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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="A bunch of backend-agnostic types that can be leveraged to build a renderer for `iced`."><title>cosmic::iced::daemon::program::graphics - Rust</title><script>if(window.location.protocol!=="file:")document.head.insertAdjacentHTML("beforeend","SourceSerif4-Regular-6b053e98.ttf.woff2,FiraSans-Italic-81dc35de.woff2,FiraSans-Regular-0fe48ade.woff2,FiraSans-MediumItalic-ccf7e434.woff2,FiraSans-Medium-e1aa3f0a.woff2,SourceCodePro-Regular-8badfe75.ttf.woff2,SourceCodePro-Semibold-aa29a496.ttf.woff2".split(",").map(f=>`<link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../../static.files/${f}">`).join(""))</script><link rel="stylesheet" href="../../../../../static.files/normalize-9960930a.css"><link rel="stylesheet" href="../../../../../static.files/rustdoc-aa0817cf.css"><meta name="rustdoc-vars" data-root-path="../../../../../" data-static-root-path="../../../../../static.files/" data-current-crate="cosmic" data-themes="" data-resource-suffix="" data-rustdoc-version="1.90.0-nightly (3048886e5 2025-07-30)" data-channel="nightly" data-search-js="search-fa3e91e5.js" data-settings-js="settings-5514c975.js" ><script src="../../../../../static.files/storage-68b7e25d.js"></script><script defer src="../../../../../crates.js"></script><script defer src="../../../../../static.files/main-eebb9057.js"></script><noscript><link rel="stylesheet" href="../../../../../static.files/noscript-32bb7600.css"></noscript><link rel="alternate icon" type="image/png" href="../../../../../static.files/favicon-32x32-6580c154.png"><link rel="icon" type="image/svg+xml" href="../../../../../static.files/favicon-044be391.svg"></head><body class="rustdoc mod crate"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="mobile-topbar"><button class="sidebar-menu-toggle" title="show sidebar"></button></nav><nav class="sidebar"><div class="sidebar-crate"><h2><a href="../../../../../cosmic/index.html">cosmic</a><span class="version">1.0.0</span></h2></div><div class="sidebar-elems"><ul class="block"><li><a id="all-types" href="all.html">All Items</a></li></ul><section id="rustdoc-toc"><h3><a href="#modules">Crate Items</a></h3><ul class="block"><li><a href="#modules" title="Modules">Modules</a></li><li><a href="#structs" title="Structs">Structs</a></li><li><a href="#enums" title="Enums">Enums</a></li><li><a href="#traits" title="Traits">Traits</a></li></ul></section><div id="rustdoc-modnav"><h2><a href="../index.html">In cosmic::<wbr>iced::<wbr>daemon::<wbr>program</a></h2></div></div></nav><div class="sidebar-resizer" title="Drag to resize sidebar"></div><main><div class="width-limiter"><rustdoc-search></rustdoc-search><section id="main-content" class="content"><div class="main-heading"><div class="rustdoc-breadcrumbs"><a href="../../../../index.html">cosmic</a>::<wbr><a href="../../../index.html">iced</a>::<wbr><a href="../../index.html">daemon</a>::<wbr><a href="../index.html">program</a></div><h1>Crate <span>graphics</span><button id="copy-path" title="Copy item path to clipboard">Copy item path</button></h1><rustdoc-toolbar></rustdoc-toolbar><span class="sub-heading"></span></div><details class="toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>A bunch of backend-agnostic types that can be leveraged to build a renderer
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for <a href="https://github.com/iced-rs/iced"><code>iced</code></a>.</p>
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<p><img src="https://github.com/iced-rs/iced/blob/0525d76ff94e828b7b21634fa94a747022001c83/docs/graphs/native.png?raw=true" alt="The native path of the Iced ecosystem" /></p>
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</div></details><h2 id="modules" class="section-header">Modules<a href="#modules" class="anchor">§</a></h2><dl class="item-table"><dt><a class="mod" href="cache/index.html" title="mod cosmic::iced::daemon::program::graphics::cache">cache</a></dt><dd>Cache computations and efficiently reuse them.</dd><dt><a class="mod" href="color/index.html" title="mod cosmic::iced::daemon::program::graphics::color">color</a></dt><dd>Manage colors for shaders.</dd><dt><a class="mod" href="compositor/index.html" title="mod cosmic::iced::daemon::program::graphics::compositor">compositor</a></dt><dd>A compositor is responsible for initializing a renderer and managing window
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surfaces.</dd><dt><a class="mod" href="core/index.html" title="mod cosmic::iced::daemon::program::graphics::core">core</a></dt><dd>The core library of <a href="https://github.com/iced-rs/iced">Iced</a>.</dd><dt><a class="mod" href="damage/index.html" title="mod cosmic::iced::daemon::program::graphics::damage">damage</a></dt><dd>Compute the damage between frames.</dd><dt><a class="mod" href="error/index.html" title="mod cosmic::iced::daemon::program::graphics::error">error</a></dt><dd>See what can go wrong when creating graphical backends.</dd><dt><a class="mod" href="futures/index.html" title="mod cosmic::iced::daemon::program::graphics::futures">futures</a></dt><dd>Asynchronous tasks for GUI programming, inspired by Elm.</dd><dt><a class="mod" href="geometry/index.html" title="mod cosmic::iced::daemon::program::graphics::geometry">geometry</a></dt><dd>Build and draw geometry.</dd><dt><a class="mod" href="gradient/index.html" title="mod cosmic::iced::daemon::program::graphics::gradient">gradient</a></dt><dd>A gradient that can be used as a fill for some geometry.</dd><dt><a class="mod" href="image/index.html" title="mod cosmic::iced::daemon::program::graphics::image">image</a></dt><dd>Load and operate on images.</dd><dt><a class="mod" href="layer/index.html" title="mod cosmic::iced::daemon::program::graphics::layer">layer</a></dt><dd>Draw and stack layers of graphical primitives.</dd><dt><a class="mod" href="mesh/index.html" title="mod cosmic::iced::daemon::program::graphics::mesh">mesh</a></dt><dd>Draw triangles!</dd><dt><a class="mod" href="shell/index.html" title="mod cosmic::iced::daemon::program::graphics::shell">shell</a></dt><dd>Control the windowing runtime from a renderer.</dd><dt><a class="mod" href="text/index.html" title="mod cosmic::iced::daemon::program::graphics::text">text</a></dt><dd>Draw text.</dd></dl><h2 id="structs" class="section-header">Structs<a href="#structs" class="anchor">§</a></h2><dl class="item-table"><dt><a class="struct" href="struct.Cache.html" title="struct cosmic::iced::daemon::program::graphics::Cache">Cache</a></dt><dd>A simple cache that stores generated values to avoid recomputation.</dd><dt><a class="struct" href="struct.Settings.html" title="struct cosmic::iced::daemon::program::graphics::Settings">Settings</a></dt><dd>The settings of a renderer.</dd><dt><a class="struct" href="struct.Shell.html" title="struct cosmic::iced::daemon::program::graphics::Shell">Shell</a></dt><dd>A windowing shell.</dd><dt><a class="struct" href="struct.Viewport.html" title="struct cosmic::iced::daemon::program::graphics::Viewport">Viewport</a></dt><dd>A viewing region for displaying computer graphics.</dd></dl><h2 id="enums" class="section-header">Enums<a href="#enums" class="anchor">§</a></h2><dl class="item-table"><dt><a class="enum" href="enum.Antialiasing.html" title="enum cosmic::iced::daemon::program::graphics::Antialiasing">Antialiasing</a></dt><dd>An antialiasing strategy.</dd><dt><a class="enum" href="enum.Error.html" title="enum cosmic::iced::daemon::program::graphics::Error">Error</a></dt><dd>An error that occurred while creating an application’s graphical context.</dd><dt><a class="enum" href="enum.Gradient.html" title="enum cosmic::iced::daemon::program::graphics::Gradient">Gradient</a></dt><dd>A fill which linearly interpolates colors along a direction.</dd><dt><a class="enum" href="enum.Image.html" title="enum cosmic::iced::daemon::program::graphics::Image">Image</a></dt><dd>A raster or vector image.</dd><dt><a class="enum" href="enum.Mesh.html" title="enum cosmic::iced::daemon::program::graphics::Mesh">Mesh</a></dt><dd>A low-level primitive to render a mesh of triangles.</dd><dt><a class="enum" href="enum.Text.html" title="enum cosmic::iced::daemon::program::graphics::Text">Text</a></dt><dd>A text primitive.</dd></dl><h2 id="traits" class="section-header">Traits<a href="#traits" class="anchor">§</a></h2><dl class="item-table"><dt><a class="trait" href="trait.Compositor.html" title="trait cosmic::iced::daemon::program::graphics::Compositor">Compositor</a></dt><dd>A graphics compositor that can draw to windows.</dd><dt><a class="trait" href="trait.Layer.html" title="trait cosmic::iced::daemon::program::graphics::Layer">Layer</a></dt><dd>A layer of graphical primitives.</dd></dl></section></div></main></body></html> |