use serde::{Deserialize, Serialize}; /// Corner radii variables for the Cosmic theme #[derive(Debug, Copy, Clone, PartialEq, Deserialize, Serialize)] pub struct CornerRadii { /// corner radii of 0 pub radius_0: [f32; 4], /// smallest size of corner radii that can be non-zero pub radius_xs: [f32; 4], /// small corner radii pub radius_s: [f32; 4], /// medium corner radii pub radius_m: [f32; 4], /// large corner radii pub radius_l: [f32; 4], /// extra large corner radii pub radius_xl: [f32; 4], } impl Default for CornerRadii { fn default() -> Self { Self { radius_0: [0.0; 4], radius_xs: [4.0; 4], radius_s: [8.0; 4], radius_m: [16.0; 4], radius_l: [32.0; 4], radius_xl: [160.0; 4], } } }