perf: reduce memory allocations

This also changes `widget::column::with_children` and
`widget::row::with_children` to take an `impl IntoIterator` instead
of a `Vec`, like the `iced` variants of these functions do.

This shouldn't be a breaking change since passing in a `Vec` will still
compile and function exactly as before.

(Using `iced::widget::Column::from_vec` or
`iced::widget::Row::from_vec` isn't possible, since the elements of the
`Vec` aren't checked, so the size of the resulting `Column` or `Row`
won't adapt to the size of its children. Perhaps a new function could
be added to mirror `iced`'s?)
This commit is contained in:
Cheong Lau 2025-10-11 13:36:35 +10:00 committed by Michael Murphy
parent 840ef21e4d
commit bd438a8581
20 changed files with 83 additions and 88 deletions

View file

@ -274,7 +274,7 @@ where
self.on_dnd_drop = Some(Box::new(move |entity, data, mime, action| {
dnd_drop_handler(entity, D::try_from((data, mime)).ok(), action)
}));
self.mimes = D::allowed().iter().cloned().collect();
self.mimes = D::allowed().into_owned();
self
}
@ -1867,7 +1867,7 @@ fn draw_icon<Message: 'static>(
});
Widget::<Message, crate::Theme, Renderer>::draw(
Element::<Message>::from(icon.clone()).as_widget(),
Element::<Message>::from(icon).as_widget(),
&Tree::empty(),
renderer,
theme,