remove x11rb as dependency

This commit is contained in:
Ashley Wulber 2022-01-19 13:56:20 -05:00
parent cc577b1367
commit 6ed9fdc9cd
6 changed files with 12 additions and 91 deletions

View file

@ -1,10 +1,7 @@
use std::rc::Rc;
use crate::app_grid::AppGrid;
use crate::group_grid::GroupGrid;
use cascade::cascade;
use gdk4_x11::X11Display;
use gdk4_x11::X11Surface;
use glib::Object;
use gtk4::prelude::*;
use gtk4::subclass::prelude::*;
@ -17,9 +14,6 @@ use gtk4::SearchEntry;
use gtk4::Separator;
use gtk4::{gio, glib};
use libcosmic::x;
use once_cell::sync::OnceCell;
use x11rb::connection::Connection;
use x11rb::protocol::xproto::*;
mod imp;
@ -147,10 +141,6 @@ impl AppLibraryWindow {
window.connect_realize(move |window| {
if let Some((display, surface)) = x::get_window_x11(window) {
let (conn, _screen_num) = x11rb::connect(None).expect("Failed to connect to X");
let x11rb_conn = Rc::new(OnceCell::new());
x11rb_conn.set(conn).unwrap();
// ignore all x11 errors...
let xdisplay = display
.clone()
@ -166,8 +156,7 @@ impl AppLibraryWindow {
&[x::Atom::new(&display, "_NET_WM_WINDOW_TYPE_DIALOG").unwrap()],
);
}
let resize = glib::clone!(@weak window, @strong x11rb_conn => move || {
let s = window.surface();
let resize = glib::clone!(@weak window => move || {
let height = window.height();
let width = window.width();
@ -182,21 +171,9 @@ impl AppLibraryWindow {
// dbg!(monitor_height);
// dbg!(width);
// dbg!(height);
let w_conf = ConfigureWindowAux::default()
.x(monitor_x + monitor_width / 2 - width / 2)
.y(monitor_y + monitor_height / 2 - height / 2);
let x11surface = gdk4_x11::X11Surface::xid(
&s.clone().downcast::<X11Surface>()
.expect("Failed to downcast Surface to X11Surface"),
);
let conn = x11rb_conn.get().unwrap();
conn.configure_window(
x11surface.try_into().expect("Failed to convert XID"),
&w_conf,
)
.expect("failed to configure window...");
conn.flush().expect("failed to flush");
unsafe { x::set_position(&display, &surface,
monitor_x + monitor_width / 2 - width / 2,
monitor_y + monitor_height / 2 - height / 2)};
}
});
let s = window.surface();