libcosmic/src/widget/segmented_button/style.rs
2023-01-10 20:49:49 +01:00

50 lines
1.6 KiB
Rust

// Copyright 2022 System76 <info@system76.com>
// SPDX-License-Identifier: MPL-2.0
use iced_core::{Background, BorderRadius, Color};
/// The appearance of a segmented button.
#[derive(Default, Clone, Copy)]
pub struct Appearance {
pub background: Option<Background>,
pub border_radius: BorderRadius,
pub border_bottom: Option<(f32, Color)>,
pub border_end: Option<(f32, Color)>,
pub border_start: Option<(f32, Color)>,
pub border_top: Option<(f32, Color)>,
pub active: ButtonStatusAppearance,
pub inactive: ButtonStatusAppearance,
pub hover: ButtonStatusAppearance,
pub focus: ButtonStatusAppearance,
}
/// The appearance of a button in the segmented button
#[derive(Default, Clone, Copy)]
pub struct ButtonAppearance {
pub border_radius: BorderRadius,
pub border_bottom: Option<(f32, Color)>,
pub border_end: Option<(f32, Color)>,
pub border_start: Option<(f32, Color)>,
pub border_top: Option<(f32, Color)>,
}
#[derive(Default, Clone, Copy)]
pub struct ButtonStatusAppearance {
pub background: Option<Background>,
pub first: ButtonAppearance,
pub middle: ButtonAppearance,
pub last: ButtonAppearance,
pub text_color: Color,
}
/// Defines the [`Appearance`] of a segmented button.
pub trait StyleSheet {
/// The supported style of the [`StyleSheet`].
type Style: Default;
/// The horizontal [`Appearance`] of the segmented button.
fn horizontal(&self, style: &Self::Style) -> Appearance;
/// The vertical [`Appearance`] of the segmented button.
fn vertical(&self, style: &Self::Style) -> Appearance;
}