feat(segmented-button): Vertical orientation functionality
This commit is contained in:
parent
de580ffefc
commit
ad0443af3f
6 changed files with 166 additions and 49 deletions
|
|
@ -25,6 +25,7 @@ palette = "0.6.1"
|
|||
cosmic-panel-config = {git = "https://github.com/pop-os/cosmic-panel", optional = true, branch = "master_jammy" }
|
||||
sctk = { package = "smithay-client-toolkit", git = "https://github.com/Smithay/client-toolkit", optional = true, rev = "73346019952f82ec7e4d4d15f5d66841b54e8b61" }
|
||||
slotmap = "1.0.6"
|
||||
stack_dst = "0.7.2"
|
||||
|
||||
[dependencies.cosmic-theme]
|
||||
git = "https://github.com/pop-os/cosmic-theme.git"
|
||||
|
|
|
|||
|
|
@ -27,6 +27,7 @@ use iced_style::svg;
|
|||
use iced_style::text;
|
||||
use iced_style::text_input;
|
||||
use iced_style::toggler;
|
||||
use crate::widget::Orientation;
|
||||
use crate::widget::segmented_button;
|
||||
|
||||
use iced_core::{Background, Color};
|
||||
|
|
@ -880,7 +881,7 @@ pub enum SegmentedButton {
|
|||
impl segmented_button::StyleSheet for Theme {
|
||||
type Style = SegmentedButton;
|
||||
|
||||
fn appearance(&self, style: &Self::Style) -> segmented_button::Appearance {
|
||||
fn appearance(&self, style: &Self::Style, orientation: Orientation) -> segmented_button::Appearance {
|
||||
match style {
|
||||
SegmentedButton::ViewSwitcher => {
|
||||
let cosmic = self.cosmic();
|
||||
|
|
@ -915,7 +916,7 @@ impl segmented_button::StyleSheet for Theme {
|
|||
}
|
||||
}
|
||||
}
|
||||
SegmentedButton::Selection => {
|
||||
SegmentedButton::Selection if orientation == Orientation::Horizontal => {
|
||||
let cosmic = self.cosmic();
|
||||
segmented_button::Appearance {
|
||||
background: None,
|
||||
|
|
@ -948,6 +949,39 @@ impl segmented_button::StyleSheet for Theme {
|
|||
}
|
||||
}
|
||||
}
|
||||
SegmentedButton::Selection => {
|
||||
let cosmic = self.cosmic();
|
||||
segmented_button::Appearance {
|
||||
background: None,
|
||||
border_color: Color::TRANSPARENT,
|
||||
border_radius: BorderRadius::from(0.0),
|
||||
border_width: 0.0,
|
||||
button_active: segmented_button::ButtonAppearance {
|
||||
background: Some(Background::Color(cosmic.secondary.component.divider.into())),
|
||||
border_bottom: None,
|
||||
border_radius_first: BorderRadius::from([24.0, 24.0, 0.0, 0.0]),
|
||||
border_radius_last: BorderRadius::from([0.0, 0.0, 24.0, 24.0]),
|
||||
border_radius_middle: BorderRadius::from(0.0),
|
||||
text_color: cosmic.accent.base.into(),
|
||||
},
|
||||
button_inactive: segmented_button::ButtonAppearance {
|
||||
background: Some(Background::Color(cosmic.secondary.component.base.into())),
|
||||
border_bottom: None,
|
||||
border_radius_first: BorderRadius::from([24.0, 24.0, 0.0, 0.0]),
|
||||
border_radius_last: BorderRadius::from([0.0, 0.0, 24.0, 24.0]),
|
||||
border_radius_middle: BorderRadius::from(0.0),
|
||||
text_color: cosmic.primary.on.into(),
|
||||
},
|
||||
button_hover: segmented_button::ButtonAppearance {
|
||||
background: Some(Background::Color(cosmic.primary.component.hover.into())),
|
||||
border_bottom: None,
|
||||
border_radius_first: BorderRadius::from([24.0, 24.0, 0.0, 0.0]),
|
||||
border_radius_last: BorderRadius::from([0.0, 0.0, 24.0, 24.0]),
|
||||
border_radius_middle: BorderRadius::from(0.0),
|
||||
text_color: cosmic.accent.base.into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
SegmentedButton::Custom(func) => func(self)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,7 +2,6 @@
|
|||
// SPDX-License-Identifier: MPL-2.0
|
||||
|
||||
use super::{SegmentedButton, State};
|
||||
use iced_core::Length;
|
||||
|
||||
/// Appears as a collection of tabs for developing a tabbed interface.
|
||||
///
|
||||
|
|
@ -12,7 +11,8 @@ pub fn view_switcher<Message, Data>(
|
|||
state: &State<Data>,
|
||||
) -> SegmentedButton<Message, crate::Renderer> {
|
||||
SegmentedButton::new(&state.inner)
|
||||
.height(Length::Units(48))
|
||||
.button_padding([16, 0, 16, 0])
|
||||
.button_height(48)
|
||||
.style(crate::theme::SegmentedButton::ViewSwitcher)
|
||||
.font_active(crate::font::FONT_SEMIBOLD)
|
||||
}
|
||||
|
|
@ -25,7 +25,8 @@ pub fn segmented_selection<Message, Data>(
|
|||
state: &State<Data>,
|
||||
) -> SegmentedButton<Message, crate::Renderer> {
|
||||
SegmentedButton::new(&state.inner)
|
||||
.height(Length::Units(32))
|
||||
.button_padding([16, 0, 16, 0])
|
||||
.button_height(32)
|
||||
.style(crate::theme::SegmentedButton::Selection)
|
||||
.font_active(crate::font::FONT_SEMIBOLD)
|
||||
}
|
||||
|
|
|
|||
|
|
@ -50,6 +50,8 @@ mod style;
|
|||
pub use self::state::{ButtonContent, Key, SecondaryState, State, WidgetState};
|
||||
pub use self::style::{Appearance, ButtonAppearance, StyleSheet};
|
||||
|
||||
use crate::widget::Orientation;
|
||||
|
||||
use derive_setters::Setters;
|
||||
use iced::{
|
||||
alignment::{Horizontal, Vertical},
|
||||
|
|
@ -59,6 +61,18 @@ use iced_core::BorderRadius;
|
|||
use iced_native::widget::tree;
|
||||
use iced_native::{layout, renderer, widget::Tree, Clipboard, Layout, Shell, Widget};
|
||||
|
||||
/// Creates a widget that presents multiple conjoined buttons.
|
||||
#[must_use]
|
||||
pub fn segmented_button<Message, Renderer, Data>(
|
||||
state: &State<Data>,
|
||||
) -> SegmentedButton<Message, Renderer>
|
||||
where
|
||||
Renderer: iced_native::Renderer + iced_native::text::Renderer,
|
||||
Renderer::Theme: StyleSheet,
|
||||
{
|
||||
SegmentedButton::new(&state.inner)
|
||||
}
|
||||
|
||||
/// State that is maintained by the widget internally.
|
||||
#[derive(Default)]
|
||||
struct PrivateWidgetState {
|
||||
|
|
@ -78,19 +92,25 @@ where
|
|||
/// Contains application state also used for drawing.
|
||||
#[setters(skip)]
|
||||
state: &'a WidgetState,
|
||||
/// The desired font for active tabs.
|
||||
/// Desired font for active tabs.
|
||||
font_active: Renderer::Font,
|
||||
/// The desired font for hovered tabs.
|
||||
/// Desired font for hovered tabs.
|
||||
font_hovered: Renderer::Font,
|
||||
/// The desired font for inactive tabs.
|
||||
/// Desired font for inactive tabs.
|
||||
font_inactive: Renderer::Font,
|
||||
/// The desired width of the widget.
|
||||
/// Orientation of the buttons.
|
||||
orientation: Orientation,
|
||||
/// Desired width of the widget.
|
||||
width: Length,
|
||||
/// The desired height of the widget.
|
||||
/// Desired height of the widget.
|
||||
height: Length,
|
||||
/// The desired spacing between widgets.
|
||||
/// Padding around a button.
|
||||
button_padding: [u16; 4],
|
||||
/// Desired height of a button.
|
||||
button_height: u16,
|
||||
/// Desired spacing between buttons.
|
||||
spacing: u16,
|
||||
/// The style to draw the widget in.
|
||||
/// Style to draw the widget in.
|
||||
#[setters(into)]
|
||||
style: <Renderer::Theme as StyleSheet>::Style,
|
||||
/// Emits the ID of the activated widget on selection.
|
||||
|
|
@ -110,8 +130,11 @@ where
|
|||
font_active: Renderer::Font::default(),
|
||||
font_hovered: Renderer::Font::default(),
|
||||
font_inactive: Renderer::Font::default(),
|
||||
height: Length::Units(32),
|
||||
orientation: Orientation::Horizontal,
|
||||
height: Length::Shrink,
|
||||
width: Length::Fill,
|
||||
button_padding: [4, 4, 4, 4],
|
||||
button_height: 32,
|
||||
spacing: 0,
|
||||
style: <Renderer::Theme as StyleSheet>::Style::default(),
|
||||
on_activate: None,
|
||||
|
|
@ -124,18 +147,61 @@ where
|
|||
self.on_activate = Some(Box::from(on_activate));
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Creates a widget that presents multiple conjoined buttons.
|
||||
#[must_use]
|
||||
pub fn segmented_button<Message, Renderer, Data>(
|
||||
state: &State<Data>,
|
||||
) -> SegmentedButton<Message, Renderer>
|
||||
where
|
||||
Renderer: iced_native::Renderer + iced_native::text::Renderer,
|
||||
Renderer::Theme: StyleSheet,
|
||||
{
|
||||
SegmentedButton::new(&state.inner)
|
||||
/// Creates a closure for generating the layout bounds of the buttons.
|
||||
fn button_bounds(
|
||||
&self,
|
||||
bounds: Rectangle,
|
||||
) -> stack_dst::ValueA<dyn FnMut() -> Rectangle, [usize; 4]> {
|
||||
let button_amount = self.state.buttons.len() as f32;
|
||||
match self.orientation {
|
||||
Orientation::Horizontal => {
|
||||
let width = bounds.width / button_amount;
|
||||
let mut bounds = bounds;
|
||||
bounds.width = width;
|
||||
|
||||
let closure = move || {
|
||||
let clone = bounds;
|
||||
bounds.x += width;
|
||||
clone
|
||||
};
|
||||
|
||||
stack_dst::ValueA::new_stable(closure, |p| p as _)
|
||||
.ok()
|
||||
.unwrap()
|
||||
}
|
||||
|
||||
Orientation::Vertical => {
|
||||
let height = bounds.height / button_amount;
|
||||
let mut bounds = bounds;
|
||||
bounds.height = height;
|
||||
|
||||
let closure = move || {
|
||||
let clone = bounds;
|
||||
bounds.y += height;
|
||||
clone
|
||||
};
|
||||
|
||||
stack_dst::ValueA::new_stable(closure, |p| p as _)
|
||||
.ok()
|
||||
.unwrap()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn measure_button(
|
||||
&self,
|
||||
renderer: &Renderer,
|
||||
text: &str,
|
||||
text_size: u16,
|
||||
bounds: Size,
|
||||
) -> (f32, f32) {
|
||||
let (mut w, mut h) = renderer.measure(text, text_size, Default::default(), bounds);
|
||||
w += self.button_padding[0] as f32 + self.button_padding[2] as f32;
|
||||
h += self.button_padding[1] as f32 + self.button_padding[3] as f32;
|
||||
h = h.max(self.button_height as f32);
|
||||
(w, h)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> Widget<Message, Renderer> for SegmentedButton<'a, Message, Renderer>
|
||||
|
|
@ -161,18 +227,31 @@ where
|
|||
}
|
||||
|
||||
fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> layout::Node {
|
||||
let limits = limits.width(self.width).height(self.height);
|
||||
let mut width = 0.0f32;
|
||||
let mut height = 0.0f32;
|
||||
let mut limits = limits.width(self.width);
|
||||
let text_size = renderer.default_size();
|
||||
|
||||
let bounds = limits.max();
|
||||
match self.orientation {
|
||||
Orientation::Horizontal => {
|
||||
for (_, content) in self.state.buttons.iter() {
|
||||
let (w, h) =
|
||||
self.measure_button(renderer, &content.text, text_size, limits.max());
|
||||
width += w + f32::from(self.spacing * 2);
|
||||
height = height.max(h);
|
||||
}
|
||||
|
||||
let size = renderer.default_size();
|
||||
|
||||
let mut width = 0.0;
|
||||
let height = bounds.height;
|
||||
|
||||
for (_, content) in self.state.buttons.iter() {
|
||||
let (w, _) = renderer.measure(&content.text, size, Default::default(), bounds);
|
||||
width += w + f32::from(self.spacing * 2);
|
||||
limits = limits.height(Length::Units(height as u16));
|
||||
}
|
||||
Orientation::Vertical => {
|
||||
for (_, content) in self.state.buttons.iter() {
|
||||
let (w, h) =
|
||||
self.measure_button(renderer, &content.text, text_size, limits.max());
|
||||
height += h + f32::from(self.spacing * 2);
|
||||
width = width.max(w);
|
||||
}
|
||||
limits = limits.height(Length::Units(height as u16));
|
||||
}
|
||||
}
|
||||
|
||||
layout::Node::new(limits.resolve(Size::new(width, height)))
|
||||
|
|
@ -189,15 +268,12 @@ where
|
|||
shell: &mut Shell<'_, Message>,
|
||||
) -> event::Status {
|
||||
let bounds = layout.bounds();
|
||||
let mut bounds_generator = self.button_bounds(bounds);
|
||||
let state = tree.state.downcast_mut::<PrivateWidgetState>();
|
||||
|
||||
if bounds.contains(cursor_position) {
|
||||
let button_width = bounds.width / self.state.buttons.len() as f32;
|
||||
for (num, (key, _)) in self.state.buttons.iter().enumerate() {
|
||||
let mut bounds = bounds;
|
||||
bounds.width = button_width;
|
||||
bounds.x += num as f32 * button_width;
|
||||
|
||||
for (key, _) in self.state.buttons.iter() {
|
||||
let bounds = bounds_generator();
|
||||
if bounds.contains(cursor_position) {
|
||||
// Record that the mouse is hovering over this button.
|
||||
state.hovered = key;
|
||||
|
|
@ -245,11 +321,13 @@ where
|
|||
_viewport: &iced::Rectangle,
|
||||
) {
|
||||
let state = tree.state.downcast_ref::<PrivateWidgetState>();
|
||||
let appearance = theme.appearance(&self.style);
|
||||
let appearance = theme.appearance(&self.style, self.orientation);
|
||||
let bounds = layout.bounds();
|
||||
let button_amount = self.state.buttons.len();
|
||||
let button_width = bounds.width / button_amount as f32;
|
||||
|
||||
let mut bounds_generator = self.button_bounds(bounds);
|
||||
|
||||
// Draw the background, if a background was defined.
|
||||
if let Some(background) = appearance.background {
|
||||
renderer.fill_quad(
|
||||
renderer::Quad {
|
||||
|
|
@ -262,10 +340,9 @@ where
|
|||
);
|
||||
}
|
||||
|
||||
// Draw each of the buttons in the widget.
|
||||
for (num, (key, content)) in self.state.buttons.iter().enumerate() {
|
||||
let mut bounds = bounds;
|
||||
bounds.width = button_width;
|
||||
bounds.x += num as f32 * button_width;
|
||||
let bounds = bounds_generator();
|
||||
|
||||
let (button_appearance, font) = if self.state.active == key {
|
||||
(appearance.button_active, &self.font_active)
|
||||
|
|
@ -299,7 +376,7 @@ where
|
|||
);
|
||||
}
|
||||
|
||||
// Render the bottom border.
|
||||
// Draw the bottom border defined for this button.
|
||||
if let Some((width, background)) = button_appearance.border_bottom {
|
||||
let mut bounds = bounds;
|
||||
bounds.y = bounds.y + bounds.height - width;
|
||||
|
|
@ -316,7 +393,7 @@ where
|
|||
);
|
||||
}
|
||||
|
||||
// Render the text.
|
||||
// Draw the text in this button.
|
||||
renderer.fill_text(iced_native::text::Text {
|
||||
content: &content.text,
|
||||
size: f32::from(renderer.default_size()),
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
// SPDX-License-Identifier: MPL-2.0
|
||||
|
||||
use slotmap::{SecondaryMap, SlotMap};
|
||||
use std::borrow::Cow;
|
||||
use std::{borrow::Cow, cell::Cell};
|
||||
|
||||
slotmap::new_key_type! {
|
||||
/// An ID for a segmented button
|
||||
|
|
@ -35,6 +35,9 @@ pub struct WidgetState {
|
|||
|
||||
/// The actively-selected segmented button.
|
||||
pub active: Key,
|
||||
|
||||
/// The button currently hovered.
|
||||
pub hovered: Cell<Key>,
|
||||
}
|
||||
|
||||
/// State which is most useful to the application.
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
// Copyright 2022 System76 <info@system76.com>
|
||||
// SPDX-License-Identifier: MPL-2.0
|
||||
|
||||
use crate::widget::Orientation;
|
||||
use iced_core::{Background, BorderRadius, Color};
|
||||
|
||||
/// The appearance of a segmented button.
|
||||
|
|
@ -32,5 +33,5 @@ pub trait StyleSheet {
|
|||
type Style: Default;
|
||||
|
||||
/// The [`Appearance`] of the segmented button.
|
||||
fn appearance(&self, style: &Self::Style) -> Appearance;
|
||||
fn appearance(&self, style: &Self::Style, orientation: Orientation) -> Appearance;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue