use gtk4 as gtk; use gtk::prelude::*; use libcosmic::x; use std::{ cell::RefCell, rc::Rc, }; use self::ipc::LauncherIpc; mod ipc; fn main() { let launcher = Rc::new(RefCell::new( LauncherIpc::new().expect("failed to connect to launcher service") )); let app = gtk::Application::builder() .application_id("com.system76.Launcher") .build(); app.connect_activate(move |app| { let window = gtk::ApplicationWindow::builder() .application(app) .default_width(480) .default_height(440) .title("Launcher") .build(); let vbox = gtk::Box::new(gtk::Orientation::Vertical, 4); window.set_child(Some(&vbox)); let search = gtk::Entry::new(); vbox.append(&search); { let launcher = launcher.clone(); search.connect_changed(move |search| { let response = launcher.borrow_mut().request( pop_launcher::Request::Search(search.text().to_string()) ).expect("failed to access launcher service"); println!("{:?}", response); }); } // Setting the window to dialog type must happen between realize and show. Dialog windows // show up centered on the display with the cursor, so we do not have to set position window.connect_realize(move |window| { if let Some((display, surface)) = x::get_window_x11(window) { unsafe { x::change_property( &display, &surface, "_NET_WM_WINDOW_TYPE", x::PropMode::Replace, &[x::Atom::new(&display, "_NET_WM_WINDOW_TYPE_DIALOG").unwrap()], ); } } else { println!("failed to get X11 window"); } }); window.show(); }); app.run(); }