use super::{Font, FontLineIndex, FontShapeGlyph, FontShapeLine, FontShapeSpan, FontShapeWord}; pub struct FontMatches<'a> { pub fonts: Vec>, } impl<'a> FontMatches<'a> { fn shape_fallback(&self, font_i: usize, line: &str, start_word: usize, end_word: usize, span_rtl: bool, blank: bool) -> (Vec, Vec) { let word = &line[start_word..end_word]; let font_scale = self.fonts[font_i].rustybuzz.units_per_em() as f32; let mut buffer = rustybuzz::UnicodeBuffer::new(); buffer.set_direction(if span_rtl { rustybuzz::Direction::RightToLeft } else { rustybuzz::Direction::LeftToRight }); buffer.push_str(word); buffer.guess_segment_properties(); let rtl = match buffer.direction() { rustybuzz::Direction::RightToLeft => true, //TODO: other directions? _ => false, }; assert_eq!(rtl, span_rtl); if font_i == 0 { log::debug!( " Word {}{}: '{}'", if rtl { "RTL" } else { "LTR" }, if blank { " BLANK" } else { "" }, word ); } let glyph_buffer = rustybuzz::shape(&self.fonts[font_i].rustybuzz, &[], buffer); let glyph_infos = glyph_buffer.glyph_infos(); let glyph_positions = glyph_buffer.glyph_positions(); let mut missing = Vec::new(); let mut glyphs = Vec::with_capacity(glyph_infos.len()); for (info, pos) in glyph_infos.iter().zip(glyph_positions.iter()) { let x_advance = pos.x_advance as f32 / font_scale; let y_advance = pos.y_advance as f32 / font_scale; let x_offset = pos.x_offset as f32 / font_scale; let y_offset = pos.y_offset as f32 / font_scale; //println!(" {:?} {:?}", info, pos); if info.glyph_id == 0 { missing.push(start_word + info.cluster as usize); } #[cfg(feature = "ab_glyph")] let inner = ab_glyph::GlyphId(info.glyph_id as u16); #[cfg(feature = "rusttype")] let inner = rusttype::GlyphId(info.glyph_id as u16); #[cfg(feature = "swash")] let inner = info.glyph_id as swash::GlyphId; glyphs.push(FontShapeGlyph { start: start_word + info.cluster as usize, end: end_word, // Set later x_advance, y_advance, x_offset, y_offset, font: &self.fonts[font_i], inner, }); } // Adjust end of glyphs if rtl { for i in 1..glyphs.len() { let next_start = glyphs[i - 1].start; let next_end = glyphs[i - 1].end; let prev = &mut glyphs[i]; if prev.start == next_start { prev.end = next_end; } else { prev.end = next_start; } } } else { for i in (1..glyphs.len()).rev() { let next_start = glyphs[i].start; let next_end = glyphs[i].end; let prev = &mut glyphs[i - 1]; if prev.start == next_start { prev.end = next_end; } else { prev.end = next_start; } } } (glyphs, missing) } fn shape_word(&self, line: &str, start_word: usize, end_word: usize, span_rtl: bool, blank: bool) -> FontShapeWord { let mut font_i = 0; let (mut glyphs, mut missing) = self.shape_fallback(font_i, line, start_word, end_word, span_rtl, blank); //TODO: improve performance! font_i += 1; while !missing.is_empty() && font_i < self.fonts.len() { // println!("Evaluating fallback with font {}", font_i); let (mut fb_glyphs, fb_missing) = self.shape_fallback(font_i, line, start_word, end_word, span_rtl, blank); // Insert all matching glyphs let mut fb_i = 0; while fb_i < fb_glyphs.len() { let start = fb_glyphs[fb_i].start; let end = fb_glyphs[fb_i].end; // Skip clusters that are not missing, or where the fallback font is missing if !missing.contains(&start) || fb_missing.contains(&start) { fb_i += 1; continue; } let mut missing_i = 0; while missing_i < missing.len() { if missing[missing_i] >= start && missing[missing_i] < end { // println!("No longer missing {}", missing[missing_i]); missing.remove(missing_i); } else { missing_i += 1; } } // Find prior glyphs let mut i = 0; while i < glyphs.len() { if glyphs[i].start >= start && glyphs[i].end <= end { break; } else { i += 1; } } // Remove prior glyphs while i < glyphs.len() { if glyphs[i].start >= start && glyphs[i].end <= end { let _glyph = glyphs.remove(i); // println!("Removed {},{} from {}", _glyph.start, _glyph.end, i); } else { break; } } while fb_i < fb_glyphs.len() { if fb_glyphs[fb_i].start >= start && fb_glyphs[fb_i].end <= end { let fb_glyph = fb_glyphs.remove(fb_i); // println!("Insert {},{} from font {} at {}", fb_glyph.start, fb_glyph.end, font_i, i); glyphs.insert(i, fb_glyph); i += 1; } else { break; } } } font_i += 1; } /* for glyph in glyphs.iter() { println!("'{}': {}, {}, {}, {}", &line[glyph.start..glyph.end], glyph.x_advance, glyph.y_advance, glyph.x_offset, glyph.y_offset); } */ FontShapeWord { blank, glyphs } } fn shape_span( &self, line: &str, start_span: usize, end_span: usize, line_rtl: bool, span_rtl: bool, ) -> FontShapeSpan { let span = &line[start_span..end_span]; log::debug!(" Span {}: '{}'", if span_rtl { "RTL" } else { "LTR" }, span); let mut words = Vec::new(); let mut start_word = 0; for (end_lb, _) in unicode_linebreak::linebreaks(span) { let mut start_lb = end_lb; for (i, c) in span[start_word..end_lb].char_indices() { if start_word + i == end_lb { break; } else if c.is_whitespace() { start_lb = start_word + i; } } if start_word < start_lb { words.push(self.shape_word(line, start_span + start_word, start_span + start_lb, span_rtl, false)); } if start_lb < end_lb { words.push(self.shape_word(line, start_span + start_lb, start_span + end_lb, span_rtl, true)); } start_word = end_lb; } // Reverse glyphs in RTL lines if line_rtl { for word in words.iter_mut() { word.glyphs.reverse(); } } // Reverse words in spans that do not match line direction if line_rtl != span_rtl { words.reverse(); } FontShapeSpan { rtl: span_rtl, words, } } pub fn shape_line(&self, line_i: FontLineIndex, line: &str) -> FontShapeLine { let mut spans = Vec::new(); let bidi = unicode_bidi::BidiInfo::new(line, None); let rtl = if bidi.paragraphs.is_empty() { false } else { assert_eq!(bidi.paragraphs.len(), 1); let para_info = &bidi.paragraphs[0]; let line_rtl = para_info.level.is_rtl(); log::debug!("Line {}: '{}'", if line_rtl { "RTL" } else { "LTR" }, line); let paragraph = unicode_bidi::Paragraph::new(&bidi, ¶_info); let mut start = 0; let mut span_rtl = line_rtl; for i in paragraph.para.range.clone() { let next_rtl = paragraph.info.levels[i].is_rtl(); if span_rtl != next_rtl { spans.push(self.shape_span(line, start, i, line_rtl, span_rtl)); span_rtl = next_rtl; start = i; } } spans.push(self.shape_span(line, start, line.len(), line_rtl, span_rtl)); line_rtl }; FontShapeLine { line_i, rtl, spans } } }