wip: menus
This commit is contained in:
parent
a406859e65
commit
93e3d4fd42
25 changed files with 1358 additions and 243 deletions
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@ -84,7 +84,7 @@ where
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.map(|root| {
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let mut tree = Tree::empty();
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let flat = root
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.flattern()
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.flatten()
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.iter()
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.map(|mt| Tree::new(mt.item.as_widget()))
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.collect();
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@ -110,7 +110,7 @@ pub(crate) fn menu_roots_diff<'a, Message, Renderer>(
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.zip(menu_roots.iter())
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.for_each(|(t, root)| {
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let mut flat = root
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.flattern()
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.flatten()
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.iter()
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.map(|mt| {
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let widget = mt.item.as_widget();
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@ -129,7 +129,7 @@ pub(crate) fn menu_roots_diff<'a, Message, Renderer>(
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let extended = menu_roots[tree.children.len()..].iter().map(|root| {
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let mut tree = Tree::empty();
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let flat = root
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.flattern()
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.flatten()
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.iter()
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.map(|mt| Tree::new(mt.item.as_widget()))
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.collect();
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@ -366,6 +366,8 @@ where
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if state.menu_states.is_empty() && view_cursor.is_over(layout.bounds()) {
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state.view_cursor = view_cursor;
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state.open = true;
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// #[cfg(feature = "wayland")]
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// TODO emit Message to open menu
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}
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}
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_ => (),
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@ -437,6 +439,9 @@ where
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_renderer: &Renderer,
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translation: Vector,
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) -> Option<overlay::Element<'b, Message, crate::Theme, Renderer>> {
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// #[cfg(feature = "wayland")]
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// return None;
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let state = tree.state.downcast_ref::<MenuBarState>();
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if !state.open {
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return None;
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@ -1,8 +1,13 @@
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// From iced_aw, license MIT
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//! Menu tree overlay
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use std::{
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borrow::Cow,
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sync::{Arc, Mutex},
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};
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use super::{menu_bar::MenuBarState, menu_tree::MenuTree};
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use crate::style::menu_bar::StyleSheet;
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use crate::{style::menu_bar::StyleSheet, widget::dropdown};
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use iced_core::{Border, Shadow};
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use iced_widget::core::{
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@ -240,7 +245,7 @@ struct MenuBounds {
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impl MenuBounds {
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#[allow(clippy::too_many_arguments)]
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fn new<Message, Renderer>(
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menu_tree: &MenuTree<'_, Message, Renderer>,
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menu_tree: &MenuTree<Message>,
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renderer: &Renderer,
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item_width: ItemWidth,
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item_height: ItemHeight,
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@ -300,7 +305,7 @@ impl MenuState {
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overlay_offset: Vector,
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slice: MenuSlice,
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renderer: &Renderer,
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menu_tree: &MenuTree<'_, Message, Renderer>,
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menu_tree: &MenuTree<Message>,
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tree: &mut [Tree],
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) -> Node
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where
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@ -354,7 +359,7 @@ impl MenuState {
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overlay_offset: Vector,
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index: usize,
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renderer: &Renderer,
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menu_tree: &MenuTree<'_, Message, Renderer>,
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menu_tree: &MenuTree<Message>,
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tree: &mut Tree,
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) -> Node
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where
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@ -427,12 +432,9 @@ impl MenuState {
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}
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}
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pub(crate) struct Menu<'a, 'b, Message, Renderer>
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where
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Renderer: renderer::Renderer,
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{
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pub(crate) tree: &'b mut Tree,
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pub(crate) menu_roots: &'b mut Vec<MenuTree<'a, Message, Renderer>>,
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pub(crate) struct Menu<'b, Message: std::clone::Clone> {
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pub(crate) tree: dropdown::menu::State,
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pub(crate) menu_roots: Cow<'b, Vec<MenuTree<Message>>>,
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pub(crate) bounds_expand: u16,
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/// Allows menu overlay items to overlap the parent
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pub(crate) menu_overlays_parent: bool,
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@ -444,10 +446,10 @@ where
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pub(crate) cross_offset: i32,
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pub(crate) root_bounds_list: Vec<Rectangle>,
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pub(crate) path_highlight: Option<PathHighlight>,
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pub(crate) style: &'b <crate::Theme as StyleSheet>::Style,
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pub(crate) style: Cow<'b, <crate::Theme as StyleSheet>::Style>,
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pub(crate) position: Point,
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}
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impl<'a, 'b, Message, Renderer> Menu<'a, 'b, Message, Renderer>
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impl<'b, Message: Clone + 'static, Renderer> Menu<'b, Message>
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where
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Renderer: renderer::Renderer,
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{
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@ -751,7 +753,7 @@ fn pad_rectangle(rect: Rectangle, padding: Padding) -> Rectangle {
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}
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pub(super) fn init_root_menu<Message, Renderer>(
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menu: &mut Menu<'_, '_, Message, Renderer>,
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menu: &mut Menu<'_, Message>,
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renderer: &Renderer,
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shell: &mut Shell<'_, Message>,
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overlay_cursor: Point,
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@ -829,7 +831,7 @@ pub(super) fn init_root_menu<Message, Renderer>(
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#[allow(clippy::too_many_arguments)]
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fn process_menu_events<'b, Message, Renderer>(
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tree: &'b mut Tree,
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menu_roots: &'b mut [MenuTree<'_, Message, Renderer>],
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menu_roots: &'b mut [MenuTree<Message>],
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event: event::Event,
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view_cursor: Cursor,
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renderer: &Renderer,
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@ -887,7 +889,7 @@ where
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#[allow(unused_results)]
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fn process_overlay_events<Message, Renderer>(
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menu: &mut Menu<'_, '_, Message, Renderer>,
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menu: &mut Menu<'_, Message>,
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renderer: &Renderer,
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viewport_size: Size,
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overlay_offset: Vector,
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@ -897,6 +899,7 @@ fn process_overlay_events<Message, Renderer>(
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) -> event::Status
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where
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Renderer: renderer::Renderer,
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Message: std::clone::Clone,
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{
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use event::Status::{Captured, Ignored};
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/*
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@ -1077,16 +1080,13 @@ where
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Captured
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}
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fn process_scroll_events<Message, Renderer>(
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menu: &mut Menu<'_, '_, Message, Renderer>,
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fn process_scroll_events<Message: Clone>(
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menu: &mut Menu<'_, Message>,
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delta: mouse::ScrollDelta,
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overlay_cursor: Point,
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viewport_size: Size,
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overlay_offset: Vector,
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) -> event::Status
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where
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Renderer: renderer::Renderer,
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{
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) -> event::Status {
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use event::Status::{Captured, Ignored};
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use mouse::ScrollDelta;
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@ -1155,16 +1155,13 @@ where
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#[allow(clippy::pedantic)]
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/// Returns (children_size, child_positions, child_sizes)
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fn get_children_layout<Message, Renderer>(
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menu_tree: &MenuTree<'_, Message, Renderer>,
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renderer: &Renderer,
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fn get_children_layout<Message>(
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menu_tree: &MenuTree<Message>,
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renderer: &crate::Renderer,
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item_width: ItemWidth,
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item_height: ItemHeight,
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tree: &mut [Tree],
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) -> (Size, Vec<f32>, Vec<Size>)
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where
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Renderer: renderer::Renderer,
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{
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) -> (Size, Vec<f32>, Vec<Size>) {
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let width = match item_width {
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ItemWidth::Uniform(u) => f32::from(u),
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ItemWidth::Static(s) => f32::from(menu_tree.width.unwrap_or(s)),
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@ -1184,7 +1181,8 @@ where
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.children
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.iter()
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.map(|mt| {
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let w = mt.item.as_widget();
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let guard = mt.item.0.lock().unwrap();
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let w = guard.as_widget();
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match w.size().height {
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Length::Fixed(f) => Size::new(width, f),
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Length::Shrink => {
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@ -5,13 +5,14 @@
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use std::borrow::Cow;
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use std::collections::HashMap;
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use std::rc::Rc;
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use std::sync::{Arc, Mutex};
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use iced_widget::core::{renderer, Element};
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use crate::iced_core::{Alignment, Length};
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use crate::widget::icon;
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use crate::widget::menu::action::MenuAction;
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use crate::widget::menu::key_bind::KeyBind;
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use crate::widget::{icon, ArcElementWrapper};
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use crate::{theme, widget};
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/// Nested menu is essentially a tree of items, a menu is a collection of items
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@ -23,27 +24,27 @@ use crate::{theme, widget};
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/// but there's no need to explicitly distinguish them here, if a menu tree
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/// has children, it's a menu, otherwise it's an item
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#[allow(missing_debug_implementations)]
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pub struct MenuTree<'a, Message, Renderer = crate::Renderer> {
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#[derive(Clone)]
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pub struct MenuTree<Message> {
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/// The menu tree will be flatten into a vector to build a linear widget tree,
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/// the `index` field is the index of the item in that vector
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pub(crate) index: usize,
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// TODO needs to be wrapped in Arc<Mutex kinda like in cosmic-files. Check the widget there for details
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/// The item of the menu tree
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pub(crate) item: Element<'a, Message, crate::Theme, Renderer>,
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pub(crate) item: ArcElementWrapper<Message>,
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/// The children of the menu tree
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pub(crate) children: Vec<MenuTree<'a, Message, Renderer>>,
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pub(crate) children: Vec<MenuTree<Message>>,
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/// The width of the menu tree
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pub(crate) width: Option<u16>,
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/// The height of the menu tree
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pub(crate) height: Option<u16>,
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}
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impl<'a, Message, Renderer> MenuTree<'a, Message, Renderer>
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where
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Renderer: renderer::Renderer,
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{
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impl<Message: Clone + 'static> MenuTree<Message> {
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/// Create a new menu tree from a widget
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pub fn new(item: impl Into<Element<'a, Message, crate::Theme, Renderer>>) -> Self {
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pub fn new(item: impl Into<ArcElementWrapper<Message>>) -> Self {
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Self {
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index: 0,
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item: item.into(),
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@ -55,8 +56,8 @@ where
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/// Create a menu tree from a widget and a vector of sub trees
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pub fn with_children(
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item: impl Into<Element<'a, Message, crate::Theme, Renderer>>,
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children: Vec<impl Into<MenuTree<'a, Message, Renderer>>>,
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item: impl Into<ArcElementWrapper<Message>>,
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children: Vec<impl Into<MenuTree<Message>>>,
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) -> Self {
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Self {
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index: 0,
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@ -92,7 +93,7 @@ where
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/// Set the index of each item
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pub(crate) fn set_index(&mut self) {
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/// inner counting function.
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fn rec<Message, Renderer>(mt: &mut MenuTree<'_, Message, Renderer>, count: &mut usize) {
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fn rec<Message: Clone + 'static>(mt: &mut MenuTree<Message>, count: &mut usize) {
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// keep items under the same menu line up
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mt.children.iter_mut().for_each(|c| {
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c.index = *count;
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@ -109,36 +110,32 @@ where
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}
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/// Flatten the menu tree
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pub(crate) fn flattern(&'a self) -> Vec<&Self> {
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pub(crate) fn flatten(&self) -> Vec<Self> {
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/// Inner flattening function
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fn rec<'a, Message, Renderer>(
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mt: &'a MenuTree<'a, Message, Renderer>,
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flat: &mut Vec<&MenuTree<'a, Message, Renderer>>,
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fn rec<Message: Clone + 'static>(
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mt: &MenuTree<Message>,
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flat: &mut Vec<MenuTree<Message>>,
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) {
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mt.children.iter().for_each(|c| {
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mt.children.clone().into_iter().for_each(|c| {
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flat.push(c);
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});
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mt.children.iter().for_each(|c| {
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rec(c, flat);
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rec(&c, flat);
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});
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}
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let mut flat = Vec::new();
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flat.push(self);
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flat.push(self.clone());
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rec(self, &mut flat);
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flat
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}
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}
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impl<'a, Message, Renderer> From<Element<'a, Message, crate::Theme, Renderer>>
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for MenuTree<'a, Message, Renderer>
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where
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Renderer: renderer::Renderer,
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{
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fn from(value: Element<'a, Message, crate::Theme, Renderer>) -> Self {
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Self::new(value)
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impl<Message: Clone + 'static> From<crate::Element<'static, Message>> for MenuTree<Message> {
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fn from(value: crate::Element<'static, Message>) -> Self {
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Self::new(ArcElementWrapper(Arc::new(Mutex::new(value))))
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}
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}
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@ -157,6 +154,7 @@ pub fn menu_button<'a, Message: 'a>(
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.class(theme::Button::MenuItem)
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}
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#[derive(Clone)]
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/// Represents a menu item that performs an action when selected or a separator between menu items.
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///
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/// - `Action` - Represents a menu item that performs an action when selected.
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@ -213,18 +211,13 @@ where
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/// # Returns
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/// - A vector of `MenuTree`.
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pub fn menu_items<
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'a,
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A: MenuAction<Message = Message>,
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L: Into<Cow<'static, str>> + 'static,
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Message: 'a,
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Renderer: renderer::Renderer + 'a,
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Message: 'static + std::clone::Clone,
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>(
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key_binds: &HashMap<KeyBind, A>,
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children: Vec<MenuItem<A, L>>,
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) -> Vec<MenuTree<'a, Message, Renderer>>
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where
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Element<'a, Message, crate::Theme, Renderer>: From<widget::button::Button<'a, Message>>,
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{
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) -> Vec<MenuTree<Message>> {
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fn find_key<A: MenuAction>(action: &A, key_binds: &HashMap<KeyBind, A>) -> String {
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for (key_bind, key_action) in key_binds {
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if action == key_action {
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@ -259,7 +252,7 @@ where
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let menu_button = menu_button(items).on_press(action.message());
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trees.push(MenuTree::<Message, Renderer>::new(menu_button));
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trees.push(MenuTree::<Message>::from(Element::from(menu_button)));
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}
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MenuItem::ButtonDisabled(label, icon, action) => {
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let key = find_key(&action, key_binds);
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@ -277,7 +270,7 @@ where
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let menu_button = menu_button(items);
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trees.push(MenuTree::<Message, Renderer>::new(menu_button));
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trees.push(MenuTree::<Message>::from(Element::from(menu_button)));
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}
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MenuItem::CheckBox(label, icon, value, action) => {
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let key = find_key(&action, key_binds);
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@ -307,36 +300,40 @@ where
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items.insert(2, widget::icon::icon(icon).size(14).into());
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}
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trees.push(MenuTree::new(menu_button(items).on_press(action.message())));
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trees.push(MenuTree::from(Element::from(
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menu_button(items).on_press(action.message()),
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)));
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}
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MenuItem::Folder(label, children) => {
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trees.push(MenuTree::<Message, Renderer>::with_children(
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menu_button(vec![
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widget::text(label).into(),
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widget::horizontal_space().into(),
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widget::icon::from_name("pan-end-symbolic")
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.size(16)
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.icon()
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.into(),
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])
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.class(
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// Menu folders have no on_press so they take on the disabled style by default
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if children.is_empty() {
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// This will make the folder use the disabled style if it has no children
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theme::Button::MenuItem
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} else {
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// This will make the folder use the enabled style if it has children
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theme::Button::MenuFolder
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},
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),
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trees.push(MenuTree::<Message>::with_children(
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ArcElementWrapper(Arc::new(Mutex::new(crate::Element::from(
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menu_button::<'static, _>(vec![
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widget::text(label).into(),
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widget::horizontal_space().into(),
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widget::icon::from_name("pan-end-symbolic")
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.size(16)
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.icon()
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.into(),
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])
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.class(
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// Menu folders have no on_press so they take on the disabled style by default
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if children.is_empty() {
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// This will make the folder use the disabled style if it has no children
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theme::Button::MenuItem
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} else {
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// This will make the folder use the enabled style if it has children
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theme::Button::MenuFolder
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},
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),
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)))),
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menu_items(key_binds, children),
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));
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}
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MenuItem::Divider => {
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if i != size - 1 {
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trees.push(MenuTree::<Message, Renderer>::new(
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trees.push(MenuTree::<Message>::from(Element::from(
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widget::divider::horizontal::light(),
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));
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)));
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}
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}
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}
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