feat: aspect ratio limiting container

This commit is contained in:
Ashley Wulber 2022-12-17 18:17:13 -05:00 committed by Michael Murphy
parent 42ac442183
commit 50b8131e21
2 changed files with 239 additions and 0 deletions

237
src/widget/aspect_ratio.rs Normal file
View file

@ -0,0 +1,237 @@
use iced::Size;
use iced::widget::Container;
use iced_native::alignment;
use iced_native::event::{self, Event};
use iced_native::layout;
use iced_native::mouse;
use iced_native::overlay;
use iced_native::renderer;
use iced_native::widget::{Operation, Tree};
use iced_native::{Clipboard, Element, Layout, Length, Padding, Point, Rectangle, Shell, Widget};
pub use iced_style::container::{Appearance, StyleSheet};
pub fn aspect_ratio_container<'a, Message: 'static, T>(
content: T,
ratio: f32
) -> AspectRatio<'a, Message, crate::Renderer>
where
T: Into<Element<'a, Message, crate::Renderer>>,
{
AspectRatio::new(content, ratio)
}
/// An element decorating some content.
///
/// It is normally used for alignment purposes.
#[allow(missing_debug_implementations)]
pub struct AspectRatio<'a, Message, Renderer>
where
Renderer: iced_native::Renderer,
Renderer::Theme: StyleSheet,
{
ratio: f32,
container: Container<'a, Message, Renderer>,
}
impl<'a, Message, Renderer> AspectRatio<'a, Message, Renderer>
where
Renderer: iced_native::Renderer,
Renderer::Theme: StyleSheet,
{
fn constrain_limits(&self, size: Size) -> Size {
let Size { mut width, mut height } = size;
if size.width / size.height > self.ratio {
width = self.ratio * height;
} else {
height = width / self.ratio;
}
Size { width, height }
}
}
impl<'a, Message, Renderer> AspectRatio<'a, Message, Renderer>
where
Renderer: iced_native::Renderer,
Renderer::Theme: StyleSheet,
{
/// Creates an empty [`Container`].
pub(crate) fn new<T>(content: T, ratio: f32) -> Self
where
T: Into<Element<'a, Message, Renderer>>,
{
AspectRatio {
ratio,
container: Container::new(content),
}
}
/// Sets the [`Padding`] of the [`Container`].
pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
self.container = self.container.padding(padding);
self
}
/// Sets the width of the [`self.`].
pub fn width(mut self, width: Length) -> Self {
self.container = self.container.width(width);
self
}
/// Sets the height of the [`Container`].
pub fn height(mut self, height: Length) -> Self {
self.container = self.container.height(height);
self
}
/// Sets the maximum width of the [`Container`].
pub fn max_width(mut self, max_width: u32) -> Self {
self.container = self.container.max_width(max_width);
self
}
/// Sets the maximum height of the [`Container`] in pixels.
pub fn max_height(mut self, max_height: u32) -> Self {
self.container = self.container.max_height(max_height);
self
}
/// Sets the content alignment for the horizontal axis of the [`Container`].
pub fn align_x(mut self, alignment: alignment::Horizontal) -> Self {
self.container = self.container.align_x(alignment);
self
}
/// Sets the content alignment for the vertical axis of the [`Container`].
pub fn align_y(mut self, alignment: alignment::Vertical) -> Self {
self.container = self.container.align_y(alignment);
self
}
/// Centers the contents in the horizontal axis of the [`Container`].
pub fn center_x(mut self) -> Self {
self.container = self.container.center_x();
self
}
/// Centers the contents in the vertical axis of the [`Container`].
pub fn center_y(mut self) -> Self {
self.container = self.container.center_y();
self
}
/// Sets the style of the [`Container`].
pub fn style(mut self, style: impl Into<<Renderer::Theme as StyleSheet>::Style>) -> Self {
self.container = self.container.style(style);
self
}
}
impl<'a, Message, Renderer> Widget<Message, Renderer>
for AspectRatio<'a, Message, Renderer>
where
Renderer: iced_native::Renderer,
Renderer::Theme: StyleSheet,
{
fn children(&self) -> Vec<Tree> {
self.container.children()
}
fn diff(&self, tree: &mut Tree) {
self.container.diff(tree);
}
fn width(&self) -> Length {
Widget::width(&self.container)
}
fn height(&self) -> Length {
Widget::height(&self.container)
}
fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> layout::Node {
let custom_limits = layout::Limits::new(self.constrain_limits(limits.min()), self.constrain_limits(limits.max()));
self.container.layout(renderer, &custom_limits)
}
fn operate(&self, tree: &mut Tree, layout: Layout<'_>, operation: &mut dyn Operation<Message>) {
self.container.operate(tree, layout, operation)
}
fn on_event(
&mut self,
tree: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor_position: Point,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
) -> event::Status {
self.container.on_event(
tree,
event,
layout,
cursor_position,
renderer,
clipboard,
shell,
)
}
fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
self.container
.mouse_interaction(tree, layout, cursor_position, viewport, renderer)
}
fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Renderer::Theme,
renderer_style: &renderer::Style,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
) {
self.container.draw(
tree,
renderer,
theme,
renderer_style,
layout,
cursor_position,
viewport,
)
}
fn overlay<'b>(
&'b self,
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
) -> Option<overlay::Element<'b, Message, Renderer>> {
self.container.overlay(tree, layout, renderer)
}
}
impl<'a, Message, Renderer> From<AspectRatio<'a, Message, Renderer>>
for Element<'a, Message, Renderer>
where
Message: 'a,
Renderer: 'a + iced_native::Renderer,
Renderer::Theme: StyleSheet,
{
fn from(
column: AspectRatio<'a, Message, Renderer>,
) -> Element<'a, Message, Renderer> {
Element::new(column)
}
}

View file

@ -34,3 +34,5 @@ pub mod spin_button;
pub use spin_button::{SpinButton, spin_button};
pub mod rectangle_tracker;
pub mod aspect_ratio;