fix: avoid text_input paragraph updates in diff
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225bbabe34
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1 changed files with 0 additions and 16 deletions
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@ -483,22 +483,6 @@ where
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fn diff(&mut self, tree: &mut Tree) {
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fn diff(&mut self, tree: &mut Tree) {
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let state = tree.state.downcast_mut::<State>();
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let state = tree.state.downcast_mut::<State>();
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// TODO get values from renderer somehow.
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replace_paragraph(
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state,
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Layout::new(&layout::Node::with_children(
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Size::INFINITY,
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vec![layout::Node::with_children(
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Size::INFINITY,
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vec![layout::Node::default()],
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)],
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)),
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&self.value,
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self.font.unwrap_or(crate::font::FONT),
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Pixels(self.size.unwrap_or(14.0)),
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self.line_height,
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);
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// Unfocus text input if it becomes disabled
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// Unfocus text input if it becomes disabled
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if self.on_input.is_none() {
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if self.on_input.is_none() {
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state.last_click = None;
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state.last_click = None;
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