Option<Srgba>,
/// override the secontary container bg color for the builder
pub secondary_container_bg: Option<Srgba>,
/// override the text tint for the builder
pub text_tint: Option<Srgb>,
/// override the accent color for the builder
pub accent: Option<Srgb>,
/// override the success color for the builder
pub success: Option<Srgb>,
/// override the warning color for the builder
pub warning: Option<Srgb>,
/// override the destructive color for the builder
pub destructive: Option<Srgb>,
/// enabled blurred transparency
pub is_frosted: bool, // TODO handle
/// cosmic-comp window gaps size (outer, inner)
pub gaps: (u32, u32),
/// cosmic-comp active hint window outline width
pub active_hint: u32,
/// cosmic-comp custom window hint color
pub window_hint: Option<Srgb>,
}
impl Default for ThemeBuilder {
fn default() -> Self {
Self {
palette: DARK_PALETTE.to_owned().into(),
spacing: Spacing::default(),
corner_radii: CornerRadii::default(),
neutral_tint: Default::default(),
text_tint: Default::default(),
bg_color: Default::default(),
primary_container_bg: Default::default(),
secondary_container_bg: Default::default(),
accent: Default::default(),
success: Default::default(),
warning: Default::default(),
destructive: Default::default(),
is_frosted: false,
// cosmic-comp theme settings
gaps: (0, 4),
active_hint: 4,
window_hint: None,
}
}
}
impl ThemeBuilder {
/// Get a builder that is initialized with the default dark theme
pub fn dark() -> Self {
Self {
palette: DARK_PALETTE.to_owned().into(),
..Default::default()
}
}
/// Get a builder that is initialized with the default light theme
pub fn light() -> Self {
Self {
palette: LIGHT_PALETTE.to_owned().into(),
..Default::default()
}
}
/// Get a builder that is initialized with the default dark high contrast theme
pub fn dark_high_contrast() -> Self {
let palette: CosmicPalette<Srgba> = DARK_PALETTE.to_owned().into();
Self {
palette: CosmicPalette::HighContrastDark(palette.inner()),
..Default::default()
}
}
/// Get a builder that is initialized with the default light high contrast theme
pub fn light_high_contrast() -> Self {
let palette: CosmicPalette<Srgba> = LIGHT_PALETTE.to_owned().into();
Self {
palette: CosmicPalette::HighContrastLight(palette.inner()),
..Default::default()
}
}
/// Get a builder that is initialized with the provided palette
pub fn palette(palette: CosmicPalette<Srgba>) -> Self {
Self {
palette,
..Default::default()
}
}
/// set the spacing of the builder
pub fn spacing(mut self, spacing: Spacing) -> Self {
self.spacing = spacing;
self
}
/// set the corner_radii of the builder
pub fn corner_radii(mut self, corner_radii: CornerRadii) -> Self {
self.corner_radii = corner_radii;
self
}
/// apply a neutral tint to the palette
pub fn neutral_tint(mut self, tint: Srgb) -> Self {
self.neutral_tint = Some(tint);
self
}
/// apply a text tint to the palette
pub fn text_tint(mut self, tint: Srgb) -> Self {
self.text_tint = Some(tint);
self
}
/// apply a background color to the palette
pub fn bg_color(mut self, c: Srgba) -> Self {
self.bg_color = Some(c);
self
}
/// apply a primary container background color to the palette
pub fn primary_container_bg(mut self, c: Srgba) -> Self {
self.primary_container_bg = Some(c);
self
}
/// apply a accent color to the palette
pub fn accent(mut self, c: Srgb) -> Self {
self.accent = Some(c);
self
}
/// apply a success color to the palette
pub fn success(mut self, c: Srgb) -> Self {
self.success = Some(c);
self
}
/// apply a warning color to the palette
pub fn warning(mut self, c: Srgb) -> Self {
self.warning = Some(c);
self
}
/// apply a destructive color to the palette
pub fn destructive(mut self, c: Srgb) -> Self {
self.destructive = Some(c);
self
}
/// build the theme
pub fn build(self) -> Theme<Srgba> {
let Self {
mut palette,
spacing,
corner_radii,
neutral_tint,
text_tint,
bg_color,
primary_container_bg,
secondary_container_bg,
accent,
success,
warning,
destructive,
gaps,
active_hint,
window_hint,
is_frosted,
} = self;
let is_dark = palette.is_dark();
let is_high_contrast = palette.is_high_contrast();
let accent = if let Some(accent) = accent {
accent.into_color()
} else {
palette.as_ref().blue.to_owned()
};
let success = if let Some(success) = success {
success.into_color()
} else {
palette.as_ref().green.to_owned()
};
let warning = if let Some(warning) = warning {
warning.into_color()
} else {
palette.as_ref().yellow.to_owned()
};
let destructive = if let Some(destructive) = destructive {
destructive.into_color()
} else {
palette.as_ref().red.to_owned()
};
let text_steps_array = text_tint.map(|c| steps(c, NonZeroUsize::new(100).unwrap()));
if let Some(neutral_tint) = neutral_tint {
let mut neutral_steps_arr = steps(neutral_tint, NonZeroUsize::new(11).unwrap());
if !is_dark {
neutral_steps_arr.reverse();
}
let p = palette.as_mut();
p.neutral_0 = neutral_steps_arr[0];
p.neutral_1 = neutral_steps_arr[1];
p.neutral_2 = neutral_steps_arr[2];
p.neutral_3 = neutral_steps_arr[3];
p.neutral_4 = neutral_steps_arr[4];
p.neutral_5 = neutral_steps_arr[5];
p.neutral_6 = neutral_steps_arr[6];
p.neutral_7 = neutral_steps_arr[7];
p.neutral_8 = neutral_steps_arr[8];
p.neutral_9 = neutral_steps_arr[9];
p.neutral_10 = neutral_steps_arr[10];
}
let p_ref = palette.as_ref();
let bg = if let Some(bg_color) = bg_color {
bg_color
} else {
p_ref.gray_1.clone()
};
let step_array = steps(bg, NonZeroUsize::new(100).unwrap());
let bg_index = color_index(bg, step_array.len());
let primary_container_bg = if let Some(primary_container_bg_color) = primary_container_bg {
primary_container_bg_color
} else {
get_surface_color(bg_index, 5, &step_array, is_dark, &p_ref.neutral_1)
};
let secondary_container_bg = if let Some(secondary_container_bg) = secondary_container_bg {
secondary_container_bg
} else {
get_surface_color(bg_index, 10, &step_array, is_dark, &p_ref.neutral_2)
};
let bg_component = get_surface_color(bg_index, 8, &step_array, is_dark, &p_ref.neutral_2);
let on_bg_component = get_text(
color_index(bg_component, step_array.len()),
&step_array,
is_dark,
&p_ref.neutral_8,
text_steps_array.as_ref(),
);
let mut component_hovered_overlay = p_ref.neutral_0.clone();
component_hovered_overlay.alpha = 0.1;
let mut component_pressed_overlay = p_ref.neutral_0.clone();
component_pressed_overlay.alpha = 0.2;
let bg_component = Component::component(
bg_component,
accent,
on_bg_component,
component_hovered_overlay,
component_pressed_overlay,
is_high_contrast,
p_ref.neutral_8,
);
let primary_index = color_index(primary_container_bg, step_array.len());
let primary_component =
get_surface_color(primary_index, 6, &step_array, is_dark, &p_ref.neutral_3);
let on_primary_component = get_text(
color_index(primary_component, step_array.len()),
&step_array,
is_dark,
&p_ref.neutral_8,
text_steps_array.as_ref(),
);
let primary_component = Component::component(
primary_component,
accent,
on_primary_component,
component_hovered_overlay,
component_pressed_overlay,
is_high_contrast,
p_ref.neutral_8,
);
let secondary_index = color_index(secondary_container_bg, step_array.len());
let secondary_component =
get_surface_color(secondary_index, 3, &step_array, is_dark, &p_ref.neutral_4);
let on_secondary_component = get_text(
color_index(secondary_component, step_array.len()),
&step_array,
is_dark,
&p_ref.neutral_8,
text_steps_array.as_ref(),
);
let secondary_component = Component::component(
secondary_component,
accent,
on_secondary_component,
component_hovered_overlay,
component_pressed_overlay,
is_high_contrast,
p_ref.neutral_8,
);
let neutral_7 = p_ref.neutral_7;
// Standard button background is neutral 7 with 25% opacity
let button_bg = {
let mut color = neutral_7.clone();
color.alpha = 0.25;
color
};
let (mut button_hovered_overlay, mut button_pressed_overlay) =
(p_ref.neutral_5, p_ref.neutral_2);
button_hovered_overlay.alpha = 0.2;
button_pressed_overlay.alpha = 0.5;
let mut theme: Theme<Srgba> = Theme {
name: palette.name().to_string(),
primary: Container::new(
primary_component,
primary_container_bg,
get_text(
primary_index,
&step_array,
is_dark,
&p_ref.neutral_8,
text_steps_array.as_ref(),
),
),
secondary: Container::new(
secondary_component,
secondary_container_bg,
get_text(
secondary_index,
&step_array,
is_dark,
&p_ref.neutral_8,
text_steps_array.as_ref(),
),
),
accent: Component::colored_component(
accent,
p_ref.neutral_0,
accent,
button_hovered_overlay,
button_pressed_overlay,
),
accent_button: Component::colored_button(
accent,
p_ref.neutral_1,
p_ref.neutral_0,
accent,
button_hovered_overlay,
button_pressed_overlay,
),
background: Container::new(
bg_component,
bg,
get_text(
bg_index,
&step_array,
is_dark,
&p_ref.neutral_8,
text_steps_array.as_ref(),
),
),
button: Component::component(
button_bg,
accent,
on_bg_component,
button_hovered_overlay,
button_pressed_overlay,
is_high_contrast,
p_ref.neutral_8,
),
destructive: Component::colored_component(
destructive,
p_ref.neutral_0,
accent,
button_hovered_overlay,
button_pressed_overlay,
),
destructive_button: Component::colored_button(
destructive,
p_ref.neutral_1,
p_ref.neutral_0,
accent,
button_hovered_overlay,
button_pressed_overlay,
),
icon_button: Component::component(
Srgba::new(0.0, 0.0, 0.0, 0.0),
accent,
p_ref.neutral_8,
button_hovered_overlay,
button_pressed_overlay,
is_high_contrast,
p_ref.neutral_8,
),
link_button: {
let mut component = Component::component(
Srgba::new(0.0, 0.0, 0.0, 0.0),
accent,
accent,
Srgba::new(0.0, 0.0, 0.0, 0.0),
Srgba::new(0.0, 0.0, 0.0, 0.0),
is_high_contrast,
p_ref.neutral_8,
);
let mut on_50 = component.on.clone();
on_50.alpha = 0.5;
component.on_disabled = over(on_50, component.base);
component
},
success: Component::colored_component(
success,
p_ref.neutral_0,
accent,
button_hovered_overlay,
button_pressed_overlay,
),
success_button: Component::colored_button(
success,
p_ref.neutral_1,
p_ref.neutral_0,
accent,
button_hovered_overlay,
button_pressed_overlay,
),
text_button: Component::component(
Srgba::new(0.0, 0.0, 0.0, 0.0),
accent,
accent,
button_hovered_overlay,
button_pressed_overlay,
is_high_contrast,
p_ref.neutral_8,
),
warning: Component::colored_component(
warning,
p_ref.neutral_0,
accent,
button_hovered_overlay,
button_pressed_overlay,
),
warning_button: Component::colored_button(
warning,
p_ref.neutral_10,
p_ref.neutral_0,
accent,
button_hovered_overlay,
button_pressed_overlay,
),
palette: palette.inner(),
spacing,
corner_radii,
is_dark,
is_high_contrast,
gaps,
active_hint,
window_hint,
is_frosted,
};
theme.spacing = spacing;
theme.corner_radii = corner_radii;
theme
}
/// Get the builder for the dark config
pub fn dark_config() -> Result<Config, cosmic_config::Error> {
Config::new(DARK_THEME_BUILDER_ID, Self::version())
}
/// Get the builder for the light config
pub fn light_config() -> Result<Config, cosmic_config::Error> {
Config::new(LIGHT_THEME_BUILDER_ID, Self::version())
}
/// version of the theme builder
pub fn version() -> u64 {
1
}
}