feat: add support for dark / light mode switching (#178)
* feat: add support for dark / light mode switching and simultaneouscustom light / dark mode themes * refactor(color-picker): optional initial color and fallback color * refactor: used FixedPortion for layout of the settings item This makes sure that the control always has at least the specified portion of the available space * refactor: make all members of the ThemeBuilder public * refactor: add and update palette colors * fix(theme): typo and derive PartialEq for ThemeBuilder * fix: update color picker usage * feat: add more variables to the theme * fix: radius on headerbar * fix: Theme CosmicConfigEntry impl * chore: specify rev of taffy * fix: theme CosmicConfigEntry missing variables * fix: apply theme type when theme mode changes * wip: add plus icon to empty color picker button * chore: fix rev and imports * refactor(color-picker): allow custom size for the icon * refactor(color_picker): make color_button public * update iced
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a91deacff5
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18 changed files with 542 additions and 164 deletions
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@ -17,20 +17,21 @@ use iced_core::gradient::{ColorStop, Linear};
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use iced_core::renderer::Quad;
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use iced_core::widget::{tree, Tree};
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use iced_core::{
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layout, mouse, renderer, Clipboard, Color, Layout, Length, Radians, Rectangle, Renderer, Shell,
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Vector, Widget,
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layout, mouse, renderer, Background, Clipboard, Color, Layout, Length, Radians, Rectangle,
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Renderer, Shell, Vector, Widget,
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};
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#[cfg(feature = "wayland")]
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use iced_sctk::commands::data_device::set_selection;
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use iced_style::slider::{HandleShape, RailBackground};
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use iced_widget::{canvas, column, scrollable, vertical_space, Row};
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use iced_widget::{canvas, column, horizontal_space, row, scrollable, vertical_space, Row};
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use lazy_static::lazy_static;
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use palette::{FromColor, RgbHue};
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use super::button::StyleSheet;
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use super::divider::horizontal;
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use super::icon::from_name;
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use super::icon::{self, from_name};
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use super::segmented_button::{self, Model, SingleSelect};
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use super::{button, segmented_selection, text, text_input, tooltip};
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use super::{button, segmented_selection, text, text_input, tooltip, Icon};
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// TODO is this going to look correct enough?
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lazy_static! {
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@ -72,9 +73,9 @@ pub struct ColorPickerModel {
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#[setters(skip)]
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input_color: String,
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#[setters(skip)]
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applied_color: Color,
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applied_color: Option<Color>,
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#[setters(skip)]
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initial_color: Color,
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fallback_color: Option<Color>,
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#[setters(skip)]
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recent_colors: Vec<Color>,
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active: bool,
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@ -91,11 +92,11 @@ impl ColorPickerModel {
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pub fn new(
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hex: impl Into<Cow<'static, str>> + Clone,
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rgb: impl Into<Cow<'static, str>> + Clone,
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fallback_color: Color,
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fallback_color: Option<Color>,
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initial_color: Option<Color>,
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) -> Self {
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let initial = initial_color.unwrap_or(fallback_color);
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let initial_srgb = palette::Srgb::from(initial);
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let initial = initial_color.or(fallback_color);
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let initial_srgb = palette::Srgb::from(initial.unwrap_or(Color::BLACK));
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let hsv = palette::Hsv::from_color(initial_srgb);
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Self {
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segmented_model: segmented_button::Model::builder()
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@ -103,10 +104,10 @@ impl ColorPickerModel {
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.insert(move |b| b.text(rgb.clone()))
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.build(),
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active_color: hsv,
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save_next: Some(initial),
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save_next: None,
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input_color: color_to_string(hsv, true),
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applied_color: fallback_color,
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initial_color: initial,
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applied_color: initial,
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fallback_color,
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recent_colors: Vec::new(), // TODO should all color pickers show the same recent colors?
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active: false,
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width: Length::Fixed(300.0),
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@ -118,13 +119,15 @@ impl ColorPickerModel {
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/// Get a color picker button that displays the applied color
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///
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pub fn picker_button<'a, Message: 'a, T: Fn(ColorPickerUpdate) -> Message>(
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pub fn picker_button<'a, Message: 'static, T: Fn(ColorPickerUpdate) -> Message>(
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&self,
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f: T,
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icon_portion: Option<u16>,
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) -> crate::widget::Button<'a, Message, crate::Renderer> {
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color_button(
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Some(f(ColorPickerUpdate::ToggleColorPicker)),
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self.applied_color,
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Length::FillPortion(icon_portion.unwrap_or(12)),
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)
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}
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@ -142,8 +145,10 @@ impl ColorPickerModel {
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}
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ColorPickerUpdate::AppliedColor => {
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let srgb = palette::Srgb::from_color(self.active_color);
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self.recent_colors.push(self.applied_color);
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self.applied_color = Color::from(srgb);
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if let Some(applied_color) = self.applied_color.take() {
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self.recent_colors.push(applied_color);
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}
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self.applied_color = Some(Color::from(srgb));
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self.active = false;
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}
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ColorPickerUpdate::ActivateSegmented(e) => {
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@ -167,10 +172,10 @@ impl ColorPickerModel {
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ColorPickerUpdate::Reset => {
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self.must_clear_cache.store(true, Ordering::SeqCst);
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let initial_srgb = palette::Srgb::from(self.initial_color);
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let initial_srgb = palette::Srgb::from(self.fallback_color.unwrap_or(Color::BLACK));
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let hsv = palette::Hsv::from_color(initial_srgb);
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self.active_color = hsv;
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self.applied_color = self.initial_color;
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self.applied_color = self.fallback_color;
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self.copied_at = None;
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}
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ColorPickerUpdate::Cancel => {
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@ -216,7 +221,7 @@ impl ColorPickerModel {
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/// Get the applied color of the picker
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#[must_use]
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pub fn get_applied_color(&self) -> Color {
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pub fn get_applied_color(&self) -> Option<Color> {
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self.applied_color
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}
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@ -355,7 +360,8 @@ where
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.leading_icon(
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color_button(
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None,
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Color::from(palette::Srgb::from_color(self.active_color))
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Some(Color::from(palette::Srgb::from_color(self.active_color))),
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Length::FillPortion(12)
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)
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.into()
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)
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@ -411,7 +417,8 @@ where
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let hsv = palette::Hsv::from_color(initial_srgb);
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color_button(
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Some(on_update(ColorPickerUpdate::ActiveColor(hsv))),
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*c,
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Some(*c),
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Length::FillPortion(12),
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)
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.into()
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})
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@ -738,93 +745,122 @@ fn color_to_string(c: palette::Hsv, is_hex: bool) -> String {
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}
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}
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fn color_button<'a, Message: 'a>(
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pub fn color_button<'a, Message: 'static>(
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on_press: Option<Message>,
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color: Color,
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color: Option<Color>,
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icon_portion: Length,
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) -> crate::widget::Button<'a, Message, crate::Renderer> {
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let spacing = THEME.with(|t| t.borrow().cosmic().spacing);
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button(vertical_space(Length::Fixed(f32::from(spacing.space_s))))
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.width(Length::Fixed(f32::from(spacing.space_s)))
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.height(Length::Fixed(f32::from(spacing.space_s)))
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.on_press_maybe(on_press)
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.style(crate::theme::Button::Custom {
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active: Box::new(move |focused, theme| {
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let cosmic = theme.cosmic();
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button(if color.is_some() {
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Element::from(vertical_space(Length::Fixed(f32::from(spacing.space_s))))
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} else {
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Element::from(column![
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vertical_space(Length::FillPortion(6)),
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row![
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horizontal_space(Length::FillPortion(6)),
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Icon::from(
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icon::from_name("list-add-symbolic")
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.prefer_svg(true)
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.symbolic(true)
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.size(64)
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)
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.width(icon_portion)
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.height(Length::Fill)
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.content_fit(iced_core::ContentFit::Contain),
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horizontal_space(Length::FillPortion(6)),
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]
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.height(icon_portion)
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.width(Length::Fill),
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vertical_space(Length::FillPortion(6)),
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])
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})
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.width(Length::Fixed(f32::from(spacing.space_s)))
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.height(Length::Fixed(f32::from(spacing.space_s)))
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.on_press_maybe(on_press)
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.style(crate::theme::Button::Custom {
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active: Box::new(move |focused, theme| {
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let cosmic = theme.cosmic();
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let (outline_width, outline_color) = if focused {
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(1.0, cosmic.accent_color().into())
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} else {
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(0.0, Color::TRANSPARENT)
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};
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button::Appearance {
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shadow_offset: Vector::default(),
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background: Some(color.into()),
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border_radius: cosmic.radius_xs().into(),
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border_width: 1.0,
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border_color: cosmic.on_bg_color().into(),
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outline_width,
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outline_color,
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icon_color: None,
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text_color: None,
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}
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}),
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disabled: Box::new(move |theme| {
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let cosmic = theme.cosmic();
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let (outline_width, outline_color) = if focused {
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(1.0, cosmic.accent_color().into())
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} else {
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(0.0, Color::TRANSPARENT)
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};
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let standard = theme.active(focused, &Button::Standard);
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button::Appearance {
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shadow_offset: Vector::default(),
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background: color.map(Background::from).or(standard.background),
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border_radius: cosmic.radius_xs().into(),
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border_width: 1.0,
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border_color: cosmic.on_bg_color().into(),
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outline_width,
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outline_color,
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icon_color: None,
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text_color: None,
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}
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}),
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disabled: Box::new(move |theme| {
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let cosmic = theme.cosmic();
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button::Appearance {
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shadow_offset: Vector::default(),
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background: Some(color.into()),
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border_radius: cosmic.radius_xs().into(),
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border_width: 1.0,
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border_color: cosmic.on_bg_color().into(),
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outline_width: 0.0,
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outline_color: Color::TRANSPARENT,
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icon_color: None,
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text_color: None,
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}
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}),
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hovered: Box::new(move |focused, theme| {
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let cosmic = theme.cosmic();
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let standard = theme.disabled(&Button::Standard);
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button::Appearance {
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shadow_offset: Vector::default(),
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background: color.map(Background::from).or(standard.background),
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border_radius: cosmic.radius_xs().into(),
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border_width: 1.0,
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border_color: cosmic.on_bg_color().into(),
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outline_width: 0.0,
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outline_color: Color::TRANSPARENT,
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icon_color: None,
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text_color: None,
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}
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}),
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hovered: Box::new(move |focused, theme| {
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let cosmic = theme.cosmic();
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let (outline_width, outline_color) = if focused {
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(1.0, cosmic.accent_color().into())
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} else {
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(0.0, Color::TRANSPARENT)
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};
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button::Appearance {
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shadow_offset: Vector::default(),
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background: Some(color.into()),
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border_radius: cosmic.radius_xs().into(),
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border_width: 1.0,
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border_color: cosmic.on_bg_color().into(),
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outline_width,
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outline_color,
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icon_color: None,
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text_color: None,
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}
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}),
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pressed: Box::new(move |focused, theme| {
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let cosmic = theme.cosmic();
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let (outline_width, outline_color) = if focused {
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(1.0, cosmic.accent_color().into())
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} else {
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(0.0, Color::TRANSPARENT)
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};
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let (outline_width, outline_color) = if focused {
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(1.0, cosmic.accent_color().into())
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} else {
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(0.0, Color::TRANSPARENT)
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};
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button::Appearance {
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shadow_offset: Vector::default(),
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background: Some(color.into()),
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border_radius: cosmic.radius_xs().into(),
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border_width: 1.0,
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border_color: cosmic.on_bg_color().into(),
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outline_width,
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outline_color,
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icon_color: None,
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text_color: None,
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}
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}),
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})
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let standard = theme.hovered(focused, &Button::Standard);
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button::Appearance {
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shadow_offset: Vector::default(),
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background: color.map(Background::from).or(standard.background),
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border_radius: cosmic.radius_xs().into(),
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border_width: 1.0,
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border_color: cosmic.on_bg_color().into(),
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outline_width,
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outline_color,
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icon_color: None,
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text_color: None,
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}
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}),
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pressed: Box::new(move |focused, theme| {
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let cosmic = theme.cosmic();
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let (outline_width, outline_color) = if focused {
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(1.0, cosmic.accent_color().into())
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} else {
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(0.0, Color::TRANSPARENT)
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};
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let standard = theme.pressed(focused, &Button::Standard);
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button::Appearance {
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shadow_offset: Vector::default(),
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background: color.map(Background::from).or(standard.background),
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border_radius: cosmic.radius_xs().into(),
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border_width: 1.0,
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border_color: cosmic.on_bg_color().into(),
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outline_width,
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outline_color,
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icon_color: None,
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text_color: None,
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}
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}),
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})
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}
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impl<'a, Message> From<ColorPicker<'a, Message>> for iced::Element<'a, Message, crate::Renderer>
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@ -8,6 +8,8 @@ use crate::{
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Element,
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};
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use derive_setters::Setters;
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use iced_core::Length;
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use iced_widget::container;
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/// A settings item aligned in a row
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#[must_use]
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@ -70,15 +72,20 @@ impl<'a, Message: 'static> Item<'a, Message> {
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let column = column::with_capacity(2)
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.spacing(2)
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.push(text(self.title))
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.push(text(description).size(10));
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.push(text(description).size(10))
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.width(Length::FillPortion(12));
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contents.push(column.into());
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} else {
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contents.push(text(self.title).into());
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}
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contents.push(horizontal_space(iced::Length::Fill).into());
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contents.push(widget.into());
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contents.push(
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container(widget.into())
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.width(Length::FillPortion(4))
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.align_x(iced_core::alignment::Horizontal::Right)
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.into(),
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);
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item_row(contents)
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}
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