feat(widget): Reimplement FlexRow as iced::Widget

This commit is contained in:
Michael Aaron Murphy 2023-09-20 16:14:40 +02:00 committed by Michael Murphy
parent aa2dfe0ea5
commit d973dafba7
4 changed files with 286 additions and 137 deletions

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// Copyright 2023 System76 <info@system76.com>
// SPDX-License-Identifier: MPL-2.0
use crate::ext::CollectionWidget;
use crate::widget::{column, row};
use crate::Element;
use apply::Apply;
use derive_setters::Setters;
use iced_core::{alignment, Length, Size};
use std::cell::RefCell;
/// Responsively generates rows and columns of widgets based on its dimmensions.
#[derive(Setters)]
pub struct FlexRow<'a, Message> {
#[allow(clippy::type_complexity)]
#[setters(skip)]
generator: Box<dyn Fn(&mut Vec<Element<'a, Message>>, Size) -> u16 + 'a>,
/// Sets the space between each column of items.
column_spacing: u16,
/// Sets the space between each item in a row.
row_spacing: u16,
/// Sets the max number of items per row.
max_items: Option<u16>,
/// Sets the horizontal alignment of the [`FlexRow`].
align_x: alignment::Horizontal,
/// Sets the vertical alignment of the [`FlexRow`].
align_y: alignment::Vertical,
/// Sets the width of the [`FlexRow`].
width: Length,
/// Sets the height of the [`FlexRow`].
height: Length,
}
/// Responsively generates rows and columns of widgets based on its dimmensions.
///
/// The `generator` input is a closure which must return the max width of all
/// elements created, while storing elements in the provided `Vec`.
///
/// ## Example
///
/// Suppose that there is a `COLOR_VALUE` variable which contains an array of
/// color values, and a `color_button` function which creates an `Element` from
/// a color.
///
/// We already know beforehand that our color buttons will have a fixed width
/// of `70`, so we store elements in the provided `Vec` and return `70`.
///
/// ```ignore
/// use iced_core::{alignment, Length};
///
/// let flex_row = cosmic::widget::flex_row(|vec, _size| {
/// let elements = DEFAULT_COLORS
/// .iter()
/// .cloned()
/// .map(color_button);
///
/// vec.extend(elements);
///
/// 70
/// });
///
/// flex_row
/// .column_spacing(12)
/// .row_spacing(16)
/// .width(Length::Fill)
/// .align_x(alignment::Horizontal::Center)
/// .into()
/// ```
pub fn flex_row<'a, Message: 'static>(
generator: impl Fn(&mut Vec<Element<'a, Message>>, Size) -> u16 + 'a,
) -> FlexRow<'a, Message> {
FlexRow {
generator: Box::new(generator),
column_spacing: 4,
row_spacing: 4,
max_items: None,
align_x: alignment::Horizontal::Left,
align_y: alignment::Vertical::Top,
width: Length::Shrink,
height: Length::Shrink,
}
}
impl<'a, Message: 'static> From<FlexRow<'a, Message>> for Element<'a, Message> {
fn from(container: FlexRow<'a, Message>) -> Self {
let elements = RefCell::new(Vec::new());
iced::widget::responsive(move |size| {
let mut elements = elements.borrow_mut();
let item_width = (container.generator)(&mut elements, size);
let mut items_per_row = flex_row_items(
size.width,
f32::from(item_width),
f32::from(container.row_spacing),
) as usize;
if let Some(max_items) = container.max_items {
items_per_row = items_per_row.max(max_items as usize);
}
let mut elements_column = Vec::with_capacity(elements.len() / items_per_row);
let mut iterator = elements.drain(..);
while let Some(element) = iterator.next() {
let elements_row = row::with_capacity(items_per_row)
.spacing(container.row_spacing)
.push(element)
.extend(iterator.by_ref().take(items_per_row - 1));
elements_column.push(elements_row.into());
}
column::with_children(elements_column)
.spacing(container.column_spacing)
.apply(iced::widget::container)
.align_x(container.align_x)
.align_y(container.align_y)
.width(container.width)
.height(container.height)
.into()
})
.into()
}
}
#[allow(clippy::cast_precision_loss)]
fn flex_row_items(available: f32, item_width: f32, spacing: f32) -> u32 {
let mut items = 2;
while available >= (item_width + spacing) * items as f32 - spacing {
items += 1;
}
items - 1
}

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// Copyright 2023 System76 <info@system76.com>
// SPDX-License-Identifier: MPL-2.0
use crate::{Element, Renderer};
use iced_core::layout::{Limits, Node};
use iced_core::{Padding, Point, Size};
pub fn resolve<Message>(
renderer: &Renderer,
limits: &Limits,
items: &[Element<'_, Message>],
padding: Padding,
column_spacing: f32,
row_spacing: f32,
) -> Node {
let limits = limits.pad(padding);
let mut nodes = Vec::with_capacity(items.len());
let max_flex_width = limits.max().width;
let mut flex_width = 0.0f32;
let mut flex_height = 0.0f32;
let mut current_row_width = 0.0f32;
let mut current_row_height = 0.0f32;
let mut row_buffer = Vec::with_capacity(8);
for child in items {
// Calculate the dimensions of the item.
let child_node = child.as_widget().layout(renderer, &limits);
let size = child_node.size();
// Calculate the required additional width to fit the item into the current row.
let required_width = size.width
+ if row_buffer.is_empty() {
0.0
} else {
row_spacing
};
// If it fits, add it to the current row, or create a new one.
if current_row_width + required_width <= max_flex_width {
current_row_width += required_width;
current_row_height = current_row_height.max(size.height);
row_buffer.push(child_node);
} else {
if flex_height != 0.0f32 {
flex_height += column_spacing;
}
let mut pos_x = 0.0f32;
let pos_y = flex_height;
for mut child_node in row_buffer.drain(..) {
child_node.move_to(Point::new(pos_x, pos_y));
pos_x += row_spacing + child_node.size().width;
nodes.push(child_node);
}
flex_height += current_row_height;
flex_width = flex_width.max(current_row_width);
current_row_width = 0.0f32;
}
}
let flex_size = limits.resolve(Size::new(flex_width, flex_height));
Node::with_children(flex_size.pad(padding), nodes)
}

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// Copyright 2023 System76 <info@system76.com>
// SPDX-License-Identifier: MPL-2.0
pub mod layout;
pub mod widget;
pub use widget::FlexRow;
use crate::Element;
/// Responsively generates rows and columns of widgets based on its dimmensions.
pub const fn flex_row<Message>(children: Vec<Element<Message>>) -> FlexRow<Message> {
FlexRow::new(children)
}

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// Copyright 2023 System76 <info@system76.com>
// SPDX-License-Identifier: MPL-2.0
use crate::{Element, Renderer};
use derive_setters::Setters;
use iced_core::event::{self, Event};
use iced_core::widget::{Operation, Tree};
use iced_core::{
layout, mouse, overlay, renderer, Clipboard, Layout, Length, Padding, Rectangle, Shell, Widget,
};
use iced_renderer::core::widget::OperationOutputWrapper;
/// Responsively generates rows and columns of widgets based on its dimmensions.
#[derive(Setters)]
#[must_use]
pub struct FlexRow<'a, Message> {
#[setters(skip)]
children: Vec<Element<'a, Message>>,
/// Sets the padding around the widget.
padding: Padding,
/// Sets the space between each column of items.
column_spacing: u16,
/// Sets the space between each item in a row.
row_spacing: u16,
/// Sets the width.
width: Length,
/// Sets the max width
max_width: f32,
}
impl<'a, Message> FlexRow<'a, Message> {
pub const fn new(children: Vec<Element<'a, Message>>) -> Self {
Self {
children,
padding: Padding::ZERO,
column_spacing: 4,
row_spacing: 4,
width: Length::Shrink,
max_width: f32::INFINITY,
}
}
}
impl<'a, Message: 'static + Clone> Widget<Message, Renderer> for FlexRow<'a, Message> {
fn children(&self) -> Vec<Tree> {
self.children.iter().map(Tree::new).collect()
}
fn diff(&mut self, tree: &mut Tree) {
tree.diff_children(self.children.as_mut_slice());
}
fn width(&self) -> Length {
self.width
}
fn height(&self) -> Length {
Length::Shrink
}
fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> layout::Node {
let limits = limits
.max_width(self.max_width)
.width(self.width())
.height(self.height());
super::layout::resolve(
renderer,
&limits,
&self.children,
self.padding,
f32::from(self.column_spacing),
f32::from(self.row_spacing),
)
}
fn operate(
&self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn Operation<OperationOutputWrapper<Message>>,
) {
operation.container(None, layout.bounds(), &mut |operation| {
self.children
.iter()
.zip(&mut tree.children)
.zip(layout.children())
.for_each(|((child, state), layout)| {
child
.as_widget()
.operate(state, layout, renderer, operation);
});
});
}
fn on_event(
&mut self,
tree: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
viewport: &Rectangle,
) -> event::Status {
self.children
.iter_mut()
.zip(&mut tree.children)
.zip(layout.children())
.map(|((child, state), layout)| {
child.as_widget_mut().on_event(
state,
event.clone(),
layout,
cursor,
renderer,
clipboard,
shell,
viewport,
)
})
.fold(event::Status::Ignored, event::Status::merge)
}
fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
self.children
.iter()
.zip(&tree.children)
.zip(layout.children())
.map(|((child, state), layout)| {
child
.as_widget()
.mouse_interaction(state, layout, cursor, viewport, renderer)
})
.max()
.unwrap_or_default()
}
fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &crate::Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
) {
for ((child, state), layout) in self
.children
.iter()
.zip(&tree.children)
.zip(layout.children())
{
child
.as_widget()
.draw(state, renderer, theme, style, layout, cursor, viewport);
}
}
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
) -> Option<overlay::Element<'b, Message, Renderer>> {
overlay::from_children(&mut self.children, tree, layout, renderer)
}
#[cfg(feature = "a11y")]
/// get the a11y nodes for the widget
fn a11y_nodes(
&self,
layout: Layout<'_>,
state: &Tree,
p: mouse::Cursor,
) -> iced_accessibility::A11yTree {
use iced_accessibility::A11yTree;
A11yTree::join(
self.children
.iter()
.zip(layout.children())
.zip(state.children.iter())
.map(|((c, c_layout), state)| c.as_widget().a11y_nodes(c_layout, state, p)),
)
}
}
impl<'a, Message: 'static + Clone> From<FlexRow<'a, Message>> for Element<'a, Message> {
fn from(flex_row: FlexRow<'a, Message>) -> Self {
Self::new(flex_row)
}
}