use cascade::cascade; use gtk4::ffi::gtk_window_close; use gtk4::subclass::prelude::*; use gtk4::{gio, glib}; use gtk4::{prelude::*, Label}; use gtk4::{Box, Button, Image, ListBox, Orientation, Revealer}; use crate::dock_object::DockObject; use crate::utils::BoxedWindowList; mod imp; glib::wrapper! { pub struct DockPopover(ObjectSubclass) @extends gtk4::Widget, gtk4::Box, @implements gtk4::Accessible, gtk4::Buildable, gtk4::ConstraintTarget, gtk4::Orientable; } impl Default for DockPopover { fn default() -> Self { Self::new() } } impl DockPopover { pub fn new() -> Self { let self_: DockPopover = glib::Object::new(&[]).expect("Failed to create DockList"); self_.layout(); //dnd behavior is different for each type, as well as the data in the model self_ } pub fn set_dock_object(&self, dock_object: &DockObject, update_layout: bool) { let imp = imp::DockPopover::from_instance(&self); imp.dock_object.replace(Some(dock_object.clone())); if update_layout { self.update_layout(); } } pub fn update_layout(&self) { let imp = imp::DockPopover::from_instance(&self); let dock_object = imp.dock_object.borrow(); // reset menu let menu_handle = cascade! { Box::new(Orientation::Vertical, 4); }; self.append(&menu_handle); // build menu if let Some(dock_object) = dock_object.as_ref() { cascade! { &self; ..set_spacing(4); ..set_orientation(Orientation::Vertical); ..set_hexpand(true); }; let all_windows_item_container = cascade! { Box::new(Orientation::Vertical, 4); }; menu_handle.append(&all_windows_item_container); let all_windows_item_header = cascade! { Button::new(); ..set_hexpand(true); }; all_windows_item_container.append(&all_windows_item_header); let all_windows_item_header_box = cascade! { Box::new(Orientation::Horizontal, 4); ..set_hexpand(true); }; all_windows_item_header.set_child(Some(&all_windows_item_header_box)); let all_windows_item_header_title = cascade! { Label::new(Some("All Windows")); ..add_css_class("header-5"); ..set_halign(gtk4::Align::Start); }; all_windows_item_header_box.append(&all_windows_item_header_title); let all_windows_item_header_icon = cascade! { Image::from_icon_name(Some("go-down")); ..set_halign(gtk4::Align::End); ..set_hexpand(true); ..set_pixel_size(16); }; all_windows_item_header_box.append(&all_windows_item_header_icon); if let Ok(window_list) = dock_object .property("active") .unwrap() .get::() { if window_list.0.len() == 0 { all_windows_item_container.hide(); } else { let window_list_revealer = cascade! { Revealer::new(); ..set_reveal_child(true); ..set_transition_type(gtk4::RevealerTransitionType::SlideDown); }; all_windows_item_container.append(&window_list_revealer); let window_listbox = cascade! { ListBox::new(); }; window_list_revealer.set_child(Some(&window_listbox)); for w in window_list.0 { let window_box = cascade! { Box::new(Orientation::Vertical, 4); }; window_listbox.append(&window_box); let window_title = cascade! { Label::new(Some(w.name.as_str())); ..set_margin_start(4); ..set_margin_end(4); ..set_margin_top(4); ..set_margin_bottom(4); }; // TODO investigate Xembed let window_image = cascade! { //TODO fill with image of window Image::from_pixbuf(None); }; window_box.append(&window_image); window_box.append(&window_title); } } } let launch_item_container = cascade! { Box::new(Orientation::Vertical, 4); ..set_hexpand(true); }; menu_handle.append(&launch_item_container); let launch_new_item = cascade! { Button::with_label("New Window"); }; launch_item_container.append(&launch_new_item); let favorite_item = cascade! { Button::with_label(if dock_object.property("saved").unwrap().get::().unwrap() {"Remove from Favorites"} else {"Add to Favorites"}); }; menu_handle.append(&favorite_item); if let Ok(window_list) = dock_object .property("active") .unwrap() .get::() { if window_list.0.len() > 1 { let quit_all_item = cascade! { Button::with_label(format!("Quit {} Windows", window_list.0.len()).as_str()); }; menu_handle.append(&quit_all_item); } else { let quit_all_item = cascade! { Button::with_label("Quit"); }; menu_handle.append(&quit_all_item); if window_list.0.len() == 0 { quit_all_item.hide(); } } } self.setup_handlers(); } let old_menu_handle = imp.menu_handle.replace(menu_handle); self.remove(&old_menu_handle); } fn layout(&self) { let imp = imp::DockPopover::from_instance(&self); let menu_handle = cascade! { Box::default(); }; self.append(&menu_handle); imp.menu_handle.replace(menu_handle); } fn setup_handlers(&self) { // todo!(); } }