feat(segmented-button): configurable close icons

This commit is contained in:
Michael Aaron Murphy 2023-02-13 15:57:30 +01:00 committed by Jeremy Soller
parent 843919e44f
commit 4fa61eeafd
10 changed files with 288 additions and 64 deletions

View file

@ -24,11 +24,15 @@ slotmap::new_key_type! {
#[derive(Clone, Debug)]
pub struct Settings {
pub enabled: bool,
pub closable: bool,
}
impl Default for Settings {
fn default() -> Self {
Self { enabled: true }
Self {
enabled: true,
closable: false,
}
}
}
@ -83,6 +87,16 @@ where
Selectable::activate(self, id);
}
/// Activates the item at the given position, returning true if it was activated.
pub fn activate_position(&mut self, position: u16) -> bool {
if let Some(entity) = self.entity_at(position) {
self.activate(entity);
return true;
}
false
}
/// Creates a builder for initializing a model.
///
/// ```ignore
@ -112,6 +126,13 @@ where
}
}
/// Shows or hides the item's close button.
pub fn closable_set(&mut self, id: Entity, closable: bool) {
if let Some(settings) = self.items.get_mut(id) {
settings.closable = closable;
}
}
/// Check if an item exists in the map.
///
/// ```ignore
@ -187,6 +208,12 @@ where
}
}
/// Get the item that is located at a given position.
#[must_use]
pub fn entity_at(&mut self, position: u16) -> Option<Entity> {
self.order.get(position as usize).copied()
}
/// Immutable reference to the icon associated with the item.
///
/// ```ignore
@ -239,10 +266,21 @@ where
EntityMut { model: self, id }
}
/// Check if the given ID is the active ID.
#[must_use]
pub fn is_active(&self, id: Entity) -> bool {
<Self as Selectable>::is_active(self, id)
}
/// Whether the item should contain a close button.
#[must_use]
pub fn is_closable(&self, id: Entity) -> bool {
self.items.get(id).map_or(false, |e| e.closable)
}
/// Check if the item is enabled.
///
/// ```ignore
///
/// if model.is_enabled(id) {
/// if let Some(text) = model.text(id) {
/// println!("{text} is enabled");
@ -254,14 +292,21 @@ where
self.items.get(id).map_or(false, |e| e.enabled)
}
/// Iterates across items in the model in the order that they are displayed.
pub fn iter(&self) -> impl Iterator<Item = Entity> + '_ {
self.order.iter().copied()
}
/// The position of the item in the model.
///
/// ```ignore
/// if let Some(position) = model.position(id) {
/// println!("found item at {}", position);
/// }
pub fn position(&self, id: Entity) -> Option<usize> {
self.order.iter().position(|k| *k == id)
#[must_use]
pub fn position(&self, id: Entity) -> Option<u16> {
#[allow(clippy::cast_possible_truncation)]
self.order.iter().position(|k| *k == id).map(|v| v as u16)
}
/// Change the position of an item in the model.
@ -278,7 +323,7 @@ where
let position = self.order.len().min(position as usize);
self.order.remove(index);
self.order.remove(index as usize);
self.order.insert(position, id);
Some(position)
}
@ -301,7 +346,7 @@ where
return false
};
self.order.swap(first_index, second_index);
self.order.swap(first_index as usize, second_index as usize);
true
}
@ -319,7 +364,7 @@ where
}
if let Some(index) = self.position(id) {
self.order.remove(index);
self.order.remove(index as usize);
}
}