// Copyright 2023 System76 // SPDX-License-Identifier: MPL-2.0 //! Application API example use std::collections::HashMap; use std::sync::LazyLock; use cosmic::app::{Core, Settings, Task}; use cosmic::iced::alignment::{Horizontal, Vertical}; use cosmic::iced::widget::column; use cosmic::iced::Length; use cosmic::iced_core::Size; use cosmic::widget::icon::{from_name, Handle}; use cosmic::widget::menu::KeyBind; use cosmic::widget::{button, text}; use cosmic::widget::{ container, menu::menu_button, menu::{self, action::MenuAction}, nav_bar, responsive, }; use cosmic::{executor, iced, ApplicationExt, Element}; static MENU_ID: LazyLock = LazyLock::new(|| iced::id::Id::new("menu_id")); #[derive(Clone, Copy)] pub enum Page { Page1, Page2, Page3, Page4, } impl Page { const fn as_str(self) -> &'static str { match self { Page::Page1 => "Page 1", Page::Page2 => "Page 2", Page::Page3 => "Page 3", Page::Page4 => "Page 4", } } } #[derive(Clone, Copy, Debug, Eq, PartialEq)] pub enum Action { Hi, } impl MenuAction for Action { type Message = Message; fn message(&self) -> Message { Message::Hi } } /// Runs application with these settings #[rustfmt::skip] fn main() -> Result<(), Box> { // tracing_subscriber::fmt::init(); // let _ = tracing_log::LogTracer::init(); let input = vec![ (Page::Page1, "🖖 Hello from libcosmic.".into()), (Page::Page2, "🌟 This is an example application.".into()), (Page::Page3, "🚧 The libcosmic API is not stable yet.".into()), (Page::Page4, "🚀 Copy the source code and experiment today!".into()), ]; let settings = Settings::default() .size(Size::new(1024., 768.)); cosmic::app::run::(settings, input)?; Ok(()) } /// Messages that are used specifically by our [`App`]. #[derive(Clone, Debug)] pub enum Message { Input1(String), Input2(String), Ignore, ToggleHide, Surface(cosmic::surface::Action), Hi, } /// The [`App`] stores application-specific state. pub struct App { core: Core, nav_model: nav_bar::Model, input_1: String, input_2: String, hidden: bool, keybinds: HashMap, } /// Implement [`cosmic::Application`] to integrate with COSMIC. impl cosmic::Application for App { /// Default async executor to use with the app. type Executor = executor::Default; /// Argument received [`cosmic::Application::new`]. type Flags = Vec<(Page, String)>; /// Message type specific to our [`App`]. type Message = Message; /// The unique application ID to supply to the window manager. const APP_ID: &'static str = "org.cosmic.AppDemo"; fn core(&self) -> &Core { &self.core } fn core_mut(&mut self) -> &mut Core { &mut self.core } /// Creates the application, and optionally emits task on initialize. fn init(core: Core, input: Self::Flags) -> (Self, Task) { let mut nav_model = nav_bar::Model::default(); for (title, content) in input { nav_model.insert().text(title.as_str()).data(content); } nav_model.activate_position(0); let mut app = App { core, nav_model, input_1: String::new(), input_2: String::new(), hidden: true, keybinds: HashMap::new(), }; let command = app.update_title(); (app, command) } /// Allows COSMIC to integrate with your application's [`nav_bar::Model`]. fn nav_model(&self) -> Option<&nav_bar::Model> { Some(&self.nav_model) } /// Called when a navigation item is selected. fn on_nav_select(&mut self, id: nav_bar::Id) -> Task { self.nav_model.activate(id); self.update_title() } /// Handle application events here. fn update(&mut self, message: Self::Message) -> Task { match message { Message::Input1(v) => { self.input_1 = v; } Message::Input2(v) => { self.input_2 = v; } Message::Ignore => {} Message::ToggleHide => { self.hidden = !self.hidden; } Message::Surface(_) => { // unimplemented!() } Message::Hi => { dbg!("hi"); } } Task::none() } /// Creates a view after each update. fn view(&self) -> Element { let page_content = self .nav_model .active_data::() .map_or("No page selected", String::as_str); let text = cosmic::widget::text(page_content); let centered = cosmic::widget::container( column![ text, cosmic::widget::text_input::text_input("", &self.input_1) .on_input(Message::Input1) .on_clear(Message::Ignore), cosmic::widget::text_input::secure_input( "", &self.input_1, Some(Message::ToggleHide), self.hidden ) .on_input(Message::Input1), cosmic::widget::text_input::text_input("", &self.input_1).on_input(Message::Input1), cosmic::widget::text_input::search_input("", &self.input_2) .on_input(Message::Input2) .on_clear(Message::Ignore), ] .width(iced::Length::Fill) .height(iced::Length::Shrink) .align_x(iced::Alignment::Center), ) .width(iced::Length::Fill) .height(iced::Length::Shrink) .align_x(iced::Alignment::Center) .align_y(iced::Alignment::Center); Element::from(centered) } fn header_start(&self) -> Vec> { use cosmic::widget::menu::Tree; #[cfg(not(feature = "wayland"))] { vec![cosmic::widget::menu::bar(vec![ Tree::with_children( menu::root("hiiiiiiiiiiiiiiiiiii 1"), menu::items( &self.keybinds, vec![menu::Item::Button("hi", None, Action::Hi)], ), ), Tree::with_children( menu::root("hiiiiiiiiiiiiiiiiii 2"), menu::items( &self.keybinds, vec![menu::Item::Button("hi 2", None, Action::Hi)], ), ), Tree::with_children( menu::root("hiiiiiiiiiiiiiiiiiiiii 3"), menu::items( &self.keybinds, vec![ menu::Item::Button("hi 3", None, Action::Hi), menu::Item::Button("hi 3 #2", None, Action::Hi), ], ), ), Tree::with_children( menu::root("hi 3"), menu::items( &self.keybinds, vec![ menu::Item::Button("hi 3", None, Action::Hi), menu::Item::Button("hi 3 #2", None, Action::Hi), menu::Item::Button("hi 3 #3", None, Action::Hi), ], ), ), Tree::with_children( menu::root("hi 4"), menu::items( &self.keybinds, vec![ menu::Item::Folder( "hi 41 extra root", vec![menu::Item::Button("hi 3", None, Action::Hi)], ), menu::Item::Button("hi 42", None, Action::Hi), menu::Item::Button("hi 43", None, Action::Hi), menu::Item::Button("hi 44", None, Action::Hi), menu::Item::Button("hi 45", None, Action::Hi), menu::Item::Button("hi 46", None, Action::Hi), ], ), ), ]) .into()] } #[cfg(feature = "wayland")] { vec![cosmic::widget::responsive_menu_bar( self.core(), &self.keybinds, MENU_ID.clone(), Message::Surface, vec![ ( "hiiiiiiiiiiiiiiiiiii 1".into(), vec![menu::Item::Button("hi 1".into(), None, Action::Hi)], ), ( "hiiiiiiiiiiiiiiiiiii 2".into(), vec![ menu::Item::Button("hi 2".into(), None, Action::Hi), menu::Item::Button("hi 22".into(), None, Action::Hi), ], ), ( "hiiiiiiiiiiiiiiiiiii 3".into(), vec![ menu::Item::Button("hi 3".into(), None, Action::Hi), menu::Item::Button("hi 33".into(), None, Action::Hi), menu::Item::Button("hi 333".into(), None, Action::Hi), ], ), ( "hiiiiiiiiiiiiiiiiiii 4".into(), vec![ menu::Item::Button("hi 4".into(), None, Action::Hi), menu::Item::Button("hi 44".into(), None, Action::Hi), menu::Item::Button("hi 444".into(), None, Action::Hi), menu::Item::Folder( "nest 4".into(), vec![ menu::Item::Button("hi 4".into(), None, Action::Hi), menu::Item::Button("hi 44".into(), None, Action::Hi), menu::Item::Button("hi 444".into(), None, Action::Hi), menu::Item::Folder( "nest 2 4".into(), vec![ menu::Item::Button("hi 4".into(), None, Action::Hi), menu::Item::Button("hi 44".into(), None, Action::Hi), menu::Item::Button("hi 444".into(), None, Action::Hi), ], ), ], ), ], ), ], )] } } } impl App where Self: cosmic::Application, { fn active_page_title(&mut self) -> &str { self.nav_model .text(self.nav_model.active()) .unwrap_or("Unknown Page") } fn update_title(&mut self) -> Task { let header_title = self.active_page_title().to_owned(); let window_title = format!("{header_title} — COSMIC AppDemo"); self.set_header_title(header_title); if let Some(id) = self.core.main_window_id() { self.set_window_title(window_title, id) } else { Task::none() } } }