50 lines
1.6 KiB
Rust
50 lines
1.6 KiB
Rust
// Copyright 2022 System76 <info@system76.com>
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// SPDX-License-Identifier: MPL-2.0
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use iced_core::{Background, BorderRadius, Color};
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/// The appearance of a segmented button.
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#[derive(Default, Clone, Copy)]
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pub struct Appearance {
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pub background: Option<Background>,
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pub border_radius: BorderRadius,
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pub border_bottom: Option<(f32, Color)>,
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pub border_end: Option<(f32, Color)>,
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pub border_start: Option<(f32, Color)>,
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pub border_top: Option<(f32, Color)>,
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pub active: ButtonStatusAppearance,
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pub inactive: ButtonStatusAppearance,
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pub hover: ButtonStatusAppearance,
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pub focus: ButtonStatusAppearance,
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}
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/// The appearance of a button in the segmented button
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#[derive(Default, Clone, Copy)]
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pub struct ButtonAppearance {
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pub border_radius: BorderRadius,
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pub border_bottom: Option<(f32, Color)>,
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pub border_end: Option<(f32, Color)>,
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pub border_start: Option<(f32, Color)>,
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pub border_top: Option<(f32, Color)>,
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}
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#[derive(Default, Clone, Copy)]
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pub struct ButtonStatusAppearance {
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pub background: Option<Background>,
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pub first: ButtonAppearance,
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pub middle: ButtonAppearance,
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pub last: ButtonAppearance,
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pub text_color: Color,
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}
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/// Defines the [`Appearance`] of a segmented button.
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pub trait StyleSheet {
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/// The supported style of the [`StyleSheet`].
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type Style: Default;
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/// The horizontal [`Appearance`] of the segmented button.
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fn horizontal(&self, style: &Self::Style) -> Appearance;
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/// The vertical [`Appearance`] of the segmented button.
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fn vertical(&self, style: &Self::Style) -> Appearance;
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}
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