refactor: use RcWrapper
This commit is contained in:
parent
5a5670eda5
commit
c6ca33457f
2 changed files with 94 additions and 70 deletions
|
|
@ -9,7 +9,7 @@ use std::sync::{Arc, Mutex};
|
|||
pub use appearance::{Appearance, StyleSheet};
|
||||
use iced::advanced::widget;
|
||||
|
||||
use crate::widget::{icon, Container};
|
||||
use crate::widget::{icon, Container, RcElementWrapper, RcWrapper};
|
||||
use iced_core::event::{self, Event};
|
||||
use iced_core::layout::{self, Layout};
|
||||
use iced_core::text::{self, Text};
|
||||
|
|
@ -127,19 +127,14 @@ where
|
|||
#[must_use]
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct State {
|
||||
pub(crate) tree: Arc<Mutex<Tree>>,
|
||||
pub(crate) tree: RcWrapper<Tree>,
|
||||
}
|
||||
|
||||
// TODO use the Rc wrapper instead
|
||||
// XXX The tree is only used on one thread, but this is needed to make a message
|
||||
unsafe impl Send for State {}
|
||||
unsafe impl Sync for State {}
|
||||
|
||||
impl State {
|
||||
/// Creates a new [`State`] for a [`Menu`].
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
tree: Arc::new(Mutex::new(Tree::empty())),
|
||||
tree: RcWrapper::new(Tree::empty()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -151,7 +146,7 @@ impl Default for State {
|
|||
}
|
||||
|
||||
struct Overlay<'a, Message> {
|
||||
state: Arc<Mutex<Tree>>,
|
||||
state: RcWrapper<Tree>,
|
||||
container: Container<'a, Message, crate::Theme, crate::Renderer>,
|
||||
width: f32,
|
||||
target_height: f32,
|
||||
|
|
@ -199,9 +194,10 @@ impl<'a, Message: 'a> Overlay<'a, Message> {
|
|||
))
|
||||
.class(crate::style::Container::Dropdown);
|
||||
|
||||
let mut tree_guard = state.tree.lock().unwrap();
|
||||
tree_guard.diff(&mut container as &mut dyn Widget<_, _, _>);
|
||||
drop(tree_guard);
|
||||
state
|
||||
.tree
|
||||
.with_data_mut(|tree| tree.diff(&mut container as &mut dyn Widget<_, _, _>));
|
||||
|
||||
Self {
|
||||
state: state.tree.clone(),
|
||||
container,
|
||||
|
|
@ -213,8 +209,6 @@ impl<'a, Message: 'a> Overlay<'a, Message> {
|
|||
}
|
||||
|
||||
fn _layout(&self, renderer: &crate::Renderer, bounds: Size) -> layout::Node {
|
||||
let mut guard = self.state.lock().unwrap();
|
||||
|
||||
let space_below = bounds.height - (self.position.y + self.target_height);
|
||||
let space_above = self.position.y;
|
||||
|
||||
|
|
@ -231,7 +225,9 @@ impl<'a, Message: 'a> Overlay<'a, Message> {
|
|||
)
|
||||
.width(self.width);
|
||||
|
||||
let node = self.container.layout(&mut guard, renderer, &limits);
|
||||
let node = self
|
||||
.state
|
||||
.with_data_mut(|tree| self.container.layout(tree, renderer, &limits));
|
||||
|
||||
node.clone().move_to(if space_below > space_above {
|
||||
self.position + Vector::new(0.0, self.target_height)
|
||||
|
|
@ -250,12 +246,12 @@ impl<'a, Message: 'a> Overlay<'a, Message> {
|
|||
shell: &mut Shell<'_, Message>,
|
||||
) -> event::Status {
|
||||
let bounds = layout.bounds();
|
||||
let mut guard = self.state.lock().unwrap();
|
||||
|
||||
let state = &mut *guard;
|
||||
self.container.on_event(
|
||||
state, event, layout, cursor, renderer, clipboard, shell, &bounds,
|
||||
)
|
||||
self.state.with_data_mut(|tree| {
|
||||
self.container.on_event(
|
||||
tree, event, layout, cursor, renderer, clipboard, shell, &bounds,
|
||||
)
|
||||
})
|
||||
}
|
||||
|
||||
fn _mouse_interaction(
|
||||
|
|
@ -265,10 +261,10 @@ impl<'a, Message: 'a> Overlay<'a, Message> {
|
|||
viewport: &Rectangle,
|
||||
renderer: &crate::Renderer,
|
||||
) -> mouse::Interaction {
|
||||
let guard = self.state.lock().unwrap();
|
||||
|
||||
self.container
|
||||
.mouse_interaction(&guard, layout, cursor, viewport, renderer)
|
||||
self.state.with_data(|tree| {
|
||||
self.container
|
||||
.mouse_interaction(tree, layout, cursor, viewport, renderer)
|
||||
})
|
||||
}
|
||||
|
||||
fn _draw(
|
||||
|
|
@ -279,8 +275,6 @@ impl<'a, Message: 'a> Overlay<'a, Message> {
|
|||
layout: Layout<'_>,
|
||||
cursor: mouse::Cursor,
|
||||
) {
|
||||
let state = self.state.lock().unwrap();
|
||||
|
||||
let appearance = theme.appearance(&self.style);
|
||||
let bounds = layout.bounds();
|
||||
|
||||
|
|
@ -297,8 +291,10 @@ impl<'a, Message: 'a> Overlay<'a, Message> {
|
|||
appearance.background,
|
||||
);
|
||||
|
||||
self.container
|
||||
.draw(&*state, renderer, theme, style, layout, cursor, &bounds);
|
||||
self.state.with_data(|tree| {
|
||||
self.container
|
||||
.draw(tree, renderer, theme, style, layout, cursor, &bounds)
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -306,8 +302,6 @@ impl<'a, Message: 'a> iced_core::Overlay<Message, crate::Theme, crate::Renderer>
|
|||
for Overlay<'a, Message>
|
||||
{
|
||||
fn layout(&mut self, renderer: &crate::Renderer, bounds: Size) -> layout::Node {
|
||||
let mut guard = self.state.lock().unwrap();
|
||||
|
||||
self._layout(renderer, bounds)
|
||||
}
|
||||
|
||||
|
|
@ -341,8 +335,6 @@ impl<'a, Message: 'a> iced_core::Overlay<Message, crate::Theme, crate::Renderer>
|
|||
layout: Layout<'_>,
|
||||
cursor: mouse::Cursor,
|
||||
) {
|
||||
let guard = self.state.lock().unwrap();
|
||||
|
||||
self._draw(renderer, theme, style, layout, cursor);
|
||||
}
|
||||
}
|
||||
|
|
@ -360,11 +352,10 @@ impl<'a, Message: 'a> crate::widget::Widget<Message, crate::Theme, crate::Render
|
|||
renderer: &crate::Renderer,
|
||||
limits: &iced::Limits,
|
||||
) -> layout::Node {
|
||||
let mut guard = self.state.lock().unwrap();
|
||||
|
||||
let limits = limits.width(self.width);
|
||||
|
||||
self.container.layout(&mut guard, renderer, &limits)
|
||||
self.state
|
||||
.with_data_mut(|tree| self.container.layout(tree, renderer, &limits))
|
||||
}
|
||||
|
||||
fn mouse_interaction(
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue