wip
This commit is contained in:
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10 changed files with 999 additions and 763 deletions
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@ -1,12 +1,14 @@
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// From iced_aw, license MIT
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use iced_core::widget::Tree;
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use iced_core::{Widget, widget::Tree};
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use iced_widget::core::{
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Alignment, Element, Padding, Point, Size,
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layout::{Limits, Node},
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renderer,
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};
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use crate::widget::RcElementWrapper;
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/// The main axis of a flex layout.
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#[derive(Debug)]
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pub enum Axis {
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@ -217,3 +219,170 @@ where
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Node::with_children(size.expand(padding), nodes)
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}
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/// Computes the flex layout with the given axis and limits, applying spacing,
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/// padding and alignment to the items as needed.
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///
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/// It returns a new layout [`Node`].
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pub fn resolve_wrapper<'a, Message>(
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axis: &Axis,
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renderer: &crate::Renderer,
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limits: &Limits,
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padding: Padding,
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spacing: f32,
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align_items: Alignment,
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items: &[&RcElementWrapper<Message>],
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tree: &mut [&mut Tree],
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) -> Node {
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let limits = limits.shrink(padding);
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let total_spacing = spacing * items.len().saturating_sub(1) as f32;
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let max_cross = axis.cross(limits.max());
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let mut fill_sum = 0;
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let mut cross = axis.cross(limits.min()).max(axis.cross(Size::INFINITY));
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let mut available = axis.main(limits.max()) - total_spacing;
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let mut nodes: Vec<Node> = Vec::with_capacity(items.len());
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nodes.resize(items.len(), Node::default());
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if align_items == Alignment::Center {
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let mut fill_cross = axis.cross(limits.min());
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for (child, tree) in items.iter().zip(tree.iter_mut()) {
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let c_size = child.size();
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let cross_fill_factor = match axis {
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Axis::Horizontal => c_size.height,
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Axis::Vertical => c_size.width,
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}
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.fill_factor();
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if cross_fill_factor == 0 {
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let (max_width, max_height) = axis.pack(available, max_cross);
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let child_limits = Limits::new(Size::ZERO, Size::new(max_width, max_height));
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let layout = child.layout(tree, renderer, &child_limits);
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let size = layout.size();
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fill_cross = fill_cross.max(axis.cross(size));
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}
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}
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cross = fill_cross;
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}
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for (i, (child, tree)) in items.iter().zip(tree.iter_mut()).enumerate() {
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let c_size = child.size();
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let fill_factor = match axis {
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Axis::Horizontal => c_size.width,
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Axis::Vertical => c_size.height,
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}
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.fill_factor();
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if fill_factor == 0 {
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let (min_width, min_height) = if align_items == Alignment::Center {
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axis.pack(0.0, cross)
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} else {
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axis.pack(0.0, 0.0)
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};
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let (max_width, max_height) = if align_items == Alignment::Center {
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axis.pack(available, cross)
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} else {
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axis.pack(available, max_cross)
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};
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let child_limits = Limits::new(
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Size::new(min_width, min_height),
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Size::new(max_width, max_height),
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);
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let layout = child.layout(tree, renderer, &child_limits);
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let size = layout.size();
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available -= axis.main(size);
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if align_items != Alignment::Center {
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cross = cross.max(axis.cross(size));
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}
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nodes[i] = layout;
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} else {
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fill_sum += fill_factor;
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}
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}
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let remaining = available.max(0.0);
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for (i, (child, tree)) in items.iter().zip(tree.iter_mut()).enumerate() {
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let c_size = child.size();
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let fill_factor = match axis {
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Axis::Horizontal => c_size.width,
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Axis::Vertical => c_size.height,
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}
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.fill_factor();
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if fill_factor != 0 {
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let max_main = remaining * f32::from(fill_factor) / f32::from(fill_sum);
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let min_main = if max_main.is_infinite() {
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0.0
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} else {
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max_main
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};
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let (min_width, min_height) = if align_items == Alignment::Center {
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axis.pack(min_main, cross)
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} else {
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axis.pack(min_main, axis.cross(limits.min()))
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};
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let (max_width, max_height) = if align_items == Alignment::Center {
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axis.pack(max_main, cross)
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} else {
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axis.pack(max_main, max_cross)
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};
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let child_limits = Limits::new(
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Size::new(min_width, min_height),
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Size::new(max_width, max_height),
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);
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let layout = child.layout(tree, renderer, &child_limits);
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if align_items != Alignment::Center {
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cross = cross.max(axis.cross(layout.size()));
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}
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nodes[i] = layout;
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}
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}
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let pad = axis.pack(padding.left, padding.top);
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let mut main = pad.0;
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for (i, node) in nodes.iter_mut().enumerate() {
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if i > 0 {
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main += spacing;
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}
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let (x, y) = axis.pack(main, pad.1);
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let node_ = node.clone().move_to(Point::new(x, y));
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let node_ = match axis {
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Axis::Horizontal => node_.align(Alignment::Start, align_items, Size::new(0.0, cross)),
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Axis::Vertical => node_.align(align_items, Alignment::Start, Size::new(cross, 0.0)),
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};
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let size = node_.bounds().size();
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*node = node_;
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main += axis.main(size);
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}
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let (width, height) = axis.pack(main - pad.0, cross);
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let size = limits.resolve(width, height, Size::new(width, height));
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Node::with_children(size.expand(padding), nodes)
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}
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@ -7,26 +7,42 @@ use super::{
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},
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menu_tree::MenuTree,
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};
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use crate::style::menu_bar::StyleSheet;
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use crate::{
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Renderer,
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style::menu_bar::StyleSheet,
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widget::{
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RcWrapper,
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dropdown::menu::{self, State},
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},
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};
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use iced::{Point, Vector};
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use iced::{Point, Vector, window};
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use iced_core::Border;
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use iced_widget::core::{
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Alignment, Clipboard, Element, Layout, Length, Padding, Rectangle, Shell, Widget, event,
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layout::{Limits, Node},
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mouse::{self, Cursor},
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overlay, renderer, touch,
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overlay,
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renderer::{self, Renderer as IcedRenderer},
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touch,
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widget::{Tree, tree},
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};
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/// A `MenuBar` collects `MenuTree`s and handles all the layout, event processing, and drawing.
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pub fn menu_bar<Message, Renderer: iced_core::Renderer>(
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menu_roots: Vec<MenuTree<Message, Renderer>>,
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) -> MenuBar<Message, Renderer> {
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pub fn menu_bar<Message>(menu_roots: Vec<MenuTree<Message>>) -> MenuBar<Message>
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where
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Message: Clone + 'static,
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{
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MenuBar::new(menu_roots)
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}
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#[derive(Clone, Default)]
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pub(crate) struct MenuBarState {
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pub(crate) inner: RcWrapper<MenuBarStateInner>,
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}
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pub(crate) struct MenuBarStateInner {
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pub(crate) tree: Tree,
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pub(crate) pressed: bool,
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pub(crate) view_cursor: Cursor,
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pub(crate) open: bool,
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pub(crate) vertical_direction: Direction,
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pub(crate) menu_states: Vec<MenuState>,
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}
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impl MenuBarState {
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impl MenuBarStateInner {
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pub(super) fn get_trimmed_indices(&self) -> impl Iterator<Item = usize> + '_ {
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self.menu_states
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.iter()
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@ -49,9 +65,10 @@ impl MenuBarState {
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self.menu_states.clear();
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}
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}
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impl Default for MenuBarState {
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impl Default for MenuBarStateInner {
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fn default() -> Self {
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Self {
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tree: Tree::empty(),
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pressed: false,
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view_cursor: Cursor::Available([-0.5, -0.5].into()),
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open: false,
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}
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}
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pub(crate) fn menu_roots_children<Message, Renderer>(
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menu_roots: &Vec<MenuTree<'_, Message, Renderer>>,
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) -> Vec<Tree>
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pub(crate) fn menu_roots_children<Message>(menu_roots: &Vec<MenuTree<Message>>) -> Vec<Tree>
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where
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Renderer: renderer::Renderer,
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Message: Clone + 'static,
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{
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/*
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menu bar
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@ -85,7 +100,7 @@ where
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let flat = root
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.flattern()
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.iter()
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.map(|mt| Tree::new(mt.item.as_widget()))
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.map(|mt| Tree::new(mt.item.clone()))
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.collect();
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tree.children = flat;
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tree
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}
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#[allow(invalid_reference_casting)]
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pub(crate) fn menu_roots_diff<Message, Renderer>(
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menu_roots: &mut Vec<MenuTree<'_, Message, Renderer>>,
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tree: &mut Tree,
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) where
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Renderer: renderer::Renderer,
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pub(crate) fn menu_roots_diff<Message>(menu_roots: &mut Vec<MenuTree<Message>>, tree: &mut Tree)
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where
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Message: Clone + 'static,
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{
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if tree.children.len() > menu_roots.len() {
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tree.children.truncate(menu_roots.len());
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@ -112,7 +125,7 @@ pub(crate) fn menu_roots_diff<Message, Renderer>(
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.flattern()
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.iter()
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.map(|mt| {
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let widget = mt.item.as_widget();
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let widget = &mt.item;
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let widget_ptr = widget as *const dyn Widget<Message, crate::Theme, Renderer>;
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let widget_ptr_mut =
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widget_ptr as *mut dyn Widget<Message, crate::Theme, Renderer>;
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@ -130,7 +143,7 @@ pub(crate) fn menu_roots_diff<Message, Renderer>(
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let flat = root
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.flattern()
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.iter()
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.map(|mt| Tree::new(mt.item.as_widget()))
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.map(|mt| Tree::new(mt.item.clone()))
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.collect();
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tree.children = flat;
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tree
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@ -141,10 +154,7 @@ pub(crate) fn menu_roots_diff<Message, Renderer>(
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/// A `MenuBar` collects `MenuTree`s and handles all the layout, event processing, and drawing.
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#[allow(missing_debug_implementations)]
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pub struct MenuBar<'a, Message, Renderer = crate::Renderer>
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where
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Renderer: renderer::Renderer,
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{
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pub struct MenuBar<Message> {
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width: Length,
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height: Length,
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spacing: f32,
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@ -156,17 +166,20 @@ where
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item_width: ItemWidth,
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item_height: ItemHeight,
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path_highlight: Option<PathHighlight>,
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menu_roots: Vec<MenuTree<'a, Message, Renderer>>,
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menu_roots: Vec<MenuTree<Message>>,
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style: <crate::Theme as StyleSheet>::Style,
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window_id: window::Id,
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#[cfg(feature = "wayland")]
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positioner: iced_runtime::platform_specific::wayland::popup::SctkPositioner,
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}
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impl<'a, Message, Renderer> MenuBar<'a, Message, Renderer>
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impl<Message> MenuBar<Message>
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where
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Renderer: renderer::Renderer,
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Message: Clone + 'static,
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{
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/// Creates a new [`MenuBar`] with the given menu roots
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#[must_use]
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pub fn new(menu_roots: Vec<MenuTree<'a, Message, Renderer>>) -> Self {
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pub fn new(menu_roots: Vec<MenuTree<Message>>) -> Self {
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let mut menu_roots = menu_roots;
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menu_roots.iter_mut().for_each(MenuTree::set_index);
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@ -188,6 +201,9 @@ where
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path_highlight: Some(PathHighlight::MenuActive),
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menu_roots,
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style: <crate::Theme as StyleSheet>::Style::default(),
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window_id: window::Id::NONE,
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#[cfg(feature = "wayland")]
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positioner: iced_runtime::platform_specific::wayland::popup::SctkPositioner::default(),
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}
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}
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@ -278,10 +294,31 @@ where
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self.width = width;
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self
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}
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#[cfg(feature = "wayland")]
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pub fn with_positioner(
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mut self,
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positioner: iced_runtime::platform_specific::wayland::popup::SctkPositioner,
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) -> Self {
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self.positioner = positioner;
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self
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}
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pub fn window_id(mut self, id: window::Id) -> Self {
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self.window_id = id;
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self
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}
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pub fn window_id_maybe(mut self, id: Option<window::Id>) -> Self {
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if let Some(id) = id {
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self.window_id = id;
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}
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self
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}
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}
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impl<Message, Renderer> Widget<Message, crate::Theme, Renderer> for MenuBar<'_, Message, Renderer>
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impl<Message> Widget<Message, crate::Theme, Renderer> for MenuBar<Message>
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where
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Renderer: renderer::Renderer,
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Message: Clone + 'static,
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{
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fn size(&self) -> iced_core::Size<Length> {
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iced_core::Size::new(self.width, self.height)
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@ -318,7 +355,7 @@ where
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.iter_mut()
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.map(|t| &mut t.children[0])
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.collect::<Vec<_>>();
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flex::resolve(
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flex::resolve_wrapper(
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&flex::Axis::Horizontal,
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renderer,
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&limits,
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@ -361,12 +398,14 @@ where
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match event {
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Mouse(ButtonReleased(Left)) | Touch(FingerLifted { .. } | FingerLost { .. }) => {
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if state.menu_states.is_empty() && view_cursor.is_over(layout.bounds()) {
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state.view_cursor = view_cursor;
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state.open = true;
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// #[cfg(feature = "wayland")]
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// TODO emit Message to open menu
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}
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state.inner.with_data_mut(|state| {
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if state.menu_states.is_empty() && view_cursor.is_over(layout.bounds()) {
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state.view_cursor = view_cursor;
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state.open = true;
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// #[cfg(feature = "wayland")]
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// TODO emit Message to open menu
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}
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});
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}
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_ => (),
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}
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@ -385,49 +424,51 @@ where
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) {
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let state = tree.state.downcast_ref::<MenuBarState>();
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let cursor_pos = view_cursor.position().unwrap_or_default();
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let position = if state.open && (cursor_pos.x < 0.0 || cursor_pos.y < 0.0) {
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state.view_cursor
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} else {
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view_cursor
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};
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state.inner.with_data_mut(|state| {
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let position = if state.open && (cursor_pos.x < 0.0 || cursor_pos.y < 0.0) {
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state.view_cursor
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} else {
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view_cursor
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};
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// draw path highlight
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if self.path_highlight.is_some() {
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let styling = theme.appearance(&self.style);
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if let Some(active) = state.active_root {
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let active_bounds = layout
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.children()
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.nth(active)
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.expect("Active child not found in menu?")
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.bounds();
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let path_quad = renderer::Quad {
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bounds: active_bounds,
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border: Border {
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radius: styling.bar_border_radius.into(),
|
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..Default::default()
|
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},
|
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shadow: Default::default(),
|
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};
|
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// draw path highlight
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if self.path_highlight.is_some() {
|
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let styling = theme.appearance(&self.style);
|
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if let Some(active) = state.active_root {
|
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let active_bounds = layout
|
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.children()
|
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.nth(active)
|
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.expect("Active child not found in menu?")
|
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.bounds();
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let path_quad = renderer::Quad {
|
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bounds: active_bounds,
|
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border: Border {
|
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radius: styling.bar_border_radius.into(),
|
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..Default::default()
|
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},
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shadow: Default::default(),
|
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};
|
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|
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renderer.fill_quad(path_quad, styling.path);
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renderer.fill_quad(path_quad, styling.path);
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}
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}
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}
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||||
self.menu_roots
|
||||
.iter()
|
||||
.zip(&tree.children)
|
||||
.zip(layout.children())
|
||||
.for_each(|((root, t), lo)| {
|
||||
root.item.as_widget().draw(
|
||||
&t.children[root.index],
|
||||
renderer,
|
||||
theme,
|
||||
style,
|
||||
lo,
|
||||
position,
|
||||
viewport,
|
||||
);
|
||||
});
|
||||
self.menu_roots
|
||||
.iter()
|
||||
.zip(&tree.children)
|
||||
.zip(layout.children())
|
||||
.for_each(|((root, t), lo)| {
|
||||
root.item.draw(
|
||||
&t.children[root.index],
|
||||
renderer,
|
||||
theme,
|
||||
style,
|
||||
lo,
|
||||
position,
|
||||
viewport,
|
||||
);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
fn overlay<'b>(
|
||||
|
|
@ -441,14 +482,14 @@ where
|
|||
// return None;
|
||||
|
||||
let state = tree.state.downcast_ref::<MenuBarState>();
|
||||
if !state.open {
|
||||
if state.inner.with_data_mut(|state| !state.open) {
|
||||
return None;
|
||||
}
|
||||
};
|
||||
|
||||
Some(
|
||||
Menu {
|
||||
tree,
|
||||
menu_roots: &mut self.menu_roots,
|
||||
tree: state.clone(),
|
||||
menu_roots: std::borrow::Cow::Borrowed(&mut self.menu_roots),
|
||||
bounds_expand: self.bounds_expand,
|
||||
menu_overlays_parent: false,
|
||||
close_condition: self.close_condition,
|
||||
|
|
@ -459,27 +500,26 @@ where
|
|||
cross_offset: self.cross_offset,
|
||||
root_bounds_list: layout.children().map(|lo| lo.bounds()).collect(),
|
||||
path_highlight: self.path_highlight,
|
||||
style: &self.style,
|
||||
style: std::borrow::Cow::Borrowed(&self.style),
|
||||
position: Point::new(translation.x, translation.y),
|
||||
}
|
||||
.overlay(),
|
||||
)
|
||||
}
|
||||
}
|
||||
impl<'a, Message, Renderer> From<MenuBar<'a, Message, Renderer>>
|
||||
for Element<'a, Message, crate::Theme, Renderer>
|
||||
|
||||
impl<'a, Message> From<MenuBar<Message>> for Element<'a, Message, crate::Theme, Renderer>
|
||||
where
|
||||
Message: 'a,
|
||||
Renderer: 'a + renderer::Renderer,
|
||||
Message: Clone + 'static,
|
||||
{
|
||||
fn from(value: MenuBar<'a, Message, Renderer>) -> Self {
|
||||
fn from(value: MenuBar<Message>) -> Self {
|
||||
Self::new(value)
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(unused_results, clippy::too_many_arguments)]
|
||||
fn process_root_events<Message, Renderer>(
|
||||
menu_roots: &mut [MenuTree<'_, Message, Renderer>],
|
||||
fn process_root_events<Message>(
|
||||
menu_roots: &mut [MenuTree<Message>],
|
||||
view_cursor: Cursor,
|
||||
tree: &mut Tree,
|
||||
event: &event::Event,
|
||||
|
|
@ -490,7 +530,6 @@ fn process_root_events<Message, Renderer>(
|
|||
viewport: &Rectangle,
|
||||
) -> event::Status
|
||||
where
|
||||
Renderer: renderer::Renderer,
|
||||
{
|
||||
menu_roots
|
||||
.iter_mut()
|
||||
|
|
@ -498,7 +537,7 @@ where
|
|||
.zip(layout.children())
|
||||
.map(|((root, t), lo)| {
|
||||
// assert!(t.tag == tree::Tag::stateless());
|
||||
root.item.as_widget_mut().on_event(
|
||||
root.item.on_event(
|
||||
&mut t.children[root.index],
|
||||
event.clone(),
|
||||
lo,
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -11,7 +11,7 @@ use iced_widget::core::{Element, renderer};
|
|||
use crate::iced_core::{Alignment, Length};
|
||||
use crate::widget::menu::action::MenuAction;
|
||||
use crate::widget::menu::key_bind::KeyBind;
|
||||
use crate::widget::{Button, icon};
|
||||
use crate::widget::{Button, RcElementWrapper, icon};
|
||||
use crate::{theme, widget};
|
||||
|
||||
/// Nested menu is essentially a tree of items, a menu is a collection of items
|
||||
|
|
@ -23,27 +23,25 @@ use crate::{theme, widget};
|
|||
/// but there's no need to explicitly distinguish them here, if a menu tree
|
||||
/// has children, it's a menu, otherwise it's an item
|
||||
#[allow(missing_debug_implementations)]
|
||||
pub struct MenuTree<'a, Message, Renderer = crate::Renderer> {
|
||||
#[derive(Clone)]
|
||||
pub struct MenuTree<Message> {
|
||||
/// The menu tree will be flatten into a vector to build a linear widget tree,
|
||||
/// the `index` field is the index of the item in that vector
|
||||
pub(crate) index: usize,
|
||||
|
||||
/// The item of the menu tree
|
||||
pub(crate) item: Element<'a, Message, crate::Theme, Renderer>,
|
||||
pub(crate) item: RcElementWrapper<Message>,
|
||||
/// The children of the menu tree
|
||||
pub(crate) children: Vec<MenuTree<'a, Message, Renderer>>,
|
||||
pub(crate) children: Vec<MenuTree<Message>>,
|
||||
/// The width of the menu tree
|
||||
pub(crate) width: Option<u16>,
|
||||
/// The height of the menu tree
|
||||
pub(crate) height: Option<u16>,
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> MenuTree<'a, Message, Renderer>
|
||||
where
|
||||
Renderer: renderer::Renderer,
|
||||
{
|
||||
impl<Message: Clone + 'static> MenuTree<Message> {
|
||||
/// Create a new menu tree from a widget
|
||||
pub fn new(item: impl Into<Element<'a, Message, crate::Theme, Renderer>>) -> Self {
|
||||
pub fn new(item: impl Into<RcElementWrapper<Message>>) -> Self {
|
||||
Self {
|
||||
index: 0,
|
||||
item: item.into(),
|
||||
|
|
@ -55,8 +53,8 @@ where
|
|||
|
||||
/// Create a menu tree from a widget and a vector of sub trees
|
||||
pub fn with_children(
|
||||
item: impl Into<Element<'a, Message, crate::Theme, Renderer>>,
|
||||
children: Vec<impl Into<MenuTree<'a, Message, Renderer>>>,
|
||||
item: impl Into<RcElementWrapper<Message>>,
|
||||
children: Vec<impl Into<MenuTree<Message>>>,
|
||||
) -> Self {
|
||||
Self {
|
||||
index: 0,
|
||||
|
|
@ -92,7 +90,7 @@ where
|
|||
/// Set the index of each item
|
||||
pub(crate) fn set_index(&mut self) {
|
||||
/// inner counting function.
|
||||
fn rec<Message, Renderer>(mt: &mut MenuTree<'_, Message, Renderer>, count: &mut usize) {
|
||||
fn rec<Message: Clone + 'static>(mt: &mut MenuTree<Message>, count: &mut usize) {
|
||||
// keep items under the same menu line up
|
||||
mt.children.iter_mut().for_each(|c| {
|
||||
c.index = *count;
|
||||
|
|
@ -109,18 +107,18 @@ where
|
|||
}
|
||||
|
||||
/// Flatten the menu tree
|
||||
pub(crate) fn flattern(&'a self) -> Vec<&Self> {
|
||||
pub(crate) fn flattern(&self) -> Vec<&Self> {
|
||||
/// Inner flattening function
|
||||
fn rec<'a, Message, Renderer>(
|
||||
mt: &'a MenuTree<'a, Message, Renderer>,
|
||||
flat: &mut Vec<&MenuTree<'a, Message, Renderer>>,
|
||||
fn rec<'a, Message: Clone + 'static>(
|
||||
mt: &'a MenuTree<Message>,
|
||||
flat: &mut Vec<&'a MenuTree<Message>>,
|
||||
) {
|
||||
mt.children.iter().for_each(|c| {
|
||||
flat.push(c);
|
||||
});
|
||||
|
||||
mt.children.iter().for_each(|c| {
|
||||
rec(c, flat);
|
||||
rec(&c, flat);
|
||||
});
|
||||
}
|
||||
|
||||
|
|
@ -132,13 +130,9 @@ where
|
|||
}
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> From<Element<'a, Message, crate::Theme, Renderer>>
|
||||
for MenuTree<'a, Message, Renderer>
|
||||
where
|
||||
Renderer: renderer::Renderer,
|
||||
{
|
||||
fn from(value: Element<'a, Message, crate::Theme, Renderer>) -> Self {
|
||||
Self::new(value)
|
||||
impl<Message: Clone + 'static> From<crate::Element<'static, Message>> for MenuTree<Message> {
|
||||
fn from(value: crate::Element<'static, Message>) -> Self {
|
||||
Self::new(RcElementWrapper::new(value))
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -160,6 +154,7 @@ where
|
|||
.class(theme::Button::MenuItem)
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
/// Represents a menu item that performs an action when selected or a separator between menu items.
|
||||
///
|
||||
/// - `Action` - Represents a menu item that performs an action when selected.
|
||||
|
|
@ -216,19 +211,13 @@ where
|
|||
/// # Returns
|
||||
/// - A vector of `MenuTree`.
|
||||
pub fn menu_items<
|
||||
'a,
|
||||
A: MenuAction<Message = Message>,
|
||||
L: Into<Cow<'static, str>> + 'static,
|
||||
Message,
|
||||
Renderer: renderer::Renderer + 'a,
|
||||
Message: 'static + std::clone::Clone,
|
||||
>(
|
||||
key_binds: &HashMap<KeyBind, A>,
|
||||
children: Vec<MenuItem<A, L>>,
|
||||
) -> Vec<MenuTree<'a, Message, Renderer>>
|
||||
where
|
||||
Element<'a, Message, crate::Theme, Renderer>: From<widget::button::Button<'a, Message>>,
|
||||
Message: 'a + Clone,
|
||||
{
|
||||
) -> Vec<MenuTree<Message>> {
|
||||
fn find_key<A: MenuAction>(action: &A, key_binds: &HashMap<KeyBind, A>) -> String {
|
||||
for (key_bind, key_action) in key_binds {
|
||||
if action == key_action {
|
||||
|
|
@ -263,7 +252,7 @@ where
|
|||
|
||||
let menu_button = menu_button(items).on_press(action.message());
|
||||
|
||||
trees.push(MenuTree::<Message, Renderer>::new(menu_button));
|
||||
trees.push(MenuTree::<Message>::from(Element::from(menu_button)));
|
||||
}
|
||||
MenuItem::ButtonDisabled(label, icon, action) => {
|
||||
let key = find_key(&action, key_binds);
|
||||
|
|
@ -281,7 +270,7 @@ where
|
|||
|
||||
let menu_button = menu_button(items);
|
||||
|
||||
trees.push(MenuTree::<Message, Renderer>::new(menu_button));
|
||||
trees.push(MenuTree::<Message>::from(Element::from(menu_button)));
|
||||
}
|
||||
MenuItem::CheckBox(label, icon, value, action) => {
|
||||
let key = find_key(&action, key_binds);
|
||||
|
|
@ -311,36 +300,40 @@ where
|
|||
items.insert(2, widget::icon::icon(icon).size(14).into());
|
||||
}
|
||||
|
||||
trees.push(MenuTree::new(menu_button(items).on_press(action.message())));
|
||||
trees.push(MenuTree::from(Element::from(
|
||||
menu_button(items).on_press(action.message()),
|
||||
)));
|
||||
}
|
||||
MenuItem::Folder(label, children) => {
|
||||
trees.push(MenuTree::<Message, Renderer>::with_children(
|
||||
menu_button(vec![
|
||||
widget::text(label).into(),
|
||||
widget::horizontal_space().into(),
|
||||
widget::icon::from_name("pan-end-symbolic")
|
||||
.size(16)
|
||||
.icon()
|
||||
.into(),
|
||||
])
|
||||
.class(
|
||||
// Menu folders have no on_press so they take on the disabled style by default
|
||||
if children.is_empty() {
|
||||
// This will make the folder use the disabled style if it has no children
|
||||
theme::Button::MenuItem
|
||||
} else {
|
||||
// This will make the folder use the enabled style if it has children
|
||||
theme::Button::MenuFolder
|
||||
},
|
||||
),
|
||||
trees.push(MenuTree::<Message>::with_children(
|
||||
RcElementWrapper::new(crate::Element::from(
|
||||
menu_button::<'static, _>(vec![
|
||||
widget::text(label).into(),
|
||||
widget::horizontal_space().into(),
|
||||
widget::icon::from_name("pan-end-symbolic")
|
||||
.size(16)
|
||||
.icon()
|
||||
.into(),
|
||||
])
|
||||
.class(
|
||||
// Menu folders have no on_press so they take on the disabled style by default
|
||||
if children.is_empty() {
|
||||
// This will make the folder use the disabled style if it has no children
|
||||
theme::Button::MenuItem
|
||||
} else {
|
||||
// This will make the folder use the enabled style if it has children
|
||||
theme::Button::MenuFolder
|
||||
},
|
||||
),
|
||||
)),
|
||||
menu_items(key_binds, children),
|
||||
));
|
||||
}
|
||||
MenuItem::Divider => {
|
||||
if i != size - 1 {
|
||||
trees.push(MenuTree::<Message, Renderer>::new(
|
||||
trees.push(MenuTree::<Message>::from(Element::from(
|
||||
widget::divider::horizontal::light(),
|
||||
));
|
||||
)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue