use super::{Font, FontLineIndex, FontShapeGlyph, FontShapeLine, FontShapeSpan}; pub struct FontMatches<'a> { pub fonts: Vec<&'a Font<'a>>, } impl<'a> FontMatches<'a> { fn shape_span(&self, line: &str, start_span: usize, end_span: usize) -> FontShapeSpan { let span = &line[start_span..end_span]; let mut spans_by_font = Vec::with_capacity(self.fonts.len()); for (font_i, font) in self.fonts.iter().enumerate() { let font_scale = font.rustybuzz.units_per_em() as f32; let mut buffer = rustybuzz::UnicodeBuffer::new(); buffer.push_str(span); buffer.guess_segment_properties(); let direction = buffer.direction(); if font_i == 0 { //println!("{:?}, {:?}: '{}'", script, direction, span); } let glyph_buffer = rustybuzz::shape(&font.rustybuzz, &[], buffer); let glyph_infos = glyph_buffer.glyph_infos(); let glyph_positions = glyph_buffer.glyph_positions(); let mut misses = 0; let mut glyphs = Vec::with_capacity(glyph_infos.len()); for (info, pos) in glyph_infos.iter().zip(glyph_positions.iter()) { let x_advance = pos.x_advance as f32 / font_scale; let y_advance = pos.y_advance as f32 / font_scale; let x_offset = pos.x_offset as f32 / font_scale; let y_offset = pos.y_offset as f32 / font_scale; //println!(" {:?} {:?}", info, pos); if info.glyph_id == 0 { misses += 1; } #[cfg(feature = "ab_glyph")] let inner = ab_glyph::GlyphId(info.glyph_id as u16); #[cfg(feature = "rusttype")] let inner = font.rusttype.glyph(rusttype::GlyphId(info.glyph_id as u16)); glyphs.push(FontShapeGlyph { start: start_span + info.cluster as usize, end: end_span, // Set later x_advance, y_advance, x_offset, y_offset, #[cfg(feature = "ab_glyph")] font: &font.ab_glyph, inner, }); } // Adjust end of glyphs match direction { rustybuzz::Direction::LeftToRight => { for i in (1..glyphs.len()).rev() { let next_start = glyphs[i].start; let next_end = glyphs[i].end; let prev = &mut glyphs[i - 1]; if prev.start == next_start { prev.end = next_end; } else { prev.end = next_start; } } }, rustybuzz::Direction::RightToLeft => { for i in 1..glyphs.len() { let next_start = glyphs[i - 1].start; let next_end = glyphs[i - 1].end; let prev = &mut glyphs[i]; if prev.start == next_start { prev.end = next_end; } else { prev.end = next_start; } } }, //TODO: other directions _ => (), } let span = FontShapeSpan { direction, glyphs }; if misses == 0 { return span; } else { spans_by_font.push((misses, span)); } } let mut least_misses_i = 0; let mut least_misses = usize::MAX; for (i, (misses, _)) in spans_by_font.iter().enumerate() { if *misses < least_misses { least_misses_i = i; least_misses = *misses; } } if least_misses_i > 0 { //println!("MISSES {}, {}", least_misses_i, least_misses); } spans_by_font.remove(least_misses_i).1 } pub fn shape_line(&self, line_i: FontLineIndex, line: &str) -> FontShapeLine { use unicode_script::{Script, UnicodeScript}; //TODO: more special handling of characters let mut spans = Vec::new(); let mut start = 0; let mut prev = Script::Unknown; for (i, c) in line.char_indices() { if ! line.is_char_boundary(i) { continue; } let cur = c.script(); if prev != cur && prev != Script::Unknown { // No combination, start new span spans.push(self.shape_span(line, start, i)); start = i; prev = Script::Unknown; } else { prev = cur; } } spans.push(self.shape_span(line, start, line.len())); let bidi = unicode_bidi::BidiInfo::new(line, None); let rtl = if bidi.paragraphs.is_empty() { false } else { assert_eq!(bidi.paragraphs.len(), 1); bidi.paragraphs[0].level.is_rtl() }; FontShapeLine { line_i, rtl, spans, } } }