add widget impl

This commit is contained in:
wiiznokes 2024-06-27 02:05:14 +02:00
parent d9c34f7fe5
commit d76911c294
2 changed files with 204 additions and 44 deletions

View file

@ -1,41 +1,41 @@
// Copyright 2024 wiiznokes
// SPDX-License-Identifier: MIT
use iced::Size;
use iced::{Limits, Size};
use iced_core::layout::Node;
use iced_runtime::core::widget::Id;
use iced_runtime::{keyboard, Command};
use iced_core::event::{self, Event};
use iced_core::renderer::{self, Quad, Renderer};
use iced_core::touch;
use iced_core::widget::tree::{self, Tree};
use iced_core::widget::Operation;
use iced_core::Element;
use iced_core::{layout, svg};
use iced_core::{mouse, Border};
use iced_core::{overlay, Shadow};
use iced_core::{touch, Overlay};
use iced_core::{
Background, Clipboard, Color, Layout, Length, Padding, Point, Rectangle, Shell, Vector, Widget,
};
use iced_renderer::core::widget::{operation, OperationOutputWrapper};
use super::Toasts;
pub struct Toaster<'a, Message, Theme, Renderer> {
toasts: Element<'a, Message, Theme, Renderer>,
content: Element<'a, Message, Theme, Renderer>,
is_empty: bool,
}
impl<'a, Message, Theme, Renderer> Toaster<'a, Message, Theme, Renderer> {
pub fn new(
toasts: Element<'a, Message, Theme, Renderer>,
content: Element<'a, Message, Theme, Renderer>,
is_empty: bool,
) -> Self {
Self {
toasts,
content,
is_empty,
}
}
}
@ -46,7 +46,7 @@ where
Renderer: iced_core::Renderer,
{
fn size(&self) -> Size<Length> {
todo!()
self.content.as_widget().size()
}
fn layout(
@ -55,18 +55,9 @@ where
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
todo!()
}
fn mouse_interaction(
&self,
_state: &Tree,
_layout: Layout<'_>,
_cursor: mouse::Cursor,
_viewport: &Rectangle,
_renderer: &Renderer,
) -> mouse::Interaction {
todo!()
self.content
.as_widget()
.layout(&mut tree.children[0], renderer, limits)
}
fn draw(
@ -79,6 +70,183 @@ where
cursor: mouse::Cursor,
viewport: &Rectangle,
) {
self.content.as_widget().draw(
&tree.children[0],
renderer,
theme,
style,
layout,
cursor,
viewport,
);
}
fn children(&self) -> Vec<Tree> {
vec![Tree::new(&self.content), Tree::new(&self.toasts)]
}
fn diff(&mut self, tree: &mut Tree) {
tree.diff_children(&mut [&mut self.content, &mut self.toasts]);
}
fn operate<'b>(
&'b self,
state: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn Operation<OperationOutputWrapper<Message>>,
) {
self.content
.as_widget()
.operate(&mut state.children[0], layout, renderer, operation);
}
fn on_event(
&mut self,
state: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
viewport: &Rectangle,
) -> event::Status {
self.content.as_widget_mut().on_event(
&mut state.children[0],
event,
layout,
cursor,
renderer,
clipboard,
shell,
viewport,
)
}
fn mouse_interaction(
&self,
state: &Tree,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
self.content.as_widget().mouse_interaction(
&state.children[0],
layout,
cursor,
viewport,
renderer,
)
}
fn overlay<'b>(
&'b mut self,
state: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
if self.is_empty {
None
} else {
let bounds = layout.bounds();
Some(overlay::Element::new(
bounds.position(),
Box::new(ToasterOverlay::new(
&mut state.children[1],
&mut self.toasts,
)),
))
}
}
}
struct ToasterOverlay<'a, 'b, Message, Theme = iced::Theme, Renderer = iced::Renderer> {
state: &'b mut Tree,
element: &'b mut Element<'a, Message, Theme, Renderer>,
}
impl<'a, 'b, Message, Theme, Renderer> ToasterOverlay<'a, 'b, Message, Theme, Renderer>
where
Renderer: renderer::Renderer,
{
fn new(state: &'b mut Tree, element: &'b mut Element<'a, Message, Theme, Renderer>) -> Self {
Self { state, element }
}
}
impl<'a, 'b, Message, Theme, Renderer> Overlay<Message, Theme, Renderer>
for ToasterOverlay<'a, 'b, Message, Theme, Renderer>
where
Renderer: renderer::Renderer,
{
fn layout(
&mut self,
renderer: &Renderer,
bounds: Size,
position: Point,
_translation: Vector,
) -> Node {
todo!()
}
fn draw(
&self,
renderer: &mut Renderer,
theme: &Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
) {
let bounds = layout.bounds();
self.element
.as_widget()
.draw(self.state, renderer, theme, style, layout, cursor, &bounds);
}
fn on_event(
&mut self,
event: Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<Message>,
) -> event::Status {
self.element.as_widget_mut().on_event(
self.state,
event,
layout,
cursor,
renderer,
clipboard,
shell,
&layout.bounds(),
)
}
fn mouse_interaction(
&self,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
self.element
.as_widget()
.mouse_interaction(self.state, layout, cursor, viewport, renderer)
}
fn overlay<'c>(
&'c mut self,
layout: Layout<'_>,
renderer: &Renderer,
) -> Option<overlay::Element<'c, Message, Theme, Renderer>> {
self.element
.as_widget_mut()
.overlay(self.state, layout, renderer)
}
}
@ -87,7 +255,7 @@ impl<'a, Message, Theme, Renderer> From<Toaster<'a, Message, Theme, Renderer>>
where
Renderer: renderer::Renderer + 'a,
Theme: 'a,
Message: 'a
Message: 'a,
{
fn from(
toggler: Toaster<'a, Message, Theme, Renderer>,