#![feature(iter_zip)] mod dock_item; mod dock_object; mod utils; mod window; use crate::utils::BoxedWindowList; use async_io::Timer; use futures::StreamExt; use gdk4::Display; use gio::DesktopAppInfo; use gtk::gio; use gtk::glib; use gtk::prelude::*; use gtk::Application; use gtk4 as gtk; use gtk4::CssProvider; use gtk4::StyleContext; use once_cell::sync::OnceCell; use pop_launcher_service::IpcClient; use postage::mpsc::Sender; use postage::prelude::*; use serde::{Deserialize, Serialize}; use std::collections::BTreeMap; use std::time::Duration; use x11rb::rust_connection::RustConnection; use zbus::Connection; use zvariant_derive::Type; use self::dock_object::DockObject; use self::window::Window; const NUM_LAUNCHER_ITEMS: u8 = 10; static TX: OnceCell> = OnceCell::new(); static X11_CONN: OnceCell = OnceCell::new(); pub enum Event { Response(pop_launcher::Response), WindowList(Vec), RefreshFromCache, Search(String), Activate(u32), } #[derive(Debug, Deserialize, Serialize, Type, Clone, PartialEq, Eq)] pub struct Item { entity: (u32, u32), name: String, description: String, desktop_entry: String, } fn spawn_launcher(tx: Sender) -> IpcClient { let (launcher, responses) = pop_launcher_service::IpcClient::new().expect("failed to connect to launcher service"); let mut sender = tx.clone(); glib::MainContext::default().spawn_local(async move { futures::pin_mut!(responses); while let Some(event) = responses.next().await { let _ = sender.send(Event::Response(event)).await; } }); let mut sender = tx.clone(); glib::MainContext::default().spawn_local(async move { loop { let connection = Connection::session().await.unwrap(); let m = connection .call_method( Some("com.System76.PopShell"), "/com/System76/PopShell", Some("com.System76.PopShell"), "WindowList", &(), ) .await; if let Ok(m) = m { if let Ok(reply) = m.body::>() { let _ = sender.send(Event::WindowList(reply)).await; } Timer::after(Duration::from_secs(1)).await; } } }); launcher } fn setup_shortcuts(app: &Application) { //quit shortcut app.set_accels_for_action("win.quit", &["W", "Escape"]); //launch shortcuts for i in 1..NUM_LAUNCHER_ITEMS { app.set_accels_for_action(&format!("win.launch{}", i), &[&format!("{}", i)]); } } fn load_css() { // Load the css file and add it to the provider let provider = CssProvider::new(); provider.load_from_data(include_bytes!("style.css")); // Add the provider to the default screen StyleContext::add_provider_for_display( &Display::default().expect("Error initializing GTK CSS provider."), &provider, gtk::STYLE_PROVIDER_PRIORITY_APPLICATION, ); } fn main() { assert!(utils::BoxedWindowList::static_type().is_valid()); let app = gtk::Application::builder() .application_id("com.cosmic.Launcher") .build(); app.connect_startup(|app| { setup_shortcuts(app); load_css() }); // TODO investigate multiple signals to connect_activate // crashes when called twice bc of singleton app.connect_activate(move |app| { // Seems that over a long period of time, this might be called multiple times // The global variables should be initialized outside this closure let (tx, mut rx) = postage::mpsc::channel(1); let mut launcher = spawn_launcher(tx.clone()); if TX.set(tx).is_err() { println!("failed to set global Sender. Exiting"); std::process::exit(1); }; let (conn, _screen_num) = x11rb::connect(None).expect("Failed to connect to X"); if X11_CONN.set(conn).is_err() { println!("failed to set X11_CONN. Exiting"); std::process::exit(1); }; let window = Window::new(app); window.show(); let cached_results: Vec = vec![]; glib::MainContext::default().spawn_local(async move { futures::pin_mut!(cached_results); while let Some(event) = rx.recv().await { match event { Event::Search(search) => { let _ = launcher.send(pop_launcher::Request::Search(search)).await; } Event::Activate(index) => { let _ = launcher.send(pop_launcher::Request::Activate(index)).await; } Event::RefreshFromCache => { //TODO refresh the model from cached_results (required after DnD for example) } Event::WindowList(mut results) => { // sort to make comparison with cache easier let mut cached_results = cached_results.as_mut(); results.sort_by(|a, b| a.name.cmp(&b.name)); // dbg!(&results); // dbg!(&cached_results); // // check if cache equals the new polled results // skip if equal if cached_results.len() == results.len() && results.iter().zip(cached_results.iter()).fold(0, |acc, z: (&Item, &Item)| { let (a, b) = z; if a.name == b.name {acc + 1} else {acc} }) == cached_results.len() { continue // skip this update } println!("updating active apps"); // build active app stacks for each app let stack_active = results.iter().fold(BTreeMap::new(), |mut acc: BTreeMap, elem| { if let Some(v) = acc.get_mut(&elem.description) { v.0.push(elem.clone()); } else { acc.insert(elem.description.clone(), BoxedWindowList(vec![elem.clone()])); } acc }); let mut stack_active: Vec = stack_active.into_values().collect(); // update active app stacks for saved apps into the saved app model // then put the rest in the active app model (which doesn't include saved apps) let saved_app_model = window.saved_app_model(); let mut i: u32 = 0; while let Some(item) = saved_app_model.item(i) { if let Ok(dock_obj) = item.downcast::() { if let Ok(Some(cur_app_info)) = dock_obj.property("appinfo").expect("property appinfo missing from DockObject").get::>() { if let Some((i, s)) = stack_active.iter().enumerate().find(|(_i, s)| s.0[0].description == cur_app_info.name()) { println!("found active saved app {} at {}", s.0[0].name, i); let active = stack_active.remove(i); dock_obj.set_property("active", active.to_value()).expect("failed to update dock active apps"); saved_app_model.items_changed(i.try_into().unwrap(), 0, 0); } } } i += 1; } let active_app_model = window.active_app_model(); let model_len = active_app_model.n_items(); let new_results: Vec = stack_active .into_iter() .map(|v| DockObject::from_search_results(v).upcast()) .collect(); active_app_model.splice(0, model_len, &new_results[..]); cached_results.splice(.., results); } Event::Response(event) => { // TODO investigate why polled results are out of date after launching a new window if let pop_launcher::Response::DesktopEntry { path, gpu_preference: _gpu_preference, // TODO use GPU preference when launching app } = event { let app_info = DesktopAppInfo::new(&path.file_name().expect("desktop entry path needs to be a valid filename").to_string_lossy()) .expect("failed to create a Desktop App info for launching the application."); app_info .launch(&[], Some(&window.display().app_launch_context())).expect("failed to launch the application."); } } } } }) }); app.run(); }