improv: window border corner appearance
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2 changed files with 11 additions and 25 deletions
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@ -892,13 +892,17 @@ impl<App: Application> ApplicationExt for App {
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.apply(container)
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.apply(container)
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.padding(if sharp_corners { 0 } else { 1 })
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.padding(if sharp_corners { 0 } else { 1 })
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.style(move |theme| container::Style {
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.style(move |theme| container::Style {
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icon_color: Some(iced::Color::from(theme.cosmic().background.on)),
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text_color: Some(iced::Color::from(theme.cosmic().background.on)),
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background: Some(iced::Background::Color(
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theme.cosmic().background.base.into(),
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)),
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border: iced::Border {
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border: iced::Border {
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color: theme.cosmic().bg_divider().into(),
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color: theme.cosmic().bg_divider().into(),
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width: if sharp_corners { 0.0 } else { 1.0 },
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width: if sharp_corners { 0.0 } else { 1.0 },
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// x + 2.0 is used to prevent corner artifacts
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radius: theme.cosmic().radius_s().into(),
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radius: theme.cosmic().radius_s().map(|x| x + 2.0).into(),
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},
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},
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..Default::default()
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shadow: iced::Shadow::default(),
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});
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});
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// Show any current dialog on top and centered over the view content
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// Show any current dialog on top and centered over the view content
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@ -469,17 +469,8 @@ impl iced_container::Catalog for Theme {
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Container::WindowBackground => iced_container::Style {
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Container::WindowBackground => iced_container::Style {
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icon_color: Some(Color::from(cosmic.background.on)),
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icon_color: Some(Color::from(cosmic.background.on)),
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text_color: Some(Color::from(cosmic.background.on)),
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text_color: Some(Color::from(cosmic.background.on)),
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background: Some(iced::Background::Color(cosmic.background.base.into())),
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background: None,
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border: Border {
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border: Border::default(),
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radius: [
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cosmic.corner_radii.radius_0[0],
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cosmic.corner_radii.radius_0[1],
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cosmic.corner_radii.radius_s[2],
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cosmic.corner_radii.radius_s[3],
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]
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.into(),
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..Default::default()
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},
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shadow: Shadow::default(),
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shadow: Shadow::default(),
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},
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},
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@ -513,17 +504,8 @@ impl iced_container::Catalog for Theme {
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iced_container::Style {
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iced_container::Style {
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icon_color: Some(icon_color),
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icon_color: Some(icon_color),
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text_color: Some(text_color),
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text_color: Some(text_color),
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background: Some(iced::Background::Color(cosmic.background.base.into())),
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background: None,
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border: Border {
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border: Border::default(),
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radius: [
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cosmic.corner_radii.radius_s[0],
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cosmic.corner_radii.radius_s[1],
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cosmic.corner_radii.radius_0[2],
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cosmic.corner_radii.radius_0[3],
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]
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.into(),
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..Default::default()
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},
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shadow: Shadow::default(),
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shadow: Shadow::default(),
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}
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}
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}
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}
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