// Copyright 2022 System76 // SPDX-License-Identifier: MPL-2.0 use cosmic::{ iced_native::window, iced::widget::{ column, container, horizontal_space, pick_list, progress_bar, radio, row, slider, checkbox, }, iced::{self, Alignment, Application, Command, Length}, iced_lazy::responsive, iced_winit::window::{drag, toggle_maximize, minimize}, theme::{self, Theme}, widget::{button, nav_button, nav_bar, nav_bar_page, nav_bar_section, header_bar, settings, scrollable, toggler, spin_button::{SpinButtonModel, SpinMessage}}, Element, ElementExt, }; use std::{collections::BTreeMap, vec}; use theme::Button as ButtonTheme; #[derive(Default)] pub struct Window { title: String, page: u8, debug: bool, theme: Theme, slider_value: f32, spin_button: SpinButtonModel, checkbox_value: bool, toggler_value: bool, pick_list_selected: Option<&'static str>, sidebar_toggled: bool, show_minimize: bool, show_maximize: bool, exit: bool, } impl Window { pub fn sidebar_toggled(mut self, toggled: bool) -> Self { self.sidebar_toggled = toggled; self } pub fn show_maximize(mut self, show: bool) -> Self { self.show_maximize = show; self } pub fn show_minimize(mut self, show: bool) -> Self { self.show_minimize = show; self } } #[allow(dead_code)] #[derive(Clone, Copy, Debug)] pub enum Message { Page(u8), Debug(bool), ThemeChanged(Theme), ButtonPressed, SliderChanged(f32), CheckboxToggled(bool), TogglerToggled(bool), PickListSelected(&'static str), RowSelected(usize), Close, ToggleSidebar, Drag, Minimize, Maximize, InputChanged, SpinButton(SpinMessage) } impl Application for Window { type Executor = iced::executor::Default; type Flags = (); type Message = Message; type Theme = Theme; fn new(_flags: ()) -> (Self, Command) { let mut window = Window::default() .sidebar_toggled(true) .show_maximize(true) .show_minimize(true); window.slider_value = 50.0; // window.theme = Theme::Light; window.pick_list_selected = Some("Option 1"); window.title = String::from("COSMIC Design System - Iced"); window.spin_button.min = -10; window.spin_button.max = 10; (window, Command::none()) } fn title(&self) -> String { self.title.clone() } fn update(&mut self, message: Message) -> iced::Command { match message { Message::Page(page) => self.page = page, Message::Debug(debug) => self.debug = debug, Message::ThemeChanged(theme) => self.theme = theme, Message::ButtonPressed => {} Message::SliderChanged(value) => self.slider_value = value, Message::CheckboxToggled(value) => { self.checkbox_value = value; }, Message::TogglerToggled(value) => self.toggler_value = value, Message::PickListSelected(value) => self.pick_list_selected = Some(value), Message::Close => self.exit = true, Message::ToggleSidebar => self.sidebar_toggled = !self.sidebar_toggled, Message::Drag => return drag(window::Id::new(0)), Message::Minimize => return minimize(window::Id::new(0), true), Message::Maximize => return toggle_maximize(window::Id::new(0)), Message::RowSelected(row) => println!("Selected row {row}"), Message::InputChanged => {}, Message::SpinButton(msg) => self.spin_button.update(msg), } Command::none() } fn view(&self) -> Element { let mut header = header_bar() .title("COSMIC Design System - Iced") .on_close(Message::Close) .on_drag(Message::Drag) .start( nav_button("Settings") .on_sidebar_toggled(Message::ToggleSidebar) .sidebar_active(self.sidebar_toggled) .into() ); if self.show_maximize { header = header.on_maximize(Message::Maximize); } if self.show_minimize { header = header.on_minimize(Message::Minimize); } let header = Into::>::into(header).debug(self.debug); // TODO: Adding responsive makes this regenerate on every size change, and regeneration // involves allocations for many different items. Ideally, we could only make the nav bar // responsive and leave the content to be sized normally. let content = responsive(|size| { let condensed = size.width < 900.0; // cosmic::navbar![ // nav_text_button("network-wireless", "Network & Wireless", condensed) // .on_press(Message::Page(0)) // .style(if self.page == 0 { // ButtonTheme::Primary // } else { // ButtonTheme::Text // }), // nav_text_button("preferences-desktop", "Bluetooth", condensed) // .on_press(Message::Page(1)) // .style(if self.page == 1 { // ButtonTheme::Primary // } else { // ButtonTheme::Text // }), // nav_text_button("system-software-update", "Personalization", condensed) // .on_press(Message::Page(2)) // .style(if self.page == 2 { // ButtonTheme::Primary // } else { // ButtonTheme::Text // }), // ] let sidebar: Element<_> = nav_bar() .source(BTreeMap::from([ ( nav_bar_section() .title("Network & Wireless") .icon("network-wireless"), vec![nav_bar_page("Wi-Fi")], ), ( nav_bar_section().title("Bluetooth").icon("cs-bluetooth"), vec![nav_bar_page("Devices")], ), ( nav_bar_section() .title("Personalization") .icon("applications-system"), vec![ nav_bar_page("Desktop Session"), nav_bar_page("Wallpaper"), nav_bar_page("Appearance"), nav_bar_page("Dock & Top Panel"), nav_bar_page("Workspaces"), nav_bar_page("Notifications"), ], ), ( nav_bar_section() .title("Input Devices") .icon("input-keyboard"), vec![nav_bar_page("Keyboard")], ), ( nav_bar_section().title("Displays").icon("cs-display"), vec![nav_bar_page("Keyboard")], ), ( nav_bar_section().title("Power & Battery").icon("battery"), vec![nav_bar_page("Status")], ), ( nav_bar_section().title("Sound").icon("sound"), vec![nav_bar_page("Volume")], ), ])) .active(self.sidebar_toggled) .condensed(condensed) .into(); let choose_theme = [Theme::Light, Theme::Dark].iter().fold( row![].spacing(10).align_items(Alignment::Center), |row, theme| { row.push(radio( format!("{:?}", theme), *theme, Some(self.theme), Message::ThemeChanged, )) }, ); let content: Element<_> = settings::view_column(vec![ settings::view_section("Debug") .add(settings::item("Debug theme", choose_theme)) .add(settings::item( "Debug layout", toggler(String::from("Debug layout"), self.debug, Message::Debug) )) .into(), settings::view_section("Buttons") .add(settings::item_row(vec![ button(ButtonTheme::Primary) .text("Primary") .on_press(Message::ButtonPressed) .into(), button(ButtonTheme::Secondary) .text("Secondary") .on_press(Message::ButtonPressed) .into(), button(ButtonTheme::Positive) .text("Positive") .on_press(Message::ButtonPressed) .into(), button(ButtonTheme::Destructive) .text("Destructive") .on_press(Message::ButtonPressed) .into(), button(ButtonTheme::Text) .text("Text") .on_press(Message::ButtonPressed) .into() ])) .add(settings::item_row(vec![ button(ButtonTheme::Primary).text("Primary").into(), button(ButtonTheme::Secondary).text("Secondary").into(), button(ButtonTheme::Positive).text("Positive").into(), button(ButtonTheme::Destructive).text("Destructive").into(), button(ButtonTheme::Text).text("Text").into(), ])) .into(), settings::view_section("Controls") .add(settings::item("Toggler", toggler(None, self.toggler_value, Message::TogglerToggled))) .add(settings::item( "Pick List (TODO)", pick_list( vec!["Option 1", "Option 2", "Option 3", "Option 4",], self.pick_list_selected, Message::PickListSelected ) .padding([8, 0, 8, 16]) )) .add(settings::item( "Slider", slider(0.0..=100.0, self.slider_value, Message::SliderChanged) .width(Length::Units(250)) )) .add(settings::item( "Progress", progress_bar(0.0..=100.0, self.slider_value) .width(Length::Units(250)) .height(Length::Units(4)) )) .add(settings::item_row(vec![ checkbox("Checkbox", self.checkbox_value, Message::CheckboxToggled).into() ])) .add(settings::item( format!("Spin Button (Range {}:{})", self.spin_button.min, self.spin_button.max), self.spin_button.view(Message::SpinButton), )) .into() ]) .into(); let mut widgets = Vec::with_capacity(2); widgets.push(sidebar.debug(self.debug)); widgets.push( scrollable(row![ horizontal_space(Length::Fill), content.debug(self.debug), horizontal_space(Length::Fill), ]) .into(), ); container(row(widgets)) .padding([16, 16]) .width(Length::Fill) .height(Length::Fill) .into() }) .into(); column(vec![header, content]).into() } fn should_exit(&self) -> bool { self.exit } fn theme(&self) -> Theme { self.theme } }